mirror of https://gitee.com/openkylin/linux.git
drm/i915: Update a couple of hangcheck comments to talk about engines
We still have lots of comments that refer to the old ring when we mean struct intel_engine_cs and its hardware correspondence. This patch fixes an instance inside hangcheck to talk about engines. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1469432687-22756-10-git-send-email-chris@chris-wilson.co.uk Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1469606850-28659-5-git-send-email-chris@chris-wilson.co.uk
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@ -3140,13 +3140,13 @@ static void i915_hangcheck_elapsed(struct work_struct *work)
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}
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}
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} else {
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} else {
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/* We always increment the hangcheck score
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/* We always increment the hangcheck score
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* if the ring is busy and still processing
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* if the engine is busy and still processing
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* the same request, so that no single request
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* the same request, so that no single request
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* can run indefinitely (such as a chain of
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* can run indefinitely (such as a chain of
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* batches). The only time we do not increment
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* batches). The only time we do not increment
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* the hangcheck score on this ring, if this
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* the hangcheck score on this ring, if this
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* ring is in a legitimate wait for another
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* engine is in a legitimate wait for another
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* ring. In that case the waiting ring is a
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* engine. In that case the waiting engine is a
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* victim and we want to be sure we catch the
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* victim and we want to be sure we catch the
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* right culprit. Then every time we do kick
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* right culprit. Then every time we do kick
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* the ring, add a small increment to the
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* the ring, add a small increment to the
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