No need to malloc it any more.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If we don't store local data into global variables
it isn't necessary to lock anything.
v2: rebased on new SA interface
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It never really belonged there in the first place.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It isn't necessary any more and the suballocator seems to perform
even better.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Directly use the suballocator to get small chunks of memory.
It's equally fast and doesn't crash when we encounter a GPU reset.
v2: rebased on new SA interface.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
A startover with a new idea for a multiple ring allocator.
Should perform as well as a normal ring allocator as long
as only one ring does somthing, but falls back to a more
complex algorithm if more complex things start to happen.
We store the last allocated bo in last, we always try to allocate
after the last allocated bo. Principle is that in a linear GPU ring
progression was is after last is the oldest bo we allocated and thus
the first one that should no longer be in use by the GPU.
If it's not the case we skip over the bo after last to the closest
done bo if such one exist. If none exist and we are not asked to
block we report failure to allocate.
If we are asked to block we wait on all the oldest fence of all
rings. We just wait for any of those fence to complete.
v2: We need to be able to let hole point to the list_head, otherwise
try free will never free the first allocation of the list. Also
stop calling radeon_fence_signalled more than necessary.
v3: Don't free allocations without considering them as a hole,
otherwise we might lose holes. Also return ENOMEM instead of ENOENT
when running out of fences to wait for. Limit the number of holes
we try for each ring to 3.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use one wait queue for all rings. When one ring progress, other
likely does to and we are not expecting to have a lot of waiter
anyway.
Also add a fence_wait_any that will wait until the first fence
in the fence array (one fence per ring) is signaled. This allow
to wait on all rings.
v2: some minor cleanups and improvements.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Define the interface without modifying the allocation
algorithm in any way.
v2: rebase on top of fence new uint64 patch
v3: add ring to debugfs output
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Instead of offset + size keep start and end offset directly.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Make the suballocator self containing to locking.
v2: split the bugfix into a seperate patch.
v3: remove some unreleated changes.
Sig-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Some callers illegal called fence_wait_next/empty
while holding the ring emission mutex. So don't
relock the mutex in that cases, and move the actual
locking into the fence code.
v2: Don't try to unlock the mutex if it isn't locked.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Using 64bits fence sequence we can directly compare sequence
number to know if a fence is signaled or not. Thus the fence
list became useless, so does the fence lock that mainly
protected the fence list.
Things like ring.ready are no longer behind a lock, this should
be ok as ring.ready is initialized once and will only change
when facing lockup. Worst case is that we return an -EBUSY just
after a successfull GPU reset, or we go into wait state instead
of returning -EBUSY (thus delaying reporting -EBUSY to fence
wait caller).
v2: Remove left over comment, force using writeback on cayman and
newer, thus not having to suffer from possibly scratch reg
exhaustion
v3: Rebase on top of change to uint64 fence patch
v4: Change DCE5 test to force write back on cayman and newer but
also any APU such as PALM or SUMO family
v5: Rebase on top of new uint64 fence patch
v6: Just break if seq doesn't change any more. Use radeon_fence
prefix for all function names. Even if it's now highly optimized,
try avoiding polling to often.
v7: We should never poll the last_seq from the hardware without
waking the sleeping threads, otherwise we might lose events.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This convert fence to use uint64_t sequence number intention is
to use the fact that uin64_t is big enough that we don't need to
care about wrap around.
Tested with and without writeback using 0xFFFFF000 as initial
fence sequence and thus allowing to test the wrap around from
32bits to 64bits.
v2: Add comment about possible race btw CPU & GPU, add comment
stressing that we need 2 dword aligned for R600_WB_EVENT_OFFSET
Read fence sequenc in reverse order of GPU write them so we
mitigate the race btw CPU and GPU.
v3: Drop the need for ring to emit the 64bits fence, and just have
each ring emit the lower 32bits of the fence sequence. We
handle the wrap over 32bits in fence_process.
v4: Just a small optimization: Don't reread the last_seq value
if loop restarts, since we already know its value anyway.
Also start at zero not one for seq value and use pre instead
of post increment in emmit, otherwise wait_empty will deadlock.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
A single global mutex for ring submissions seems sufficient.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Nothing chipset or ring specific with it,
so also move it to radon_ring.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Don't hard code the 10 seconds timeout. Compute jobs
can run much longer.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It isn't chipset specific, so it makes no sense
to have that inside r100.c.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Rings need to lock in order, otherwise
the ring subsystem can deadlock.
v2: fix error handling and number of locked doublewords.
v3: stop creating unneeded semaphores.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It's never used and so practically superfluous.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
As discussed with Michel that name better
describes the behavior of this function.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Previusly multiple rings could trigger multiple GPU
resets at the same time.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Removing all the different error messages and
having just one standard behaviour over all
chipset generations.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It makes no sense at all to have more than one flag.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Different rings have different criteria to test
if they are stuck.
v2: rebased on current drm-next
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Tested-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
- add support for rs6xx
- add support for DCE4/5
- fixup 6xx/7xx
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
RLC handles the interrupt controller and other tasks
on the GPU.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Currently the driver required 5 sets of ucode:
1. pfp - pre-fetch parser, part of the CP
2. me - micro engine, part of the CP
3. ce - constant engine, part of the CP
4. rlc - interrupt controller
5. mc - memory controller
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds a new chunk id to the CS ioctl to support the
INDIRECT_BUFFER_CONST packet.
On SI, the CP adds a new engine called the CE (Constant Engine)
which runs simulatenously with the DE (Drawing Engine, formerly
called the ME). This allows the CP to process two related IBs
simultaneously. The CE is tasked with loading the constant data
(constant buffers, resource descriptors, samplers, etc.) while
the DE loads context register state and issues drawing commands.
It's up to the userspace application to sychronize the CE and the
DE using special synchronization packets.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Only radeon_gem_object_unpin was used anymore, in only one place.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Each ring type may need a different variant.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct, handle multiple
rings better.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Not all rings use PM4, so the cs_parser also needs to be per ring.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The function radeon_bo_list_validate can cause a
bo to move, resulting in a different sync_obj
and a dependency to wait for this move to finish.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Required for future functionality.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Required for future functionality.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
evergreen and northern island gpu needs more informations for 2D tiling
than previous r6xx/r7xx. Add field to tiling ioctl to allow userspace
to provide those.
The v8 cs checking change to track color view on r6xx/r7xx doesn't
affect old userspace as old userspace always emited 0 for this register.
v2 fix r6xx/r7xx 2D tiling computation
v3 fix r6xx/r7xx height align for untiled surface & add support for
tile split on evergreen and newer
v4 improve tiling debugging output
v5 fix tile split code for evergreen and newer
v6 set proper tile split for crtc register
v7 fix tile split limit value
v8 add COLOR_VIEW checking to r6xx/r7xx checker, add evergreen cs
checking, update safe reg for r600, evergreen and cayman.
Evergreen checking need some work around for stencil alignment
issues
v9 fix tile split value range, fix compressed texture handling and
mipmap calculation, allow evergreen check to be silencious in
front of current broken userspace (depth/stencil alignment issue)
v10 fix eg 3d texture and compressed texture, fix r600 depth array,
fix r600 color view computation, add support for evergreen stencil
split
v11 more verbose debugging in some case
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If GPU lockup is detected in ib_pool get we are holding the ib_pool
mutex that will be needed by the GPU reset code. As ib_pool code is
safe to be reentrant from GPU reset code we should not block if we
are trying to get the ib pool lock on the behalf of the same userspace
caller, thus use the radeon_mutex_lock helper.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add a VM manager enabled field and use it to check if
vm is enabled.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: jglisse@redhat.com
Signed-off-by: Dave Airlie <airlied@redhat.com>
We need to synchronize across rings when doing a bo move to make
sure we the buffer is idle if it's in use by a different ring than
the ring doing the move.
v2: fix fence setup for bo moves
v3: add missing ring lock/unlock
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use semaphores to sync buffers across rings in the CS
ioctl. Add a reloc flag to allow userspace to skip
sync for buffers.
agd5f: port to latest CS ioctl changes.
v2: add ring lock/unlock to make sure changes hit the ring.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Virtual address space are per drm client (opener of /dev/drm).
Client are in charge of virtual address space, they need to
map bo into it by calling DRM_RADEON_GEM_VA ioctl.
First 16M of virtual address space is reserved by the kernel.
Once using 2 level page table we should be able to have a small
vram memory footprint for each pt (there would be one pt for all
gart, one for all vram and then one first level for each virtual
address space).
Plan include using the sub allocator for a common vm page table
area and using memcpy to copy vm page table in & out. Or use
a gart object and copy things in & out using dma.
v2: agd5f fixes:
- Add vram base offset for vram pages. The GPU physical address of a
vram page is FB_OFFSET + page offset. FB_OFFSET is 0 on discrete
cards and the physical bus address of the stolen memory on
integrated chips.
- VM_CONTEXT1_PROTECTION_FAULT_DEFAULT_ADDR covers all vmid's >= 1
v3: agd5f:
- integrate with the semaphore/multi-ring stuff
v4:
- rebase on top ttm dma & multi-ring stuff
- userspace is now in charge of the address space
- no more specific cs vm ioctl, instead cs ioctl has a new
chunk
v5:
- properly handle mem == NULL case from move_notify callback
- fix the vm cleanup path
v6:
- fix update of page table to only happen on valid mem placement
v7:
- add tlb flush for each vm context
- add flags to define mapping property (readable, writeable, snooped)
- make ring id implicit from ib->fence->ring, up to each asic callback
to then do ring specific scheduling if vm ib scheduling function
v8:
- add query for ib limit and kernel reserved virtual space
- rename vm->size to max_pfn (maximum number of page)
- update gem_va ioctl to also allow unmap operation
- bump kernel version to allow userspace to query for vm support
v9:
- rebuild page table only when bind and incrementaly depending
on bo referenced by cs and that have been moved
- allow virtual address space to grow
- use sa allocator for vram page table
- return invalid when querying vm limit on non cayman GPU
- dump vm fault register on lockup
v10: agd5f:
- Move the vm schedule_ib callback to a standalone function, remove
the callback and use the existing ib_execute callback for VM IBs.
v11:
- rebase on top of lastest Linus
v12: agd5f:
- remove spurious backslash
- set IB vm_id to 0 in radeon_ib_get()
v13: agd5f:
- fix handling of RADEON_CHUNK_ID_FLAGS
v14:
- fix va destruction
- fix suspend resume
- forbid bo to have several different va in same vm
v15:
- rebase
v16:
- cleanup left over of vm init/fini
v17: agd5f:
- cs checker
v18: agd5f:
- reworks the CS ioctl to better support multiple rings and
VM. Rather than adding a new chunk id for VM, just re-use the
IB chunk id and add a new flags for VM mode. Also define additional
dwords for the flags chunk id to define the what ring we want to use
(gfx, compute, uvd, etc.) and the priority.
v19:
- fix cs fini in weird case of no ib
- semi working flush fix for ni
- rebase on top of sa allocator changes
v20: agd5f:
- further CS ioctl cleanups from Christian's comments
v21: agd5f:
- integrate CS checker improvements
v22: agd5f:
- final cleanups for release, only allow VM CS on cayman
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This allow to share the ib pool with semaphore and avoid
having more bo around.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This avoid to waste ib pool size and avoid a bunch of wait for
previous ib to finish.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Somewhat specializaed sub-allocator designed to perform sub-allocation
for command buffer not only for current cs ioctl but for future command
submission ioctl as well. Patch also convert current ib pool to use
the sub allocator. Idea is that ib poll buffer can be share with other
command buffer submission not having 64K granularity.
v2 Harmonize pool handling and add suspend/resume callback to pin/unpin
sa bo (tested on rv280, rv370, r420, rv515, rv610, rv710, redwood, cayman,
rs480, rs690, rs880)
v3 Simplify allocator
v4 Fix radeon_ib_get error path to properly free fence
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Some rptr/wptrs fields have different offsets and not all rings are pm4
so add a new nop field.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add a start fence driver helper function which will be call
once for each ring and will compute cpu/gpu addr for fence
depending on wether to use wb buffer or scratch reg.
This patch replace initialize fence driver separately which
was broken in regard of GPU lockup. The fence list for created,
emited, signaled must be initialize once and only from the
asic init callback not from the startup call back which is
call from the gpu reset.
v2: With this in place we no longer need to know the number of
rings in fence_driver_init, also writing to the scratch reg
before knowing its offset is a bad idea.
v3: rebase on top of change to previous patch in the serie
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
That naming seems to make more sense, since we not
only want to run PM4 rings with it.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Split counting of emited fences out of power
management into a seperate function.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Emitting fences, semaphores and ib works differently
on different ring, so its is easier to maintain
separate functions for each ring.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Tests syncing between all rings by using
semaphores and fences.
v2: use radeon_testing as a bit flag rather than on/off switch
this allow to test for one thing at a time (bo_move or semaphore
test). It kind of break the usage if user wheren't using 1
for bo move test but as it's a test feature i believe it's ok.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Replace cp, cp1 and cp2 members with just an array
of radeon_cp structs.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Every ring seems to have the concept of read and
write pointers. Make the register offset variable
so we can use the functions for different types of rings.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Give all asic and radeon_ring_* functions a
radeon_cp parameter, so they know the ring to work with.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
They are used to sync between rings, while fences
sync between a ring and the cpu.
v2 Fix radeon_semaphore_driver_fini when no semaphore were
allocated.
v3 Initialize list early on to avoid issue in case or early
error
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
For supporting multiple CP ring buffers, async DMA
engines and UVD. We still need a way to synchronize
between engines.
v2 initialize unused fence driver ring to avoid issue in
suspend/unload
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Better fix it before this obvious typo spreads even more.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Having registered debugfs files globally causes
the files to not show up on the second, third
etc.. card in the system.
v2: fix crash on module unloading
v3: fix space indentation
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Merge in the upstream tree to bring in the mainline fixes.
Conflicts:
drivers/gpu/drm/exynos/exynos_drm_fbdev.c
drivers/gpu/drm/nouveau/nouveau_sgdma.c
With the exception that we do not handle the AGP case. We only
deal with PCIe cards such as ATI ES1000 or HD3200 that have been
detected to only do DMA up to 32-bits.
V2 force dma32 if we fail to set bigger dma mask
V3 Rebase on top of no memory account changes (where/when is my
delorean when i need it ?)
V4 add debugfs entry is swiotlb is active not only if we are
on dma 32bits only gpu
CC: Dave Airlie <airlied@redhat.com>
CC: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
This adds a new optional chunk to the CS ioctl that specifies optional flags
to the CS parser. Why this is useful is explained below. Note that some regs
no longer need the NOP relocation packet if this feature is enabled.
Tested on r300g and r600g with this flag disabled and enabled.
Assume there are two contexts sharing the same mipmapped tiled texture.
One context wants to render into the first mipmap and the other one
wants to render into the last mipmap. As you probably know, the hardware
has a MACRO_SWITCH feature, which turns off macro tiling for small mipmaps,
but that only applies to samplers.
(at least on r300-r500, though later hardware likely behaves the same)
So we want to just re-set the tiling flags before rendering (writing
packets), right? ... No. The contexts run in parallel, so they may
set the tiling flags simultaneously and then fire their command streams
also simultaneously. The last one setting the flags wins, the other one
loses.
Another problem is when one context wants to render into the first and
the last mipmap in one CS. Impossible. It must flush before changing
tiling flags and do the rendering into the smaller mipmaps in another CS.
Yet another problem is that writing copy_blit in userspace would be a mess
involving re-setting tiling flags to please the kernel, and causing races
with other contexts at the same time.
The only way out of this is to send tiling flags with each CS, ideally
with each relocation. But we already do that through the registers.
So let's just use what we have in the registers.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
On newer chips the number of clock modes per power state varies.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The new power tables need to be handled differently when setting
up the profiles.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This was only the case if the GPU reset was triggered from the CS ioctl,
otherwise other processes could happily enter the CS ioctl and wreak havoc
during the GPU reset.
This is a little complicated because the GPU reset can be triggered from the
CS ioctl, in which case we're already holding the mutex, or from other call
paths, in which case we need to lock the mutex. AFAICT the mutex API doesn't
allow recursive locking or finding out the mutex owner, so we need to handle
this with helper functions which allow recursive locking from the same
process.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
After GPU lockup VRAM gart table is unpinned and thus its pointer
becomes unvalid. This patch move the unpin code to a common helper
function and set pointer to NULL so that page update code can check
if it should update GPU page table or not. That way bo still bound
to GART can be unbound (pci_unmap_page for all there page) properly
while there is no need to update the GPU page table.
V2 move the test for null gart out of the loop, small optimization
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Allow the user to override whether MSIs are enabled
or not on supported ASICs. MSIs are disabled by default
on IGP chips as they tend not to work. However certain
IGP chips only seem to work with MSIs enabled.
I suspect this is a chipset or bios issue, but I'm not sure
what the proper fix is. This will at least make diagnosing
and working around the problem much easier.
See:
https://bugs.freedesktop.org/show_bug.cgi?id=37679
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
The vram scratch was originally only used on some 7xx asics
to work around a hw bug. Allocate the scratch page on all 6xx+
radeons and set the MC_VM_SYSTEM_APERTURE_DEFAULT_ADDR to point
to it. We shouldn't ever hit it since we limit the system
aperture to vram or vram and AGP, but better safe than sorry.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
radeon_driver_irq_preinstall_kms and radeon_driver_irq_uninstall_kms
hard code the loop to 6 which happens to be the current maximum
number of crtcs and hpd pins; if one day an ASIC with more crtcs
(or hpd pins) comes out, this is a trouble waiting to happen.
introduce constants for maximum CRTC count, maximum HPD pins count
and maximum HDMI blocks count (per FIXME in radeon_irq structure)
and correct the loops in radeon_driver_irq_preinstall_kms and
radeon_driver_irq_uninstall_kms
v2: take care of goofs pointed out by Alex Deucher
Signed-off-by: Ilija Hadzic <ihadzic@research.bell-labs.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Move the TC flush before the texture setup to match mesa and
the ddx. Also, move the TC flush into the texture setup
function.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This reverts commit d3ed74027f.
Further upstream discussion between Thomas and Marek decided this needed
more work and driver specifics. So revert before it goes upstream.
Signed-off-by: Dave Airlie <airlied@redhat.com>
There are a number of fixes in mainline required for code in -next,
also there was a few conflicts I'd rather resolve myself.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Conflicts:
drivers/gpu/drm/radeon/evergreen.c
drivers/gpu/drm/radeon/r600.c
drivers/gpu/drm/radeon/radeon_asic.h
r600-NI shared the same blit suspend code. Clean it up
and make it a shared function.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Ilija Hadzic <ihadzic@research.bell-labs.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
reorganize the code such that only the primitives (i.e., the functions
that load the CP ring) are hardware specific; dynamically link the
primitives in a (new) pointer structure inside r600_blit at
blit initialization time so that the functions that control the blit
operations can be made common for r600 and evergreen parts
Signed-off-by: Ilija Hadzic <ihadzic@research.bell-labs.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Lots of new (and hopefully useful) benchmark. Load the driver
with radeon_benchmark=<test_number> and enjoy. Among tests
added are VRAM to VRAM blits and blits with buffer size sweeps.
The latter can be from GTT to VRAM, VRAM to GTT, and VRAM to VRAM
and there are two types of sweeps: powers of two and (probably
more interesting) buffers sizes that correspond to common modes.
Signed-off-by: Ilija Hadzic <ihadzic@research.bell-labs.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This shrinks the sizes of a lot of functions in the radeon driver
dramatically.
With a non force inline + -Os kernel this is default anyways.
Cc: David Airlie <airlied@linux.ie>
Signed-off-by: Andi Kleen <ak@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
With this patch I'm only about 50k larger with DRM debugging
enables (why is that enabled by default?!?), and slightly
smaller without.
[airlied: moved r100.c additions to radeon_ring.c]
Signed-off-by: Andi Kleen <ak@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The value of RADEON_DEBUGFS_MAX_NUM_FILES has been used to
specify the size of an array, each element of which looks
like this:
struct radeon_debugfs {
struct drm_info_list *files;
unsigned num_files;
};
Consequently, the number of debugfs files may be much greater
than RADEON_DEBUGFS_MAX_NUM_FILES, something that the current
code ignores:
if ((_radeon_debugfs_count + nfiles) > RADEON_DEBUGFS_MAX_NUM_FILES) {
DRM_ERROR("Reached maximum number of debugfs files.\n");
DRM_ERROR("Report so we increase RADEON_DEBUGFS_MAX_NUM_FILES.\n");
return -EINVAL;
}
This commit fixes this make, and accordingly renames:
RADEON_DEBUGFS_MAX_NUM_FILES
to:
RADEON_DEBUGFS_MAX_COMPONENTS
Signed-off-by: Michael Witten <mfwitten@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The BO blit code inconsistenly handled the page size. This wasn't
an issue on system with 4k pages since the GPU's page size is 4k as
well. Switch the driver blit callbacks to take num pages in GPU
page units.
Fixes lemote mipsel systems using AMD rs780/rs880 chipsets.
v2: incorporate suggestions from Michel.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
The new DRM_RADEON_GEM_WAIT ioctl combines GEM_WAIT_IDLE and GEM_BUSY (there
is a NO_WAIT flag to get the latter) with USAGE_READ and USAGE_WRITE flags
to take advantage of the new ttm_bo_wait changes.
Also bump the DRM version.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This allows us to move duplicated code in <asm/atomic.h>
(atomic_inc_not_zero() for now) to <linux/atomic.h>
Signed-off-by: Arun Sharma <asharma@fb.com>
Reviewed-by: Eric Dumazet <eric.dumazet@gmail.com>
Cc: Ingo Molnar <mingo@elte.hu>
Cc: David Miller <davem@davemloft.net>
Cc: Eric Dumazet <eric.dumazet@gmail.com>
Acked-by: Mike Frysinger <vapier@gentoo.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Just defining rdev->rmmio properly in the first place should do
the trick. In some cases, the cast were also complete dups as
the original variable was already of the right type.
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The 3D driver need to get the pipe to backend
map to certain things. Add a query to get the
info.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
A voltage value of 0xff01 requires that the driver
look up the max voltage for the board based using the
atom SetVoltage command table.
Setting the proper voltage should fix stability on
some newer asics.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Filter out modes that are higher than the max pixel
clock.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Change vddci as well as vddc when changing power modes
on evergreen/ni. Also, properly set vddci on boot up
for ni cards. The vbios only sets the limited clocks
and voltages on boot until the mc ucode is loaded. This
should fix stability problems on some btc cards.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is needed for setting voltages other than vddc.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit changed an internal radeon structure, that meant a new driver
in -next had to be fixed up, merge in the commit and fix up the driver.
Also fixes a trivial nouveau merge.
Conflicts:
drivers/gpu/drm/nouveau/nouveau_mem.c
So we used to use lpfn directly to restrict VRAM when we couldn't
access the unmappable area, however this was removed in
93225b0d7b as it also restricted
the gtt placements. However it was only later noticed that this
broke on some hw.
This removes the active_vram_size, and just explicitly sets it
when it changes, TTM/drm_mm will always use the real_vram_size,
and the active vram size will change the TTM size used for lpfn
setting.
We should re-work the fpfn/lpfn to per-placement at some point
I suspect, but that is too late for this kernel.
Hopefully this addresses:
https://bugs.freedesktop.org/show_bug.cgi?id=35254
v2: fix reported useful VRAM size to userspace to be correct.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Cayman is different enough from evergreen to warrant it's own functions.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Cayman asics have 3 ring buffers:
ring 0 supports both gfx and compute
rings 1 and 2 are compute only
At the moment we only support ring 0.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
* 'stable/ttm.pci-api.v5' of git://git.kernel.org/pub/scm/linux/kernel/git/konrad/xen:
ttm: Include the 'struct dev' when using the DMA API.
nouveau/ttm/PCIe: Use dma_addr if TTM has set it.
radeon/ttm/PCIe: Use dma_addr if TTM has set it.
ttm: Expand (*populate) to support an array of DMA addresses.
ttm: Utilize the DMA API for pages that have TTM_PAGE_FLAG_DMA32 set.
ttm: Introduce a placeholder for DMA (bus) addresses.
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Now all the asic specific stuff ist mostly hid in radeon_asic.*
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
... and switch it to container_of upcasting.
v2: converted new pageflip code-paths.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Unconditionally initialize the drm gem object - it's not
worth the trouble not to for the few kernel objects.
This patch only changes the place of the drm gem object,
access is still done via pointers.
v2: Uncoditionally align the size in radeon_bo_create. At
least the r600/evergreen blit code didn't to this, angering
the paranoid gem code.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If the TTM layer has used the DMA API to setup pages that are
TTM_PAGE_FLAG_DMA32 (look at patch titled: "ttm: Utilize the dma_addr_t
array for pages that are to in DMA32 pool."), lets use it
when programming the GART in the PCIe type cards.
This patch skips doing the pci_map_page (and pci_unmap_page) if
there is a DMA addresses passed in for that page. If the dma_address
is zero (or DMA_ERROR_CODE), then we continue on with our old
behaviour.
[v2: Fixed an indentation problem, added reviewed-by tag]
[v3: Added Acked-by Jerome]
Acked-by: Jerome Glisse <j.glisse@gmail.com>
Reviewed-by: Thomas Hellstrom <thomas@shipmail.org>
Signed-off-by: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com>
Tested-by: Ian Campbell <ian.campbell@citrix.com>
This is just an idea that might or might not be a good idea,
it basically adds two ioctls to create a dumb and map a dumb buffer
suitable for scanout. The handle can be passed to the KMS ioctls to create
a framebuffer.
It looks to me like it would be useful in the following cases:
a) in development drivers - we can always provide a shadowfb fallback.
b) libkms users - we can clean up libkms a lot and avoid linking
to libdrm_*.
c) plymouth via libkms is a lot easier.
Userspace bits would be just calls + mmaps. We could probably
mark these handles somehow as not being suitable for acceleartion
so as top stop people who are dumber than dumb.
Signed-off-by: Dave Airlie <airlied@redhat.com>
We previously used a static array, but some new systems
had more states then we had array space, so dynamically
allocate space based on the number of states in the vbios.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=33851
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
Some fixes to the thermal sensor code:
- handle negative numbers
- properly handle temp calculation on different asics
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Switching to pcie gen2 causes problems on some
boards. Add a module option to turn it on/off.
There are gen2 compatability issues with some
motherboards it seems.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=33027
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Move them to radeon_asic.h together with the other asic
specific stuff.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The MC ucode is no longer loaded by the vbios
tables as on previous asics. It now must be loaded
by the driver.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
NI chips no longer load the MC ucode in the asic_init sequence so
the asic comes up in a basic mode with low engine/memory clocks and
a voltage. Once the MC ucode is loaded by the driver the card
can be programmed to it's proper default clocks and voltage. As such
the default clocks in the firmware info table as the post clocks, not
the default running clocks. Track the default post clocks and default
running clocks separately to handle this.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Supported on rv6xx/r7xx/evergreen. Cards come up in gen1 mode.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
With cmwq, there's no reason for radeon to use a dedicated workqueue.
Drop dev_priv->wq and use system_wq instead.
Because radeon_driver_irq_uninstall_kms() may be called from
unsleepable context, the work items can't be flushed from there.
Instead, init and flush from radeon_irq_kms_init/fini().
While at it, simplify canceling/flushing of rdev->pm.dynpm_idle_work.
Always initialize and sync cancel instead of being unnecessarily smart
about it.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
The CMASK RAM is for colorbuffer compression (used in conjunction
with MSAA). Only one user (filp) can access it.
The CMASK RAM access is managed in the same way as Hyper-Z, but there is
a separate ioctl, because an app that uses MSAA does not necessarily
have to use zbuffering.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We need to track the state of the switch in drivers, so that after s/r
we don't resume the card we've explicitly switched off before. Also
don't allow a userspace open to occur if we've switched the gpu off.
Signed-off-by: Dave Airlie <airlied@redhat.com>
* 'drm-radeon-fusion' of ../drm-radeon-next:
drm/radeon/kms: add Ontario APU ucode loading support
drm/radeon/kms: add Ontario Fusion APU pci ids
drm/radeon/kms: enable MSIs on fusion APUs
drm/radeon/kms: add power table parsing support for Ontario fusion APUs
drm/radeon/kms: refactor atombios power state fetching
drm/radeon/kms: add bo blit support for Ontario fusion APUs
drm/radeon/kms: add thermal sensor support for fusion APUs
drm/radeon/kms: fill in GPU init for AMD Ontario Fusion APUs
drm/radeon/kms: add radeon_asic struct for AMD Ontario fusion APUs
drm/radeon/kms: evergreen.c updates for fusion
drm/radeon/kms: MC setup changes for fusion APUs
drm/radeon/kms: move r7xx/evergreen to its own vram_gtt setup function
drm/radeon/kms: add support for ss overrides on Fusion APUs
drm/radeon/kms: Add support for external encoders on fusion APUs
drm/radeon/kms: atom changes for DCE4.1 devices
drm/radeon/kms: add new family id for AMD Ontario APUs
drm/radeon/kms: upstream power table updates
drm/radeon/kms: upstream atombios.h updates
drm/radeon/kms: upstream ObjectID.h updates
drm/radeon/kms: setup mc chremap properly on r7xx/evergreen
* 'drm-radeon-next' of ../drm-radeon-next:
drm/radeon/kms: improve pflip precision on r1xx-r4xx
drm/kms/radeon: Use high precision timestamps for pageflip completion events.
drm/kms/radeon: Reorder vblank and pageflip interrupt handling.
drm/radeon/kms: add pageflip ioctl support (v3)
drm/kms/radeon: Add support for precise vblank timestamping.
MC_VM_FB_LOCATION is at a different offset between r6xx and r7xx/evergreen.
The location is needed for vram setup on fusion chips.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Rather than re-implementing in the Radeon driver,
Use the execbuf / cs / pushbuf utilities that comes with TTM.
This comes with an even greater benefit now that many spinlocks have been
optimized away...
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds support for dri2 pageflipping.
v2: precision updates from Mario Kleiner.
v3: Multihead fixes from Mario Kleiner; missing crtc offset
add note about update pending bit on pre-avivo chips
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Handle all the various asic family specific things for DVO.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We should not allocate any object into unmappable vram if we
have no means to access them which on all GPU means having the
CP running and on newer GPU having the blit utility working.
This patch limit the vram allocation to visible vram until
we have acceleration up and running.
Note that it's more than unlikely that we run into any issue
related to that as when acceleration is not woring userspace
should allocate any object in vram beside front buffer which
should fit in visible vram.
V2 use real_vram_size as mc_vram_size could be bigger than
the actual amount of vram
[airlied: fixup r700_cp_stop case]
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This patch implements blit support for bo moves using
the 3D engine. It uses the same method as r6xx/r7xx:
- store the base state in an IB
- emit variable state and vertex buffers to do the blit
This allows the hw to move bos using the 3D engine and allows
full use of vram beyond the pci aperture size.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The recent changes to the old algo (prefer high post div)
coupled with the range and precision limitations of using
fixed point with the new algo make the new algo less
useful. So drop the new algo. This should work as well
or better than the old new/old combinations and simplifies
the code a lot.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=30218
among others.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
On r6xx+ a newer fence mechanism was implemented to replace
the old wait_until plus scratch regs setup. A single EOP event
will flush the destination caches, write a fence value, and generate
an interrupt. This is the recommended fence mechanism on r6xx+ asics.
This requires my previous writeback patch.
v2: fix typo that enabled event fence checking on all asics
rather than just r6xx+.
v3: properly enable EOP interrupts
Should fix:
https://bugs.freedesktop.org/show_bug.cgi?id=29972
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>