62 lines
1.9 KiB
C++
62 lines
1.9 KiB
C++
/*
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* Copyright (C) 2020 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _UI_SPRITE_ICON_H
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#define _UI_SPRITE_ICON_H
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#include <android/graphics/bitmap.h>
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#include <gui/Surface.h>
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namespace android {
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/*
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* Icon that a sprite displays, including its hotspot.
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*/
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struct SpriteIcon {
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inline SpriteIcon() : style(0), hotSpotX(0), hotSpotY(0) {}
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inline SpriteIcon(const graphics::Bitmap& bitmap, int32_t style, float hotSpotX, float hotSpotY)
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: bitmap(bitmap), style(style), hotSpotX(hotSpotX), hotSpotY(hotSpotY) {}
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graphics::Bitmap bitmap;
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int32_t style;
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float hotSpotX;
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float hotSpotY;
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inline SpriteIcon copy() const {
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return SpriteIcon(bitmap.copy(ANDROID_BITMAP_FORMAT_RGBA_8888), style, hotSpotX, hotSpotY);
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}
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inline void reset() {
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bitmap.reset();
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style = 0;
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hotSpotX = 0;
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hotSpotY = 0;
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}
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inline bool isValid() const { return bitmap.isValid() && !bitmap.isEmpty(); }
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inline int32_t width() const { return bitmap.getInfo().width; }
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inline int32_t height() const { return bitmap.getInfo().height; }
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// Draw the bitmap onto the given surface. Returns true if it's successful, or false otherwise.
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// Note it doesn't set any metadata to the surface.
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bool draw(const sp<Surface> surface) const;
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};
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} // namespace android
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#endif // _UI_SPRITE_ICON_H
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