This allows to have the related MODULE_FIRMWARE tag only
on relevant arch (arm64).
This will saves about 400k on initramfs when not relevant
Signed-off-by: Nicolas Chauvet <kwizart@gmail.com>
Acked-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
More features for 4.19:
- Use core pcie functionality rather than duplicating our own for pcie
gens and lanes
- Scheduler function naming cleanups
- More documentation
- Reworked DC/Powerplay interfaces to improve power savings
- Initial stutter mode support for RV (power feature)
- Vega12 powerplay updates
- GFXOFF fixes
- Misc fixes
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180705221447.2807-1-alexander.deucher@amd.com
A new param DRM_VMW_PARAM_SM4_1, is added for user space to determine
availability of SM4.1.
Minor version bump for SM4.1.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Support for SVGA3D_SURFACE_MULTISAMPLE and surface mob size according
to sample count.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
New ioctls DRM_VMW_GB_SURFACE_CREATE_EXT and DRM_VMW_GB_SURFACE_REF_EXT
are added which support 64-bit wide svga device surface flags, quality
level and multisample pattern.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Since svga device introduced new 64bit SVGA3dSurfaceAllFlags, vmwgfx
now stores the surface flags internally as SVGA3dSurfaceAllFlags.
For legacy surface define commands, only lower 32-bit is used.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
SVGA device added new command SVGA3dCmdDefineGBSurface_v3 which allows
64-bit SVGA3dSurfaceAllFlags. This commit adds support for
SVGA3dCmdDefineGBSurface_v3 command in vmwgfx.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
A boolean flag in device private structure to specify if the device
support SM4_1.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
A new command to support Intra-Surface-Copy.
Signed-off-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
The device exposes a new capability register. Add support for it.
Signed-off-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
"mali-dp driver changes for drm-next, includes the driver implementation
for writeback, improvements for power management handling in the driver
and a debugfs entry for reporting possible internal errors. Please pull
at your earliest convenience.
Boris Brezillon is also interested in this pull as he is going to change
slightly the parameter for the writeback connector's atomic_commit() and
he needs to fix the mali-dp driver in his series."
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180705144408.GH15340@e110455-lin.cambridge.arm.com
A patchset worked out together with Peter Zijlstra. Ingo is OK with taking
it through the DRM tree:
This is a small fallout from a work to allow batching WW mutex locks and
unlocks.
Our Wound-Wait mutexes actually don't use the Wound-Wait algorithm but
the Wait-Die algorithm. One could perhaps rename those mutexes tree-wide to
"Wait-Die mutexes" or "Deadlock Avoidance mutexes". Another approach suggested
here is to implement also the "Wound-Wait" algorithm as a per-WW-class
choice, as it has advantages in some cases. See for example
http://www.mathcs.emory.edu/~cheung/Courses/554/Syllabus/8-recv+serial/deadlock-compare.html
Now Wound-Wait is a preemptive algorithm, and the preemption is implemented
using a lazy scheme: If a wounded transaction is about to go to sleep on
a contended WW mutex, we return -EDEADLK. That is sufficient for deadlock
prevention. Since with WW mutexes we also require the aborted transaction to
sleep waiting to lock the WW mutex it was aborted on, this choice also provides
a suitable WW mutex to sleep on. If we were to return -EDEADLK on the first
WW mutex lock after the transaction was wounded whether the WW mutex was
contended or not, the transaction might frequently be restarted without a wait,
which is far from optimal. Note also that with the lazy preemption scheme,
contrary to Wait-Die there will be no rollbacks on lock contention of locks
held by a transaction that has completed its locking sequence.
The modeset locks are then changed from Wait-Die to Wound-Wait since the
typical locking pattern of those locks very well matches the criterion for
a substantial reduction in the number of rollbacks. For reservation objects,
the benefit is more unclear at this point and they remain using Wait-Die.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180703105339.4461-1-thellstrom@vmware.com
Signed-off-by: Darren Powell <darren.powell@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Acked-by: Junwei Zhang <Jerry.Zhang@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[why]
HDMI 2.0 fails to validate 4K@60 timing with 10 bpc
[how]
Adding a helper function that would verify if the display depth
assigned would pass a bandwidth validation.
Drop the display depth by one level till calculated pixel clk
is lower than maximum TMDS clk.
Bugzilla: https://bugs.freedesktop.org/106959
Signed-off-by: Mikita Lipski <mikita.lipski@amd.com>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[why]
HDMI EDID's VSDB contains spectial timings for specifically
YCbCr 4:2:0 colour space. In those cases we need to verify
if the mode provided is one of the special ones has to use
YCbCr 4:2:0 pixel encoding for display info.
[how]
Verify if the mode is using specific ycbcr420 colour space with
the help of DRM helper function and assign the mode to use
ycbcr420 pixel encoding.
Signed-off-by: Mikita Lipski <mikita.lipski@amd.com>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Eliminating the warnings produced by sphinx when processing the sphinx comments in
amdgpu_device.c & amdgpu_mn.c
Signed-off-by: Darren Powell <darren.powell@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add suffix ULL to constant 5 and cast variables target_pix_clk_khz and
feedback_divider to uint64_t in order to avoid multiple potential integer
overflows and give the compiler complete information about the proper
arithmetic to use.
Notice that such constant and variables are used in contexts that
expect expressions of type uint64_t (64 bits, unsigned). The current
casts to uint64_t effectively apply to each expression as a whole,
but they do not prevent them from being evaluated using 32-bit
arithmetic instead of 64-bit arithmetic.
Also, once the expressions are properly evaluated using 64-bit
arithmentic, there is no need for the parentheses that enclose
them.
Addresses-Coverity-ID: 1460245 ("Unintentional integer overflow")
Addresses-Coverity-ID: 1460286 ("Unintentional integer overflow")
Addresses-Coverity-ID: 1460401 ("Unintentional integer overflow")
Fixes: 4562236b3b ("drm/amd/dc: Add dc display driver (v2)")
Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
As already done treewide, switch from open-coded multiplication to
2-factor allocation helper.
Signed-off-by: Kees Cook <keescook@chromium.org>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
That change was a merge gone bad.
This reverts commit cb1d7eacb5.
Signed-off-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The ->info[] array has DAL_IRQ_SOURCES_NUMBER elements so this condition
should be >= instead of > or we could read one element beyond the end of
the array.
Fixes: 4562236b3b ("drm/amd/dc: Add dc display driver (v2)")
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
delete the same struct define in powerplay, share the struct
with display.
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Set memory clocks same as soc clocks
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
powerplay/dpm export all interfaces in struct amd_pm_funcs.
so call common exported interfaces instead of powerplay inner interfaces
Also not include header file hwmgr.h
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Display can notify smu to enable pwe after gpu suspend.
It is used in case when display resumes from S3 and wants to start
audio driver by enabling pwe
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
These functions duplicated functionality which was ultimately added
to the pci core.
All users of these functions have been ported to using the newly
exposed pci functionality. These functions are no longer used,
so drop them.
Acked-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This is the last user of drm_pcie_get_speed_cap_mask. Use the pci
version so we can drop drm_pcie_get_speed_cap_mask.
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use the newly exported pci functions to get the link width
and speed rather than using the drm duplicated versions.
Also query the GPU link caps directly rather than hardcoding
them.
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Internal header used by the driver to specify pcie gen
speeds of the asic and chipset.
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
So drivers can use them. This can be used to replace
duplicate code in the drm subsystem.
Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Bjorn Helgaas <bhelgaas@google.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use separate firmware path for amdgpu to avoid conflicts
with radeon on SI parts.
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use separate firmware path for amdgpu to avoid conflicts
with radeon on CIK parts.
v2: squash in logic simplification (Alex)
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The buffer object backing the user fence is reserved using the non-user
fence, i.e., as soon as the non-user fence is signaled, the user fence
buffer object can be moved or even destroyed.
Therefore, emit the user fence first.
Both fences have the same cache invalidation behavior, so this should
have no user-visible effect.
Signed-off-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
use smu_helper function smu_set_watermarks_for_clocks_ranges
in vega12_set_watermarks_for_clocks_ranges.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
use void * as function parameter type in order for extension.
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
powerplay can recalculate the number of active display
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
powerplay can notify smu to recalculates the maximum deep-sleep
divider display allowed.
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Select the lowest MCLK frequency that is within
the tolerable latency defined in DISPALY
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For HBM, 25us latency is enough for memory clock switch.
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Convert clock unit 10KHz to KHz as the data sturct defined.
e.g.
struct pp_clock_with_latency {
uint32_t clocks_in_khz;
uint32_t latency_in_us;
};
Meanwhile revert the same conversion in display side.
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Was missed when updating the uvd 6 module.
Fixes: 1aac3c9180 (drm/amdgpu: fix insert nop for UVD6 ring)
Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
We still use legacy type of gem_object_create, it should update to ttm_bo_type
now.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This is dual licensed under GPL-2.0 or MIT.
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Dirk Hohndel (VMware) <dirk@hohndel.org>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This is dual licensed under GPL-2.0 or MIT.
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Dirk Hohndel (VMware) <dirk@hohndel.org>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>