Input: sentelic - convert documentation into ReST format

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markup one.

Manually change it to get something that would be readable
using ReST markup language.

Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
This commit is contained in:
Mauro Carvalho Chehab 2017-04-04 17:48:24 -07:00 committed by Dmitry Torokhov
parent 42f2309bba
commit 9dc500a325
1 changed files with 487 additions and 459 deletions

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@ -1,16 +1,27 @@
Copyright (C) 2002-2011 Sentelic Corporation.
Last update: Dec-07-2011
.. include:: <isonum.txt>
===============
Sentelic Driver
===============
:Copyright: |copy| 2002-2011 Sentelic Corporation.
:Last update: Dec-07-2011
Finger Sensing Pad Intellimouse Mode(scrolling wheel, 4th and 5th buttons)
==========================================================================
==============================================================================
* Finger Sensing Pad Intellimouse Mode(scrolling wheel, 4th and 5th buttons)
==============================================================================
A) MSID 4: Scrolling wheel mode plus Forward page(4th button) and Backward
page (5th button)
@1. Set sample rate to 200;
@2. Set sample rate to 200;
@3. Set sample rate to 80;
@4. Issuing the "Get device ID" command (0xF2) and waits for the response;
@5. FSP will respond 0x04.
1. Set sample rate to 200;
2. Set sample rate to 200;
3. Set sample rate to 80;
4. Issuing the "Get device ID" command (0xF2) and waits for the response;
5. FSP will respond 0x04.
::
Packet 1
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
@ -35,12 +46,15 @@ Byte 4: Bit3~Bit0 => the scrolling wheel's movement since the last data report.
Bit5 => 1 = 5th mouse button is pressed, Backward one page.
0 = 5th mouse button is not pressed.
B) MSID 6: Horizontal and Vertical scrolling.
@ Set bit 1 in register 0x40 to 1
B) MSID 6: Horizontal and Vertical scrolling
# FSP replaces scrolling wheel's movement as 4 bits to show horizontal and
- Set bit 1 in register 0x40 to 1
FSP replaces scrolling wheel's movement as 4 bits to show horizontal and
vertical scrolling.
::
Packet 1
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
@ -66,20 +80,24 @@ Byte 4: Bit0 => the Vertical scrolling movement downward.
Bit5 => 1 = 5th mouse button is pressed, Backward one page.
0 = 5th mouse button is not pressed.
C) MSID 7:
# FSP uses 2 packets (8 Bytes) to represent Absolute Position.
C) MSID 7
FSP uses 2 packets (8 Bytes) to represent Absolute Position.
so we have PACKET NUMBER to identify packets.
If PACKET NUMBER is 0, the packet is Packet 1.
If PACKET NUMBER is 1, the packet is Packet 2.
Please count this number in program.
# MSID6 special packet will be enable at the same time when enable MSID 7.
MSID6 special packet will be enable at the same time when enable MSID 7.
==============================================================================
* Absolute position for STL3886-G0.
==============================================================================
@ Set bit 2 or 3 in register 0x40 to 1
@ Set bit 6 in register 0x40 to 1
Absolute position for STL3886-G0
================================
1. Set bit 2 or 3 in register 0x40 to 1
2. Set bit 6 in register 0x40 to 1
::
Packet 1 (ABSOLUTE POSITION)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
@ -128,9 +146,11 @@ Byte 3: Message Type => 0x00 (Disabled)
=> 0x01 (Icon)
Byte 4: Bit7~Bit0 => Don't Care
==============================================================================
* Absolute position for STL3888-Ax.
==============================================================================
Absolute position for STL3888-Ax
================================
::
Packet 1 (ABSOLUTE POSITION)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
@ -218,9 +238,11 @@ Sample sequence of Multi-finger, Multi-coordinate mode:
notify packet (valid bit == 1), abs pkt 1, abs pkt 2, abs pkt 1,
abs pkt 2, ..., notify packet (valid bit == 0)
==============================================================================
* Absolute position for STL3888-B0.
==============================================================================
Absolute position for STL3888-B0
================================
::
Packet 1(ABSOLUTE POSITION)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
@ -275,7 +297,8 @@ Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit6 => scroll left button
Bit7 => scroll right button
Notify Packet for STL3888-B0
Notify Packet for STL3888-B0::
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|u|d|0|0|0|0|
@ -312,9 +335,11 @@ Sample sequence of Multi-finger, Multi-coordinate mode:
notify packet (valid bit == 1), abs pkt 1, abs pkt 2, abs pkt 1,
abs pkt 2, ..., notify packet (valid bit == 0)
==============================================================================
* Absolute position for STL3888-Cx and STL3888-Dx.
==============================================================================
Absolute position for STL3888-Cx and STL3888-Dx
===============================================
::
Single Finger, Absolute Coordinate Mode (SFAC)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
@ -380,7 +405,8 @@ the 2nd finger is up. On the other hand, if both fingers are up, the device
will output four consecutive single-finger, absolute coordinate(SFAC) packets
with zero X and Y.
Notify Packet for STL3888-Cx/Dx
Notify Packet for STL3888-Cx/Dx::
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |1|0|0|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|u|d|0|0|0|0|
@ -416,9 +442,11 @@ Sample sequence of Multi-finger, Multi-coordinates mode:
That is, when the device is in MFMC mode, the host will receive
interleaved absolute coordinate packets for each finger.
==============================================================================
* FSP Enable/Disable packet
==============================================================================
FSP Enable/Disable packet
=========================
::
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |Y|X|0|0|1|M|R|L| 2 |0|1|0|1|1|0|1|E| 3 | | | | | | | | | 4 | | | | | | | | |
@ -444,22 +472,21 @@ Byte 3: Don't care
Byte 4: Don't care (MOUSE ID 3, 4)
Byte 5~8: Don't care (Absolute packet)
==============================================================================
* PS/2 Command Set
==============================================================================
PS/2 Command Set
================
FSP supports basic PS/2 commanding set and modes, refer to following URL for
details about PS/2 commands:
http://www.computer-engineering.org/ps2mouse/
==============================================================================
* Programming Sequence for Determining Packet Parsing Flow
==============================================================================
Programming Sequence for Determining Packet Parsing Flow
========================================================
1. Identify FSP by reading device ID(0x00) and version(0x01) register
2a. For FSP version < STL3888 Cx, determine number of buttons by reading
the 'test mode status' (0x20) register:
2. For FSP version < STL3888 Cx, determine number of buttons by reading
the 'test mode status' (0x20) register::
buttons = reg[0x20] & 0x30
@ -476,25 +503,24 @@ http://www.computer-engineering.org/ps2mouse/
Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse'
section A for packet parsing detail
2b. For FSP version >= STL3888 Cx:
3. For FSP version >= STL3888 Cx:
Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse'
section A for packet parsing detail (ignore byte 4, bit ~ 7)
==============================================================================
* Programming Sequence for Register Reading/Writing
==============================================================================
Programming Sequence for Register Reading/Writing
=================================================
Register inversion requirement:
Following values needed to be inverted(the '~' operator in C) before being
sent to FSP:
sent to FSP::
0xe8, 0xe9, 0xee, 0xf2, 0xf3 and 0xff.
Register swapping requirement:
Following values needed to have their higher 4 bits and lower 4 bits being
swapped before being sent to FSP:
swapped before being sent to FSP::
10, 20, 40, 60, 80, 100 and 200.
@ -512,33 +538,33 @@ Register reading sequence:
inverted(refer to the 'Register inversion requirement' section),
goto step 6
5a. send 0x68 PS/2 command to FSP;
a. send 0x68 PS/2 command to FSP;
5b. send the inverted register address to FSP and goto step 8;
b. send the inverted register address to FSP and goto step 8;
6. if the register address being to read is not required to be
swapped(refer to the 'Register swapping requirement' section),
goto step 7
6a. send 0xcc PS/2 command to FSP;
a. send 0xcc PS/2 command to FSP;
6b. send the swapped register address to FSP and goto step 8;
b. send the swapped register address to FSP and goto step 8;
7. send 0x66 PS/2 command to FSP;
7a. send the original register address to FSP and goto step 8;
a. send the original register address to FSP and goto step 8;
8. send 0xe9(status request) PS/2 command to FSP;
9. the 4th byte of the response read from FSP should be the
requested register value(?? indicates don't care byte):
requested register value(?? indicates don't care byte)::
host: 0xe9
3888: 0xfa (??) (??) (val)
* Note that since the Cx release, the hardware will return 1's
complement of the register value at the 3rd byte of status request
result:
result::
host: 0xe9
3888: 0xfa (??) (~val) (val)
@ -551,21 +577,21 @@ Register writing sequence:
inverted(refer to the 'Register inversion requirement' section),
goto step 3
2a. send 0x74 PS/2 command to FSP;
a. send 0x74 PS/2 command to FSP;
2b. send the inverted register address to FSP and goto step 5;
b. send the inverted register address to FSP and goto step 5;
3. if the register address being to write is not required to be
swapped(refer to the 'Register swapping requirement' section),
goto step 4
3a. send 0x77 PS/2 command to FSP;
a. send 0x77 PS/2 command to FSP;
3b. send the swapped register address to FSP and goto step 5;
b. send the swapped register address to FSP and goto step 5;
4. send 0x55 PS/2 command to FSP;
4a. send the register address to FSP and goto step 5;
a. send the register address to FSP and goto step 5;
5. send 0xf3 PS/2 command to FSP;
@ -573,37 +599,36 @@ Register writing sequence:
inverted(refer to the 'Register inversion requirement' section),
goto step 7
6a. send 0x47 PS/2 command to FSP;
a. send 0x47 PS/2 command to FSP;
6b. send the inverted register value to FSP and goto step 9;
b. send the inverted register value to FSP and goto step 9;
7. if the register value being to write is not required to be
swapped(refer to the 'Register swapping requirement' section),
goto step 8
7a. send 0x44 PS/2 command to FSP;
a. send 0x44 PS/2 command to FSP;
7b. send the swapped register value to FSP and goto step 9;
b. send the swapped register value to FSP and goto step 9;
8. send 0x33 PS/2 command to FSP;
8a. send the register value to FSP;
a. send the register value to FSP;
9. the register writing sequence is completed.
* Note that since the Cx release, the hardware will return 1's
* Since the Cx release, the hardware will return 1's
complement of the register value at the 3rd byte of status request
result. Host can optionally send another 0xe9 (status request) PS/2
command to FSP at the end of register writing to verify that the
register writing operation is successful (?? indicates don't care
byte):
byte)::
host: 0xe9
3888: 0xfa (??) (~val) (val)
==============================================================================
* Programming Sequence for Page Register Reading/Writing
==============================================================================
Programming Sequence for Page Register Reading/Writing
======================================================
In order to overcome the limitation of maximum number of registers
supported, the hardware separates register into different groups called
@ -632,6 +657,7 @@ Page register reading sequence:
8. the response read from FSP should be the requested page value.
Page register writing sequence:
1. send 0xf3 PS/2 command to FSP;
@ -646,17 +672,17 @@ Page register writing sequence:
inverted(refer to the 'Register inversion requirement' section),
goto step 6
5a. send 0x47 PS/2 command to FSP;
a. send 0x47 PS/2 command to FSP;
5b. send the inverted page address to FSP and goto step 9;
b. send the inverted page address to FSP and goto step 9;
6. if the page address being written is not required to be
swapped(refer to the 'Register swapping requirement' section),
goto step 7
6a. send 0x44 PS/2 command to FSP;
a. send 0x44 PS/2 command to FSP;
6b. send the swapped page address to FSP and goto step 9;
b. send the swapped page address to FSP and goto step 9;
7. send 0x33 PS/2 command to FSP;
@ -664,16 +690,17 @@ Page register writing sequence:
9. the page register writing sequence is completed.
==============================================================================
* Gesture ID
==============================================================================
Gesture ID
==========
Unlike other devices which sends multiple fingers' coordinates to host,
FSP processes multiple fingers' coordinates internally and convert them
into a 8 bits integer, namely 'Gesture ID.' Following is a list of
supported gesture IDs:
======= ==================================
ID Description
======= ==================================
0x86 2 finger straight up
0x82 2 finger straight down
0x80 2 finger straight right
@ -687,16 +714,16 @@ supported gesture IDs:
0x28 3 finger straight right
0x2c 3 finger straight left
0x38 palm
======= ==================================
==============================================================================
* Register Listing
==============================================================================
Register Listing
================
Registers are represented in 16 bits values. The higher 8 bits represent
the page address and the lower 8 bits represent the relative offset within
that particular page. Refer to the 'Programming Sequence for Page Register
Reading/Writing' section for instructions on how to change current page
address.
address::
offset width default r/w name
0x8200 bit7~bit0 0x01 RO device ID
@ -856,7 +883,8 @@ offset width default r/w name
*supported since Cx
bit7 0 RW Bx packet output compatible mode
0: disable, 1: enable *supported since Cx
0: disable, 1: enable
*supported since Cx
*supported since Cx