First part of moving clear all button to recycler view. This CL adds
support in the recycler view adapter for a clear all holder type and
hooks it up to the previous clear all animation.
Adding this breaks several assumptions made externally on the type of
the item and index which will be addressed in the second part.
Bug: 114136250
Test: Builds, testing pending 2nd part
Change-Id: Ib16790028d4e9f520945a987b3dace40d19f2468
(cherry pick from 8573ff04b4)
We currently switch to a different recycler view item animator for a
special content fill animation when we have loading item UI up and want
to animate to the actual content. However, it's possible if the task
content loading is fast enough, we may return before the adapter
changes have actually propogated to the recycler view layout. In this
case there is no loading UI to fill and we should not switch item
animators.
Bug: 130820737
Test: Go from app => overview, try to remove, remove animation occurs
properly
Change-Id: Ic95854d04df98023f444daf967c58bdd8177722a
(cherry picked from commit 035f0d2157)
Fix an NPE when attempting to update the thumbnail in IconRecentsView.
If the task item is binding the loading UI, it has no task so the app
will crash, so we just need to ensure the task is actually present
first.
While we're here, also change the API to return an Optional<Task> and
make a tighter contract, making it harder to make this mistake in the
future.
Bug: 130746661
Fix: 130746661
Test: Go from app => overview on recents Go
Change-Id: I1402fcd2e58bdeb703c7dcc1b9dcf0d258808b3d
(cherry picked from commit 77f01524bd)
The view tree we originally attach the onGlobalLayout listener to may no
longer be alive when we get the callback as the view tree observer
merges when the view attaches to a view hierarchy, giving us an
exception. Instead, we should request the view tree observer again and
remove it from there.
Bug: 130740246
Fix: 130740246
Test: Manual test, no longer crashes
Change-Id: Idb982022e72db75b8e20fd5bea00655212dc0258
(cherry picked from commit 60f21a8d3a)
Previously we were only updating the model on snapshot update and not
the view itself, so the view would have an outdated snapshot if it
loaded everything before the data updated itself.
Bug: 114136250
Fixes: 130635650
Test: Go from app to overview, transitions properly with new snapshot
Change-Id: Ife9cae7a700a855788b5d25b05d78e562e1b27f0
(cherry picked from commit 025799ba9c)
If we bind the loading task views but then on the tasks being loaded
realize there are no items, it's possible to animate from the empty
content view to the regular content view and then back. Currently, this
leads to updateContentView not being called properly the second time
since both views are still visible during the animation, so this CL
fixes that and cancels any on-going crossfade animations.
Bug: 114136250
Fixes: 130580680
Test: Remove last item from recents, go to recents again, empty view
shown
Change-Id: If1a4caab15f9b6d7ccd3abbc06f5866e06650db8
(cherry picked from commit cce954f334)
Previously laid out via calls to layoutParams. This isn't as optimized
as being baked into the measure + layout system and has the issue of
being less flexible. For example, if the device profile changes (e.g.
orientation change), we'd have to apply new layout params for all the
views. With this CL, we would only need to do this for top-level views
and the children will resolve themselves.
Bug: 114136250
Test: Check layout on marlin + walleye
Change-Id: Iddd503a8844bdde7724d3f804660da61719d5c90
(cherry picked from commit c98f116b77)
This CL changes the layout sizes to be dependent on device height as
opposed to static values so that it works on different decides out of
the box.
Bug: 114136250
Test: Tested how layout looks on marlin_svelte and walleye
Change-Id: Ie000bc797d7dd2e38cd705d54f3e09c79e1a2176
(cherry picked from c06522c826)
View visibility should be based off adapter since that's what the layout
items are based off of.
Bug: 130440957
Test: Loading UI is shown when going to recents Go
Change-Id: I1f167553b6fdce757865c739b9793b63a20e7f57
(cherry picked from commit f1a47a0fe6)
This CL adds the animation that occurs when transitioning from a set of
empty views to the actual task list after it is loaded. This is done by
setting a one-shot item animator that animates changes, for item views
that fade from empty to filled, and removes, for when we have too many
empty views.
Bug: 114136250
Test: Artificially increase task list load time and see animation fill
Change-Id: Ibbc09db702e591063ceea61df2359f18a3fcf8f9
(cherry picked from commit 987799dfa1)
We always want to animate to the bottom so we should just do that if we
have the view laid out even if at the time the app task doesn't actually
match the view.
Bug: 114136250
Test: Go to recents, press overview twice quickly, see it animate
correctly
Change-Id: I0516ef127ff6ef0f865c85314c9ffe4a7c6ef9e3
(cherry picked from commit 86957f28ff)
Use the "empty" drawable as the initial UI until the recents task list
and order is loaded, then switch to default/filled UI.
Bug: 114136250
Test: Manual test; see empty UI when loading takes time
Change-Id: I85b72e6d40d7224b28217cbf4e05515ec1e9451b
(cherry picked from commit a2c4200cde)
Add API to animate task item content transition from one set of task
content (icon, thumbnail) to another. To do this, we provide two things
to the caller: startContentAnimation which allows the caller to set the
icon, thumbnail, and label to animate to and the
CONTENT_TRANSITION_PROGRESS property which the caller can use to control
the transition progress.
We will eventually hook this up to onBindViewHolder for the task adapter
when there is a data change event to prepare to animate content in.
Currently it still changes immediately.
Bug: 114136250
Test: Builds
Change-Id: I16e9b757ee91be54fe8cba6780b399e3cc313e3e
(cherry picked from commit a3d80d102e)
TaskLayerDrawable should reapply UI changes from the transition progress
when there is a new drawable. In addition, the transition should check
if the drawable in the front and back are the same (i.e. on
initialization when both are showing the empty drawable) so that it only
applies the front-drawable alpha.
Bug: 114136250
Test: Builds
Change-Id: I74836b5043da555358742ba0a3f46f170f590904
(cherry picked from commit 1531982d1e)
Change the layout animation to use animators instead of the built-in
animation-based layout animation. Animator-based animations are more
flexible and can act on the view properties themselves, making it
easier to deal with if we need to cancel the animation later from a
conflicting animation (i.e. we find out we need to animate a view
out).
Bug: 114136250
Test: Go to recents, see items animate in
Change-Id: Id8227cd50e81999cac98912ac58cd2d6864c40af
(cherry picked from commit 26ad999b10)
This CL adds a drawable for the default thumbnail view and
refactors the logic to get the default icon/thumbnail/label if
null to separate methods for re-use in later CLs.
Bug: 114136250
Test: Manual; Go to icon recents
Change-Id: I511ea40ace040fc53ffc69c27149f24d69bda7b0
(cherry picked from commit 34ee30c4f9)
Add a custom drawable class that provides a hook to the caller to
control a crossfade animation between two drawables. This will be
helpful going forward to sync up all the animations to the controller.
Note that this CL only adds the class and does not replace the current
implementation.
Bug: 114136250
Test: Builds
Change-Id: I3cc6be79cb2ca5d64c8cc2945ff7f2ebd49632b6
(cherry picked from commit bb956bd028)
See the bug for details. The problem is probably in
DefaultLayoutProviderTest.writeLayout.
Bug: 130562632
Change-Id: Ic1a14c9dd3cac4a4cf644c6bc9619d631295f92b
This change allows us to quickly end the animation if the user begins
interacting with launcher before the animation is over. This can currently
happen when the user swipes up to go home, and then quickly swipes up again
to enter overview.
Bug: 129421279
Change-Id: I88c7d55ef8ac09f999c082317de3bb3693c11466
This reverts commit 520d9133a3.
Reason for revert: b/130438597#6 outlines why we can't yet check this in.
Change-Id: Id7a00e926b16ca2ffc3396cbfae19c753b4b7ee9
Overview chips are now shown on top of the SuggestView, so there is
no need to implement them separately in Launcher (now they live in
the AiAi UI library).
Change-Id: I49bfdcae7ed5ea3f1c40a539217579dfce5b3172