Fill out the HSW watermark s/w tracking structures with the current
hardware state in intel_modeset_setup_hw_state(). This allows us to skip
the HW state readback during watermark programming and just use the values
we keep around in dev_priv->wm. Reduces the overhead of the watermark
programming quite a bit.
v2: s/init_wm/wm_get_hw_state
Remove stale comment about sprites
Make DDB partitioning readout safer
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
[danvet: Fix whitespace fail.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Rounding down when calculating the dot/vco frequencies doesn't make much
sense. Round to closest should give slightly nicer answers.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This file is all about the legacy fbdev support. If we want to extract
framebuffer functions, we better put those into a separate file.
Also rename functions accordingly, only two have used the intel_fb_
prefix anyway.
Reviewed-by: Chon Ming Lee <chon.ming.lee@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Boots Just Fine (tm)!
The only glitch seems to be that at least on Fedora the boot splash
gets confused and doesn't display much at all.
And since there's no ugly console flickering anymore in between, the
flicker while switching between X servers (VT support is still enabled)
is even more jarring.
Also, I'm unsure whether we don't need to somehow kick out vgacon, now
that nothing else gets in the way. But stuff seems to work, so I
don't care. Also everything still works as well with VGA_CONSOLE=n
Also the #ifdef mess needs a bit of a cleanup, follow-up patches will
do just that.
To keep the Kconfig tidy, extract all the i915 options into its own
file.
v2:
- Rebase on top of the preliminary hw support option and the
intel_drv.h cleanup.
- Shut up warnings in i915_debugfs.c
v3: Use the right CONFIG variable, spotted by Chon Ming.
Cc: Lee, Chon Ming <chon.ming.lee@intel.com>
Cc: David Herrmann <dh.herrmann@gmail.com>
Reviewed-by: Chon Ming Lee <chon.ming.lee@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The current pre-gen4 pipe off code might break out of the loop
due to the timeout, but then the fail to print the warning.
Refactor the code a bit to use wait_for() to avoid the problem,
and that we also re-check the condition after the timeout has
expired.
v2: Use wait_for()
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Let's try to avoid these confusing negated booleans.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
At the end of haswell_crtc_enable we have an intel_wait_for_vblank
with a big comment, and the message suggests it's a workaround for
something we don't really understand. So I removed that wait and
started getting HW state readout error messages saying that the IPS
state is not what we expected.
I investigated and concluded that after you write IPS_ENABLE to
IPS_CTL, the bit will only actually become 1 on the next vblank. So
add code to wait for the IPS_ENABLE bit. We don't really need this
wait right now due to the wait I already mentioned, but at least this
one has a reason to be there, while the other one is just to
workaround some problem: we may remove it in the future.
The wait also acts as a POSTING_READ which we missed.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The PIPEA quirk is specifically for the issue with the PIPEB PLL on
830gm being slaved to the PIPEA PLL, and so to use PIPEB requires PIPEA
running. i845 doesn't even have the second PLL or pipe, and enabling
the quirk results in a blank DVO LVDS.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The new names make it clearer which plane we're talking about.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: Resolve small conflict with the haswell_crtc_disable_planes
extraction.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The intel_flush_primary_plane name actually tells us which plane
we're talking about.
Also reorganize the internals a bit and add a missing POSTING_READ()
to make sure the hardware has seen the changes by the time we
return from the function.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
IPS should be OK as long as one plane is enabled on the pipe, but
it does seem to cause problems when going between primary only and
sprite only.
This needs more investigations, but for now just disable IPS whenever
the primary plane is disabled.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If the primary gets marked as disabled while the pipe is off for
instance, we should still re-enable it when the pipe is turned on,
unless the sprite covers it fully also in that configuration.
Unfortunately we do the plane visibility checks only in the sprite code,
which is executed after the primary enabling when turning the pipe off.
Ideally we should compute the plane visibility before touching the
hardware at all, but for now just set the primary_disabld flag
in intel_{enable,disable}_plane.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The VGACNTRL register contains a bunch of other stuff besides
the VGA_DISP_DISABLE bit. When we write the register we always set those
other bits to zero, so normally the current check would work.
However on HSW disabling and re-enabling the power well will reset the
VGACNTRL register to its default value, which has several of the other
bits set as well.
So only look at the VGA_DISP_DISABLE bit when checking whether the VGA
plane needs re-disabling.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Everyone else uses intel_PLL_is_valid(), so make VLV use it as well.
We don't have any special p and m limits on VLV, so skip those tests,
and we also need to skip the m1<=m2 test line PNV.
Reorganize the function a bit to move the n check alongside the rest of
the test for the non-derived dividers, and check the derived values
afterwards.
Note that this changes vlv_find_best_dpll() in two ways:
- The .vco comparison is now >max instead of >=max, and since we round
down when calculating that stuff, we may now allow frequencies slightly
above the max as we do on other platforms. The previous method
disallowed exactly max and anything above it.
- We now check the .dot frequency against the data rate limits, which we
didn't do before.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If vlv_find_best_dpll() couldn't find suitable PLL settings,
just say so instead of lying to caller.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
After aligning the p1 divider limits, and removing the unused p and m
limits, intel_limits_vlv_dac and intel_limits_vlv_hdmi are identical.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We don't use .dot_limit for anything on VLV, so don't populate it.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We never check the p and m limits (which according to comments are
based on someone's guesswork), so just remove them.
VLV2_DPLL_mphy_hsdpll_frequency_table_ww6_rev1p1.xlsm has no p and m
limits listed.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
VLV2_DPLL_mphy_hsdpll_frequency_table_ww6_rev1p1.xlsm tells us that the
minimum p2 divider is 2. Use that limit on the code.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
According to VLV2_DPLL_mphy_hsdpll_frequency_table_ww6_rev1p1.xlsm p1
can be 2-3 always.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
For some reason there's a sort of off by one issue with the p1 divider.
The actual p1 limits according to
VLV2_DPLL_mphy_hsdpll_frequency_table_ww6_rev1p1.xlsm is 2-3, so we should
just say that instead of saying 1-3 and avoiding the 1 via the choice of
comparison operator.
I don't know why we're using different p1 limits for intel_limits_vlv_dac
and intel_limits_vlv_hdmi, but let's preserve that for now.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We limit the maximum n divider value in order to make sure the PLL's
reference inout is at least 19.2 MHz. I assume that is done to satisfy
some hardware requirement.
However we never check whether that calculated limit is below the
maximum supoorted N divider value (7). In practice that is always true
since we only support 100 MHz reference clock, but making the code
safe against higher reference clocks seems like a reasoanble thing to
do.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The p2 divider on VLV needs to be even when it's > 10. The current code
to make that happen is rather weird. Just make the step size adjustement
in the for loop decrement step.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Rewrite vlv_find_best_dpll() to use intel_clock_t rather than
an army of local variables.
Also extract the code to calculate the derived values into
vlv_clock().
v2: Split up the earlier fixes, extract vlv_clock()
v3: Initialize best_clock
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We do 'bestppm - 10' in vlv_find_best_dpll() but never check whether
that might underflow. Add such a check.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use div_u64() to make the ppm calculation in vlv_find_best_dpll() safe
against interger overflows.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When booting with i915.fastboot=1, we always take tha code path and end
up undoing what we're trying to do with adjusted_mode.
Hopefully, as the fastboot hardware readout code is using adjusted_mode
as well, it should be equivalent.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Instead of it just being on the mailing list, let's put Jesse's
explanation next to the code in question.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
DPIO needs to have common reset de-asserted on soft resets like boot and
S3. In some cases, the BIOS will have done this for us, but it should
be safe to do at runtime as well, as long as we do it when the pipes are
otherwise off.
v2: update bit name to match docs better (Ville)
reset after CRI clock select (Ville)
References: https://bugs.freedesktop.org/show_bug.cgi?id=69166
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If we encounter a situation where the CPU blocks waiting for results
from the GPU, give the GPU a kick to boost its the frequency.
This should work to reduce user interface stalls and to quickly promote
mesa to high frequencies - but the cost is that our requested frequency
stalls high (as we do not idle for long enough before rc6 to start
reducing frequencies, nor are we aggressive at down clocking an
underused GPU). However, this should be mitigated by rc6 itself powering
off the GPU when idle, and that energy use is dependent upon the workload
of the GPU in addition to its frequency (e.g. the math or sampler
functions only consume power when used). Still, this is likely to
adversely affect light workloads.
In particular, this nearly eliminates the highly noticeable wake-up lag
in animations from idle. For example, expose or workspace transitions.
(However, given the situation where we fail to downclock, our requested
frequency is almost always the maximum, except for Baytrail where we
manually downclock upon idling. This often masks the latency of
upclocking after being idle, so animations are typically smooth - at the
cost of increased power consumption.)
Stéphane raised the concern that this will punish good applications and
reward bad applications - but due to the nature of how mesa performs its
client throttling, I believe all mesa applications will be roughly
equally affected. To address this concern, and to prevent applications
like compositors from permanently boosting the RPS state, we ratelimit the
frequency of the wait-boosts each client recieves.
Unfortunately, this techinique is ineffective with Ironlake - which also
has dynamic render power states and suffers just as dramatically. For
Ironlake, the thermal/power headroom is shared with the CPU through
Intelligent Power Sharing and the intel-ips module. This leaves us with
no GPU boost frequencies available when coming out of idle, and due to
hardware limitations we cannot change the arbitration between the CPU and
GPU quickly enough to be effective.
v2: Limit each client to receiving a single boost for each active period.
Tested by QA to only marginally increase power, and to demonstrably
increase throughput in games. No latency measurements yet.
v3: Cater for front-buffer rendering with manual throttling.
v4: Tidy up.
v5: Sadly the compositor needs frequent boosts as it may never idle, but
due to its picking mechanism (using ReadPixels) may require frequent
waits. Those waits, along with the waits for the vrefresh swap, conspire
to keep the GPU at low frequencies despite the interactive latency. To
overcome this we ditch the one-boost-per-active-period and just ratelimit
the number of wait-boosts each client can receive.
Reported-and-tested-by: Paul Neumann <paul104x@yahoo.de>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68716
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Cc: Stéphane Marchesin <stephane.marchesin@gmail.com>
Cc: Owen Taylor <otaylor@redhat.com>
Cc: "Meng, Mengmeng" <mengmeng.meng@intel.com>
Cc: "Zhuang, Lena" <lena.zhuang@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[danvet: No extern for function prototypes in headers.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If we ever end up doing the retry loop due to bandwidth constraints, we
would rewrite pipe_src_{w,n} based on adjusted_mode timings. But by that
time the encoder may have already replaced the adjusted_mode with a
fixed panel mode, which would then corrupt pipe_src_{w,h}.
v2: Use requested_mode and slap on a big comment from Daniel
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This workaround is described in the mode set sequence documentation.
When enabling planes for the second pipe, we need to wait for 2
vblanks on the first pipe. This should solve "a flash of screen
corruption if planes are enabled on second/third pipe during the time
that big FIFO mode is exiting". Watermarks are fun :)
v2: Save indentation levels
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Refactor the plane enabling/disabling into helper functions and move
the calls to happen as the first thing during .crtc_disable, and the
last thing during .crtc_enable.
Those are the two clear points where we are sure that the pipe is
actually running regardless of the encoder type or hardware
generation.
v2: Made by Paulo:
Remove the code touching everything but the Haswell functions. We
need this change on Haswell right now since it fixes a FIFO underrun
that we get on pipe A while we enable pipe B (see the workaround
notes on the Haswell mode set sequence documentation). We can bring
back the code to gens 2-7 later, once they're tested.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The global integrated clock source bit resides in DPLL B on VLV, but we
were treating it as a per-pipe resource. It needs to be set whenever
any PLL is active, so pull setting the bit out of vlv_update_pll and
into vlv_enable_pll. Also add a vlv_disable_pll to prevent disabling it
when pipe B shuts down.
I'm guessing on the references here, I expect this to bite any config
where multiple displays are active or displays are moved from pipe to
pipe.
v2: re-add bits in vlv_update_pll to keep from confusing the state checker
v3: use enum pipe checks (Daniel)
set CRI clock source early (Ville)
consistently set CRI clock source everywhere (Ville)
v4: drop unnecessary setting of bit in vlv enable pll (Ville)
References: https://bugs.freedesktop.org/show_bug.cgi?id=67245
References: https://bugs.freedesktop.org/show_bug.cgi?id=69693
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
[danvet: s/1/PIPE_B/]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
For some reason, every single time I try to run module_reload
something tries to read the connector sysfs files. This happens
after we destroy the encoders and before we destroy the connectors, so
when the sysfs read triggers the connector detect() function,
intel_conector->encoder points to memory that was already freed.
The bad backtrace is just:
[<ffffffff8163ca9a>] dump_stack+0x54/0x74
[<ffffffffa00c2c8e>] intel_dp_detect+0x1e/0x4b0 [i915]
[<ffffffffa001913d>] status_show+0x3d/0x80 [drm]
[<ffffffff813d5340>] dev_attr_show+0x20/0x60
[<ffffffff81221f50>] ? sysfs_read_file+0x80/0x1b0
[<ffffffff81221f79>] sysfs_read_file+0xa9/0x1b0
[<ffffffff811aaf1e>] vfs_read+0x9e/0x170
[<ffffffff811aba4c>] SyS_read+0x4c/0xa0
[<ffffffff8164e392>] system_call_fastpath+0x16/0x1b
But if you add tons of memory checking debug options to your Kernel
you'll also see:
- general protection fault: 0000
- BUG kmalloc-4096 (Tainted: G D W ): Poison overwritten
- INFO: Allocated in intel_ddi_init+0x65/0x270 [i915]
- INFO: Freed in intel_dp_encoder_destroy+0x69/0xb0 [i915]
Among a bunch of other error messages.
So this commit just destroys the sysfs files before both the encoder
and connectors are freed.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
vlv_find_best_dpll() has an open coded DIV_ROUND_CLOSEST(). Replace it
with the real thing.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use 'continue' to get rid of one indent level in vlv_find_best_dpll()
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Now that we ask to adjust the crtc timings for stereo modes, the correct
pipe_src_w and pipe_src_h can be found in crtc_vdisplay and crtc_hdisplay.
v2: Add comment about why pipe_src_w/h need to be set afert
set_crtcinfo() (Daniel Vetter)
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Acked-by: Dave Airlie <airlied@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When scanning out big stereo buffers that are actually bigger that their
natural 2D counterpart, we need to blow up the crtc timings as well.
Not that this is only done for frame packing as this is the only stereo
mode currently exposed needing this kind of ajdustements.
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Acked-by: Dave Airlie <airlied@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
struct drm_mode_display now has a separate crtc_ version of the clock to
be used when we're talking about the timings given to the harwadre (was
far as the mode is concerned).
This commit is really the result of a git grep adjusted_mode.*clock and
replacing those by adjusted_mode.crtc_clock. No functional change.
v2: Rebased on drm-intel-queued-next
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Acked-by: Dave Airlie <airlied@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We want to dump the parameters given to the hardware, so let's use
crtc_clock here.
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Acked-by: Dave Airlie <airlied@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With some divider values we end up with the wrong result. So remove the
intermediates (like Ville suggested in the first place) to get the right
answer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Calculation is a little different than other platforms.
v2: update to use port_clock instead
rebase on top of Ville's changes
v3: update to new port_clock semantics - don't divide by
pixel_multiplier (Ville)
References: https://bugs.freedesktop.org/show_bug.cgi?id=67345
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
These functions were added before the final PC8 implementation, and
their callers moved to intel_display.c during the code review.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
And move it so it doesn't need a forward declaration.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Also move it to the top of the file so we can remove the forward
declaration.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>