Commit Graph

44 Commits

Author SHA1 Message Date
Colin Cross 798bfce9d0 Move registration into android package
Mutator registration is tightly coupled with the android package, move
all registration from the soong package to the android package.

Test: build.ninja identical
Change-Id: Ie183d0b52cc7431c9e05b231934d189208ef1efe
2016-10-12 14:30:44 -07:00
Dan Willemsen 394e9dc876 Add Relocation Packer support
This only applies to shared libraries on the device, and like stripping,
we'll let make do the actual packing if we're embedded in Make.

Change-Id: I1585d74ecfc41e18dcbb5ffb70005adf007cc941
2016-09-15 03:39:05 +00:00
Colin Cross 178a509855 Replace PropertyCustomizer with hooks
Replace PropertyCustomizer with a more extensible hooks mechanism.
Instead of passing an object that satisifies an interface, pass a
function pointer that takes a context interface as an argument.  Callers
can use lambdas to capture any other necessary parameters like property
structs.

Also add two new hooks, arch hooks that occur after splitting modules
into arch variants, and install hooks that occur each time a file is
installed to the output directory.

Change-Id: I3a3e34aa97f1a92d3a31e5004b4b1ba68869d242
2016-09-13 17:37:32 -07:00
Dan Willemsen 377737a01c Move Android.bp definitions into subdirs
Test: m blueprint_tools still produces the same tools
Change-Id: Ia1e2e43c62cb6035616bef9fbef56417b46cf3a4
2016-08-25 15:50:21 -07:00
Colin Cross a120ec1c5e Add PropertyCustomizer
Allow any module factory to insert a PropertyCustomizer on the module,
which will be called before any other mutators.  The PropertyCustomizer
can append or prepend to any properties, allowing module types to extend
other module types by modifying the public, stable interface provided by
the properties.

Change-Id: Idff02be80d939a70df1c6bbccffdd1f04ff975d2
2016-08-22 17:08:06 -07:00
Colin Cross 9272ade7a8 Add DeviceConfig and OncePer objects
Add DeviceConfig to store per-device configuration information.  Put a
OncePer object inside Config and DeviceConfig, which computes a value
once per key per object to allow build logic to store arbitrary
per-build or per-device computed values.

Change-Id: I1a38b426f29d223ef5e803e0d4d9604500de2fd2
2016-08-17 16:39:06 -07:00
Dan Willemsen 47ec28f3b1 Rename soong_jar to soong_zip
This is a general purpose tool that happens to contain some jar specific
features.

Change-Id: I05f4654d4517c245ad7a3c15492e0d2368bbf64f
2016-08-11 01:30:16 -07:00
Dan Willemsen 017d8937fa soong_jar: Parallel compression
This compresses multiple files in parallel, and will split up larger
files (5MB+) into smaller chunks (1MB) to compress in parallel.

There is a small size overhead to recombine the chunks, but it's only a
few bytes per chunk, so for a 1MB chunk, it's minimal.

Rough numbers, with everything in the page cache, this can compress
~4GB (1000 files) down to 1GB in 6.5 seconds, instead of 120 seconds with
the non-parallel soong_jar and 150 seconds with zip.

Go's DEFLATE algorithm is still a bit worse than zip's -- about 3.5%
larger file sizes, but for most of our "dist" targets that is fine.

Change-Id: Ie4886c7d0f954ace46e599156e35fea7e74d6dd7
2016-08-11 01:30:16 -07:00
Dan Willemsen 3bf1a08505 Add zip2zip tool to copy zip entries from one file to another
This doesn't do any decompression / recompression, but just copies over
the already compressed contents. So it's similar to zip -U, but allows
rewriting of the paths.

The first expected usecase is to replace img_from_target_files during
the build, since it does the equivalent of this:

zip2zip -i <target-files.zip> -o <img.zip> OTA/android-info.txt:android-info.txt IMAGES/*:.

Except it decompresses and recompresses the images, which takes over a
minute instead of a few seconds.

Change-Id: I88d0df188635088783223873f78e193272dbdf1c
2016-08-10 16:57:03 -07:00
Colin Cross b916a38233 Refactor cc modules to use decorators instead of inheritance
For example , instead of trying to have libraryLinker inherit from
baseLinker and libraryCompiler inherit from baseCompiler, create a
single decorator object that wraps both baseLinker and baseCompiler.

Test: Builds, no unexpected changes to build.ninja
Change-Id: I2468adaea8466c203a240259ba5694b8b1df7a52
2016-08-05 10:25:09 -07:00
Colin Cross b98c8b0595 Move toolchain and global variables into separate package
Move all of the configuration into a cc/config package

Change-Id: If56fc7242062ed1ce3cb297f78a1e0ef7537373c
2016-08-01 13:37:01 -07:00
Colin Cross 4d9c2d17c3 Separate cc.go
Split cc.go into files per module type, plus files for the compiler,
linker, and installer stages.

Change-Id: Id44c03f42fcd180950ccd008d4de0c144ea3597b
2016-07-29 15:17:58 -07:00
Dan Albert 914449fca8 Generate NDK sysroots from the platform build.
The list of migrated libraries is currently empty. Libraries will be
migrated as follow up patches.

Test: Migrated libc to this system and everything still builds.
      build.ninja shows libraries being built and used and headers are
      collected for the sysroot.
Bug: http://b/27533932
Change-Id: Iaba00543c1390f432befe0eed768ed3fbb8a9b96
2016-07-28 00:42:05 -07:00
Colin Cross a43f9b3cbf Rename androidmk/test.go so go test can find it
Change-Id: If18c749fe9bc883552952284a469ea8e8f3e8f6d
2016-06-08 14:49:55 -07:00
Dan Willemsen 6c2ac0673d Add tests for androidmk
Change-Id: Ic31bf68f75c8dd4d7737d9ea01f2d93637cdaca2
2016-06-03 00:00:50 -07:00
Dan Willemsen c2aa4a9c52 Start using blueprint_go_binary
And install the tools into a more obvious location. soong_env is not
moved, since we need it to exist early, so that we can use it in
soong.bash in case there's a build failure.

Change-Id: I9bd1fa320d84d180b2cf3deb90782d380666f7a6
2016-05-31 18:31:56 -07:00
Colin Cross 08693d2bf2 Improve makefile parser
Improve the androidmk makefile parser based on ideas from go/ast and
friends:
   - Use type switching instead of the As* mess
   - Don't store endPos for every node, compute it based on the last
     known position in the node plus the length of the last token
   - Store positions as only the offset into the file, and then unpack
     them into Line/Column scanner.Position objects later

Change-Id: I87eb6661859951e6c2ea5a85db6229fa5561d615
2016-05-26 03:34:30 +00:00
Dan Willemsen 20acc5c520 Add flag property checking
Some checks for common errors with user-provided compiler and linker
flags:

* Using -I instead of include_dirs
* Using -l<lib> in ldflags instead of host_ldlibs (or shared_libs)
* Using -L in ldflags
* Splitting a multi-word flag into two flags
* Combining two flags into one list entry
* Using a path that could search outside the source or output trees
* Using a non-whitelisted library in host_ldlibs

Maybe some of the flag checks should happen during a static analysis
pass, but we don't have one right now, and this only adds ~1/2 second to
our 73 second Mega_device runs (recompile the changed code, run
soong_build, then report unknown target).

Change-Id: Icea7436260f1caa62c0cec29817a1cfea27b3e7c
2016-05-25 17:50:05 -07:00
Colin Cross 635c3b0157 Rename common to android
Rename the "common" package to "android", because common is too
generic.  Also removes all android.Android naming stutter.

Ran:
gomvpkg -from 'android/soong/common' -to 'android/soong/android'
gorename -from '"android/soong/android".AndroidModuleContext' -to 'ModuleContext'
gorename -from '"android/soong/android".AndroidBaseContext' -to 'BaseContext'
gorename -from '"android/soong/android".AndroidModuleBase' -to 'ModuleBase'
gorename -from '"android/soong/android".AndroidBottomUpMutatorContext' -to 'BottomUpMutatorContext'
gorename -from '"android/soong/android".AndroidTopDownMutatorContext' -to 'TopDownMutatorContext'
gorename -from '"android/soong/android".AndroidModule' -to 'Module'

Change-Id: I3b23590b8ce7c8a1ea1139411d84a53163288da7
2016-05-18 15:37:25 -07:00
Dan Willemsen e8b1bc0a68 Lock down environment variable access after all other singletons
To allow other singletons to use new environment variables, move env.go
to the end of the source list, so that its singleton is run last.

Change-Id: Ic92308f72fc0c92a0fedbc5546e337940e32eaab
2016-05-12 19:03:10 -07:00
Dan Willemsen 4b7d5deb84 Publish Soong configuration to Make variables
For configuration like TARGET_GLOBAL_CFLAGS, it would be good to have
Make and Soong use the same values. This change adds an interface for
packages like cc to verify the current value of make variables match the
Soong equivalents, and once they're satisfied with the results, remove
the make definition and use the value from Soong.

The cc implementation exports a few variables currently that I expect to
match between both implementations in all cases. It also checks
{CLANG,}{HOST,TARGET}_GLOBAL_{C,LD}FLAGS, which should be mostly similar
between make and soong now.

Bug: 23566674
Change-Id: Idc8582ef31ace11a8baefcf525c3683f08a573aa
2016-05-12 13:36:55 -07:00
Colin Cross 16b2349190 Add support for sanitizer property
Add a new feature to cc modules that adds the cflags and libraries
necessary to implement AddressSanitizer, ThreadSanitizer, and
UndefinedBehaviorSanitizer.

Change-Id: Ibe5ffadc7ece56080a2521f2c7c00da9ef712584
2016-04-21 16:42:08 -07:00
Colin Cross ca860ac720 Refactor cc
Refactor all of cc in order to use composition instead of inheritance.
All cc module types exported by cc are now *cc.Module objects, with
compilation, linking, and installing steps delegated to different
objects in order to form the full module type.  Additional features that
modify dependencies and flags can be inserted in a features object list,
and custom module types can be created by adding a Customizer object
that can modify properties.

Change-Id: Ie1283d14920f7856f6947b0530606b2f4d58fab0
2016-03-21 17:31:04 -07:00
Dan Willemsen 34cc69e4bf Use `Path` instead of string for file paths
This centralizes verification and common operations, like converting the
path to a source file to the path for a built object.

It also embeds the configuration knowledge into the path, so that we can
remove "${SrcDir}/path" from the ninja file. When SrcDir is '.', that
leads to paths like './path' instead of just 'path' like make is doing,
causing differences in compiled binaries.

Change-Id: Ib4e8910a6e867ce1b7b420d927c04f1142a7589e
2015-12-09 14:29:12 -08:00
Dan Willemsen 218f65628e Hybrid soong/mk build using prebuilts
Change-Id: I96daa69af27bd19c8bfbe327a1318f51c738fc03
2015-12-01 15:08:01 -08:00
Dan Willemsen 490fd49557 Support cross-compiling Windows binaries on Linux
This defines another mutator between HostOrDevice and Arch that will
expand host modules into a module for each host type
(Darwin/Linux/Windows) that is currently being built.

Change-Id: I4c8ac6b616c229f6bd45ad8a35902652fb6a4fff
2015-11-30 15:28:31 -08:00
Colin Cross 3b336c2056 Add mips64
Change-Id: I2b4adbc1a1568b66515243005beda2c56a4a0519
2015-11-24 21:34:54 +00:00
Colin Cross 023f1e8e8f Add mips
Change-Id: Icb05292877a60939542ce09d9774e4b9d1353502
2015-11-24 21:34:46 +00:00
Colin Cross 6371b387b7 Add x86_64
Change-Id: Ib0f31d147546ae187697867c6a0b937266bb9b39
2015-11-24 21:34:36 +00:00
Colin Cross b0cba6a00f Add x86
Change-Id: I28e78cd49b184e0aa50c1c562b6bf719300e0832
2015-11-24 21:34:26 +00:00
Colin Cross b9ec7b43ca Delete androidbp
androidbp is gone, replaced with combining kati ninja output for
makefiles with blueprint ninja output for soong.

Change-Id: I00b9e28877abf2ceb2223d3ccf0637bc1b7571bb
2015-11-19 15:42:32 -08:00
Colin Cross cfad119eaf Add support for defaults modules
Add a cc_defaults module, which will prepend any matching properties to
modules that reference it with a "defaults" property.

Change-Id: I5908dd98d204f71b29ad95a4ab85403aa1621ca2
2015-11-03 15:46:08 -08:00
Colin Cross 6362e27848 Remove EarlyMutators and DynamicDependencies
EarlyMutators are identical to BottomUpMutators, except they run before
DynamicDependencies.  DynamicDependencies can be replaced with a
BottomUpMutator.  Replace both EarlyMutators and DynamicDependencies
with BottomUpMutators, which allows setting the order between all
mutators through registration order.

Change-Id: Id1305d798d3d2da592061c89d7c10a71780b71a3
2015-11-03 15:46:08 -08:00
Colin Cross 06a931bdb6 Replace extendProperties with pathtools.AppendProperties
Blueprint has a generic AppendProperties/AppendMatchingProperties now,
use it, and replace all bool properties that might be modified by a
mutator with *bool, which provides the correct replace-if-set semantics
for append.

Also remove uses of ContainsProperty except when explicitly checking if
a property was set in a blueprints file.

Change-Id: If523af61d6b4630e79504d7fc2840f36e98571cc
2015-11-03 15:46:08 -08:00
Dan Willemsen 98b26c576a Use the blueprint plugin infrastructure
Instead of using this hardcoded list, use the blueprint plugin
infrastructure to find them at build time and load them.

Bug: 23567252
Change-Id: Iae87e8c9bf020f4beb42c418b9a6bf8b0fe8b601
2015-09-15 00:31:30 +00:00
Colin Cross 7f64b6de31 Support product variables
Allow modules to vary their properties based on product variables.
For now, DEVICE_USES_LOGD, DEVICE_USES_JEMALLOC, and DEVICE_USES_DLMALLOC,
and BOARD_MALLOC_ALIGNMENT are supported.

Product variables can provide a value (only bool and int supported for
now), and if any of the product variable properties contains a "%d"
then Sprintf will be called with the property value as the format
and the product variable value convert to an int as the only argument.

For example:

    product_variables: {
        dlmalloc_alignment: {
            cflags: ["-DMALLOC_ALIGNMENT=%d"],
        },
    },

will cause -DMALLOC_ALIGNMENT=16 to be added to any top level
properties called "cflags".

Change-Id: I74882a6ab4914d3e222f8d06cfac371b7b829ae5
2015-08-24 16:20:08 -07:00
Colin Cross 463a90e587 use init functions to register module types, etc.
Instead of putting all the blueprint registrations in soong_build,
put them all in init() functions.  This puts the registration next
to the implementation.

Change-Id: Ide1a749518f5e9d1367a18ab3bb1d91da3310c76
2015-07-09 17:57:18 -07:00
Dan Willemsen eba363ed67 Use same libgcc as Make for arm
The current make system uses the arm libgcc.a, not the thumb version.

Change-Id: I38efb80b0d14bbe9c56beeb50f3817307f076d89
2015-07-08 18:11:14 -07:00
Dan Willemsen 2701212d05 androidbp: Implement static/shared property copying
During mutation, make deep copies of the blueprint modules, then start
modifying the property lists to apply the static/shared properties.

Change-Id: Idc7063f4d1cf7d173ae10418e3437f3e2b914f59
2015-07-06 13:52:26 -07:00
Colin Cross b3245e9cf6 androidbp: simplify translation by evaluating all expressions in Blueprint
Translation is getting complicated because the expressions supported
by Blueprint are difficult to support in Make.  Modify androidbp
to use context aware parsing so it can evaluate all expressions at
parse time, so it only needs to deal with constant values.

Change-Id: I57047645fb48475baecd0361f78a93ec0a26011e
2015-06-30 17:51:25 -07:00
Dan Willemsen f33877b0e9 androidbp: Test valueToString
Change-Id: I358cf4bb020fc4db14792e2cdffc18bc2f89f4d4
2015-06-29 21:46:22 +00:00
Dan Willemsen e5e2033146 Build and run tests during bootstrap
Change-Id: If40489d74136af4d15d4ff26210a50975a462497
2015-06-26 11:51:03 -07:00
Colin Cross 1f8c52be73 Add per-directory build targets
Build a map of blueprint directory to modules built from that
directory, and then add phony rules to build.ninja that emulate
the behavior of mma in the current build system.

Also fixes checkbuild to depend on checkbuild files and installable
files, but not installed files.

Change-Id: I8bad6e93387940df7439dbd4554f6d79f924c65f
2015-06-17 10:18:35 -07:00
Colin Cross e5ee41274a Rename Blueprints to Android.bp
Rename module definition files to Android.bp to avoid conflicts
with another project called Blueprint.

Change-Id: I105a07555eb7890f56120deab9036cf9ae5d8525
2015-05-20 13:10:32 -07:00