mirror of https://gitee.com/openkylin/linux.git
77b071e793
Wait a little bit longer, 50mS instead of 20mS, until the driver starts polling for pen-up. The problematic behavior before this patch is applied is as follows. The behavior was observed on the STMPE610QTR controller. Upon a physical pen-down event, the touchscreen reports one set of x-y-p coordinates and a pen-down event. After that, the pen-up polling is triggered and since the controller is not ready yet, the polling mistakenly detects a pen-up event while the physical state is still such that the pen is down on the touch surface. The pen-up handling flushes the controller FIFO, so after that, all the samples in the controller are discarded. The controller becomes ready shortly after this bogus pen-up handling and does generate again a pen-down interrupt. This time, the controller contains x-y-p samples which all read as zero. Since pressure value is zero, this set of samples is effectively ignored by userland. In the end, the driver just bounces between pen-down and bogus pen-up handling, generating no useful results. Fix this by giving the controller a bit more time before polling it for pen-up. Signed-off-by: Marek Vasut <marex@denx.de> Reviewed-by: Viresh Kumar <viresh.kumar@linaro.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> |
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.. | ||
gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
serio | ||
tablet | ||
touchscreen | ||
Kconfig | ||
Makefile | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
input-compat.c | ||
input-compat.h | ||
input-mt.c | ||
input-polldev.c | ||
input.c | ||
joydev.c | ||
matrix-keymap.c | ||
mousedev.c | ||
sparse-keymap.c |