platform_system_core/include/system/window.h

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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H
#define SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H
#include <cutils/native_handle.h>
#include <errno.h>
#include <limits.h>
#include <stdint.h>
#include <string.h>
#include <sys/cdefs.h>
#include <system/graphics.h>
#include <unistd.h>
#include <stdbool.h>
#ifndef __UNUSED
#define __UNUSED __attribute__((__unused__))
#endif
#ifndef __deprecated
#define __deprecated __attribute__((__deprecated__))
#endif
__BEGIN_DECLS
/*****************************************************************************/
#define ANDROID_NATIVE_MAKE_CONSTANT(a,b,c,d) \
(((unsigned)(a)<<24)|((unsigned)(b)<<16)|((unsigned)(c)<<8)|(unsigned)(d))
#define ANDROID_NATIVE_WINDOW_MAGIC \
ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d')
#define ANDROID_NATIVE_BUFFER_MAGIC \
ANDROID_NATIVE_MAKE_CONSTANT('_','b','f','r')
// ---------------------------------------------------------------------------
// This #define may be used to conditionally compile device-specific code to
// support either the prior ANativeWindow interface, which did not pass libsync
// fences around, or the new interface that does. This #define is only present
// when the ANativeWindow interface does include libsync support.
#define ANDROID_NATIVE_WINDOW_HAS_SYNC 1
// ---------------------------------------------------------------------------
typedef const native_handle_t* buffer_handle_t;
// ---------------------------------------------------------------------------
typedef struct android_native_rect_t
{
int32_t left;
int32_t top;
int32_t right;
int32_t bottom;
} android_native_rect_t;
// ---------------------------------------------------------------------------
typedef struct android_native_base_t
{
/* a magic value defined by the actual EGL native type */
int magic;
/* the sizeof() of the actual EGL native type */
int version;
void* reserved[4];
/* reference-counting interface */
void (*incRef)(struct android_native_base_t* base);
void (*decRef)(struct android_native_base_t* base);
} android_native_base_t;
typedef struct ANativeWindowBuffer
{
#ifdef __cplusplus
ANativeWindowBuffer() {
common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
common.version = sizeof(ANativeWindowBuffer);
memset(common.reserved, 0, sizeof(common.reserved));
}
// Implement the methods that sp<ANativeWindowBuffer> expects so that it
// can be used to automatically refcount ANativeWindowBuffer's.
void incStrong(const void* /*id*/) const {
common.incRef(const_cast<android_native_base_t*>(&common));
}
void decStrong(const void* /*id*/) const {
common.decRef(const_cast<android_native_base_t*>(&common));
}
#endif
struct android_native_base_t common;
int width;
int height;
int stride;
int format;
int usage;
void* reserved[2];
buffer_handle_t handle;
void* reserved_proc[8];
} ANativeWindowBuffer_t;
// Old typedef for backwards compatibility.
typedef ANativeWindowBuffer_t android_native_buffer_t;
// ---------------------------------------------------------------------------
/* attributes queriable with query() */
enum {
NATIVE_WINDOW_WIDTH = 0,
NATIVE_WINDOW_HEIGHT = 1,
NATIVE_WINDOW_FORMAT = 2,
/* The minimum number of buffers that must remain un-dequeued after a buffer
* has been queued. This value applies only if set_buffer_count was used to
* override the number of buffers and if a buffer has since been queued.
* Users of the set_buffer_count ANativeWindow method should query this
* value before calling set_buffer_count. If it is necessary to have N
* buffers simultaneously dequeued as part of the steady-state operation,
* and this query returns M then N+M buffers should be requested via
* native_window_set_buffer_count.
*
* Note that this value does NOT apply until a single buffer has been
* queued. In particular this means that it is possible to:
*
* 1. Query M = min undequeued buffers
* 2. Set the buffer count to N + M
* 3. Dequeue all N + M buffers
* 4. Cancel M buffers
* 5. Queue, dequeue, queue, dequeue, ad infinitum
*/
NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS = 3,
/* Check whether queueBuffer operations on the ANativeWindow send the buffer
* to the window compositor. The query sets the returned 'value' argument
* to 1 if the ANativeWindow DOES send queued buffers directly to the window
* compositor and 0 if the buffers do not go directly to the window
* compositor.
*
* This can be used to determine whether protected buffer content should be
* sent to the ANativeWindow. Note, however, that a result of 1 does NOT
* indicate that queued buffers will be protected from applications or users
* capturing their contents. If that behavior is desired then some other
* mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in
* conjunction with this query.
*/
NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER = 4,
/* Get the concrete type of a ANativeWindow. See below for the list of
* possible return values.
*
* This query should not be used outside the Android framework and will
* likely be removed in the near future.
*/
NATIVE_WINDOW_CONCRETE_TYPE = 5,
/*
* Default width and height of ANativeWindow buffers, these are the
* dimensions of the window buffers irrespective of the
* NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS call and match the native window
* size unless overridden by NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS.
*/
NATIVE_WINDOW_DEFAULT_WIDTH = 6,
NATIVE_WINDOW_DEFAULT_HEIGHT = 7,
/*
* transformation that will most-likely be applied to buffers. This is only
* a hint, the actual transformation applied might be different.
*
* INTENDED USE:
*
* The transform hint can be used by a producer, for instance the GLES
* driver, to pre-rotate the rendering such that the final transformation
* in the composer is identity. This can be very useful when used in
* conjunction with the h/w composer HAL, in situations where it
* cannot handle arbitrary rotations.
*
* 1. Before dequeuing a buffer, the GL driver (or any other ANW client)
* queries the ANW for NATIVE_WINDOW_TRANSFORM_HINT.
*
* 2. The GL driver overrides the width and height of the ANW to
* account for NATIVE_WINDOW_TRANSFORM_HINT. This is done by querying
* NATIVE_WINDOW_DEFAULT_{WIDTH | HEIGHT}, swapping the dimensions
* according to NATIVE_WINDOW_TRANSFORM_HINT and calling
* native_window_set_buffers_dimensions().
*
* 3. The GL driver dequeues a buffer of the new pre-rotated size.
*
* 4. The GL driver renders to the buffer such that the image is
* already transformed, that is applying NATIVE_WINDOW_TRANSFORM_HINT
* to the rendering.
*
* 5. The GL driver calls native_window_set_transform to apply
* inverse transformation to the buffer it just rendered.
* In order to do this, the GL driver needs
* to calculate the inverse of NATIVE_WINDOW_TRANSFORM_HINT, this is
* done easily:
*
* int hintTransform, inverseTransform;
* query(..., NATIVE_WINDOW_TRANSFORM_HINT, &hintTransform);
* inverseTransform = hintTransform;
* if (hintTransform & HAL_TRANSFORM_ROT_90)
* inverseTransform ^= HAL_TRANSFORM_ROT_180;
*
*
* 6. The GL driver queues the pre-transformed buffer.
*
* 7. The composer combines the buffer transform with the display
* transform. If the buffer transform happens to cancel out the
* display transform then no rotation is needed.
*
*/
NATIVE_WINDOW_TRANSFORM_HINT = 8,
/*
* Boolean that indicates whether the consumer is running more than
* one buffer behind the producer.
*/
NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND = 9,
/*
* The consumer gralloc usage bits currently set by the consumer.
* The values are defined in hardware/libhardware/include/gralloc.h.
*/
NATIVE_WINDOW_CONSUMER_USAGE_BITS = 10,
/**
* Transformation that will by applied to buffers by the hwcomposer.
* This must not be set or checked by producer endpoints, and will
* disable the transform hint set in SurfaceFlinger (see
* NATIVE_WINDOW_TRANSFORM_HINT).
*
* INTENDED USE:
* Temporary - Please do not use this. This is intended only to be used
* by the camera's LEGACY mode.
*
* In situations where a SurfaceFlinger client wishes to set a transform
* that is not visible to the producer, and will always be applied in the
* hardware composer, the client can set this flag with
* native_window_set_buffers_sticky_transform. This can be used to rotate
* and flip buffers consumed by hardware composer without actually changing
* the aspect ratio of the buffers produced.
*/
NATIVE_WINDOW_STICKY_TRANSFORM = 11,
DO NOT MERGE Add ANativeWindow dataSpace; update graphics formats, color spaces First stage of adding a new dataSpace field for ANativeWindow, for communicating format- (and endpoint-) dependent information about graphics buffers. For most formats, dataSpace describes the color space of the buffer, while format describes the memory layout. For some formats, the dataSpace may also specify that the buffer contains depth measurements, encoded images, or other kinds of information that is not necessarily a simple 2D image. Rename the existing colorspace enumeration to dataspace, with an added dataspace for depth, and sRGB gamma-corrected and linear colorspaces. Add in a definition for Android depth point clouds as a variable-length list of float-triplet coordinates, as the underlying layout of buffers with format HAL_PIXEL_FORMAT_BLOB and dataSpace of HAL_DATASPACE_DEPTH. Also remove now-unnecessary sRGB HAL graphics formats, and remove the alias RAW_SENSOR that was left in to ease transition to RAW16. Cherry pick of I8797f67fb9c2b18da5975f2145303ca0bf98e62d with the following diff to maintain source compatibility: @@ -58,6 +58,11 @@ enum { HAL_PIXEL_FORMAT_RGB_565 = 4, HAL_PIXEL_FORMAT_BGRA_8888 = 5, + // Deprecated sRGB formats for source code compatibility + // Not for use in new code + HAL_PIXEL_FORMAT_sRGB_A_8888 = 0xC, + HAL_PIXEL_FORMAT_sRGB_X_8888 = 0xD, + /* * 0x100 - 0x1FF * @@ -189,6 +194,9 @@ enum { */ HAL_PIXEL_FORMAT_RAW16 = 0x20, + // Temporary alias for source code compatibility; do not use in new code + HAL_PIXEL_FORMAT_RAW_SENSOR = HAL_PIXEL_FORMAT_RAW16, + /* * Android RAW10 format: * Change-Id: I5c5ba98b297436f950e06a181eb0ff955747680f
2015-02-18 07:34:44 +08:00
/**
* The default data space for the buffers as set by the consumer.
* The values are defined in graphics.h.
*/
NATIVE_WINDOW_DEFAULT_DATASPACE = 12,
/*
* Returns the age of the contents of the most recently dequeued buffer as
* the number of frames that have elapsed since it was last queued. For
* example, if the window is double-buffered, the age of any given buffer in
* steady state will be 2. If the dequeued buffer has never been queued, its
* age will be 0.
*/
NATIVE_WINDOW_BUFFER_AGE = 13,
};
/* Valid operations for the (*perform)() hook.
*
* Values marked as 'deprecated' are supported, but have been superceded by
* other functionality.
*
* Values marked as 'private' should be considered private to the framework.
* HAL implementation code with access to an ANativeWindow should not use these,
* as it may not interact properly with the framework's use of the
* ANativeWindow.
*/
enum {
NATIVE_WINDOW_SET_USAGE = 0,
NATIVE_WINDOW_CONNECT = 1, /* deprecated */
NATIVE_WINDOW_DISCONNECT = 2, /* deprecated */
NATIVE_WINDOW_SET_CROP = 3, /* private */
NATIVE_WINDOW_SET_BUFFER_COUNT = 4,
NATIVE_WINDOW_SET_BUFFERS_GEOMETRY = 5, /* deprecated */
NATIVE_WINDOW_SET_BUFFERS_TRANSFORM = 6,
NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP = 7,
NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS = 8,
NATIVE_WINDOW_SET_BUFFERS_FORMAT = 9,
NATIVE_WINDOW_SET_SCALING_MODE = 10, /* private */
NATIVE_WINDOW_LOCK = 11, /* private */
NATIVE_WINDOW_UNLOCK_AND_POST = 12, /* private */
NATIVE_WINDOW_API_CONNECT = 13, /* private */
NATIVE_WINDOW_API_DISCONNECT = 14, /* private */
NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS = 15, /* private */
NATIVE_WINDOW_SET_POST_TRANSFORM_CROP = 16, /* private */
NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM = 17,/* private */
NATIVE_WINDOW_SET_SIDEBAND_STREAM = 18,
NATIVE_WINDOW_SET_BUFFERS_DATASPACE = 19,
NATIVE_WINDOW_SET_SURFACE_DAMAGE = 20, /* private */
NATIVE_WINDOW_SET_SINGLE_BUFFER_MODE = 21,
};
/* parameter for NATIVE_WINDOW_[API_][DIS]CONNECT */
enum {
/* Buffers will be queued by EGL via eglSwapBuffers after being filled using
* OpenGL ES.
*/
NATIVE_WINDOW_API_EGL = 1,
/* Buffers will be queued after being filled using the CPU
*/
NATIVE_WINDOW_API_CPU = 2,
/* Buffers will be queued by Stagefright after being filled by a video
* decoder. The video decoder can either be a software or hardware decoder.
*/
NATIVE_WINDOW_API_MEDIA = 3,
/* Buffers will be queued by the the camera HAL.
*/
NATIVE_WINDOW_API_CAMERA = 4,
};
/* parameter for NATIVE_WINDOW_SET_BUFFERS_TRANSFORM */
enum {
/* flip source image horizontally */
NATIVE_WINDOW_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H ,
/* flip source image vertically */
NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V,
/* rotate source image 90 degrees clock-wise, and is applied after TRANSFORM_FLIP_{H|V} */
NATIVE_WINDOW_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90,
/* rotate source image 180 degrees */
NATIVE_WINDOW_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180,
/* rotate source image 270 degrees clock-wise */
NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270,
/* transforms source by the inverse transform of the screen it is displayed onto. This
* transform is applied last */
NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY = 0x08
};
/* parameter for NATIVE_WINDOW_SET_SCALING_MODE
* keep in sync with Surface.java in frameworks/base */
enum {
/* the window content is not updated (frozen) until a buffer of
* the window size is received (enqueued)
*/
NATIVE_WINDOW_SCALING_MODE_FREEZE = 0,
/* the buffer is scaled in both dimensions to match the window size */
NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW = 1,
/* the buffer is scaled uniformly such that the smaller dimension
* of the buffer matches the window size (cropping in the process)
*/
NATIVE_WINDOW_SCALING_MODE_SCALE_CROP = 2,
/* the window is clipped to the size of the buffer's crop rectangle; pixels
* outside the crop rectangle are treated as if they are completely
* transparent.
*/
NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP = 3,
};
/* values returned by the NATIVE_WINDOW_CONCRETE_TYPE query */
enum {
NATIVE_WINDOW_FRAMEBUFFER = 0, /* FramebufferNativeWindow */
NATIVE_WINDOW_SURFACE = 1, /* Surface */
};
/* parameter for NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP
*
* Special timestamp value to indicate that timestamps should be auto-generated
* by the native window when queueBuffer is called. This is equal to INT64_MIN,
* defined directly to avoid problems with C99/C++ inclusion of stdint.h.
*/
static const int64_t NATIVE_WINDOW_TIMESTAMP_AUTO = (-9223372036854775807LL-1);
struct ANativeWindow
{
#ifdef __cplusplus
ANativeWindow()
: flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0)
{
common.magic = ANDROID_NATIVE_WINDOW_MAGIC;
common.version = sizeof(ANativeWindow);
memset(common.reserved, 0, sizeof(common.reserved));
}
/* Implement the methods that sp<ANativeWindow> expects so that it
can be used to automatically refcount ANativeWindow's. */
void incStrong(const void* /*id*/) const {
common.incRef(const_cast<android_native_base_t*>(&common));
}
void decStrong(const void* /*id*/) const {
common.decRef(const_cast<android_native_base_t*>(&common));
}
#endif
struct android_native_base_t common;
/* flags describing some attributes of this surface or its updater */
const uint32_t flags;
/* min swap interval supported by this updated */
const int minSwapInterval;
/* max swap interval supported by this updated */
const int maxSwapInterval;
/* horizontal and vertical resolution in DPI */
const float xdpi;
const float ydpi;
/* Some storage reserved for the OEM's driver. */
intptr_t oem[4];
/*
* Set the swap interval for this surface.
*
* Returns 0 on success or -errno on error.
*/
int (*setSwapInterval)(struct ANativeWindow* window,
int interval);
/*
* Hook called by EGL to acquire a buffer. After this call, the buffer
* is not locked, so its content cannot be modified. This call may block if
* no buffers are available.
*
* The window holds a reference to the buffer between dequeueBuffer and
* either queueBuffer or cancelBuffer, so clients only need their own
* reference if they might use the buffer after queueing or canceling it.
* Holding a reference to a buffer after queueing or canceling it is only
* allowed if a specific buffer count has been set.
*
* Returns 0 on success or -errno on error.
*
* XXX: This function is deprecated. It will continue to work for some
* time for binary compatibility, but the new dequeueBuffer function that
* outputs a fence file descriptor should be used in its place.
*/
int (*dequeueBuffer_DEPRECATED)(struct ANativeWindow* window,
struct ANativeWindowBuffer** buffer);
/*
* hook called by EGL to lock a buffer. This MUST be called before modifying
* the content of a buffer. The buffer must have been acquired with
* dequeueBuffer first.
*
* Returns 0 on success or -errno on error.
*
* XXX: This function is deprecated. It will continue to work for some
* time for binary compatibility, but it is essentially a no-op, and calls
* to it should be removed.
*/
int (*lockBuffer_DEPRECATED)(struct ANativeWindow* window,
struct ANativeWindowBuffer* buffer);
/*
* Hook called by EGL when modifications to the render buffer are done.
* This unlocks and post the buffer.
*
* The window holds a reference to the buffer between dequeueBuffer and
* either queueBuffer or cancelBuffer, so clients only need their own
* reference if they might use the buffer after queueing or canceling it.
* Holding a reference to a buffer after queueing or canceling it is only
* allowed if a specific buffer count has been set.
*
* Buffers MUST be queued in the same order than they were dequeued.
*
* Returns 0 on success or -errno on error.
*
* XXX: This function is deprecated. It will continue to work for some
* time for binary compatibility, but the new queueBuffer function that
* takes a fence file descriptor should be used in its place (pass a value
* of -1 for the fence file descriptor if there is no valid one to pass).
*/
int (*queueBuffer_DEPRECATED)(struct ANativeWindow* window,
struct ANativeWindowBuffer* buffer);
/*
* hook used to retrieve information about the native window.
*
* Returns 0 on success or -errno on error.
*/
int (*query)(const struct ANativeWindow* window,
int what, int* value);
/*
* hook used to perform various operations on the surface.
* (*perform)() is a generic mechanism to add functionality to
* ANativeWindow while keeping backward binary compatibility.
*
* DO NOT CALL THIS HOOK DIRECTLY. Instead, use the helper functions
* defined below.
*
* (*perform)() returns -ENOENT if the 'what' parameter is not supported
* by the surface's implementation.
*
* See above for a list of valid operations, such as
* NATIVE_WINDOW_SET_USAGE or NATIVE_WINDOW_CONNECT
*/
int (*perform)(struct ANativeWindow* window,
int operation, ... );
/*
* Hook used to cancel a buffer that has been dequeued.
* No synchronization is performed between dequeue() and cancel(), so
* either external synchronization is needed, or these functions must be
* called from the same thread.
*
* The window holds a reference to the buffer between dequeueBuffer and
* either queueBuffer or cancelBuffer, so clients only need their own
* reference if they might use the buffer after queueing or canceling it.
* Holding a reference to a buffer after queueing or canceling it is only
* allowed if a specific buffer count has been set.
*
* XXX: This function is deprecated. It will continue to work for some
* time for binary compatibility, but the new cancelBuffer function that
* takes a fence file descriptor should be used in its place (pass a value
* of -1 for the fence file descriptor if there is no valid one to pass).
*/
int (*cancelBuffer_DEPRECATED)(struct ANativeWindow* window,
struct ANativeWindowBuffer* buffer);
/*
* Hook called by EGL to acquire a buffer. This call may block if no
* buffers are available.
*
* The window holds a reference to the buffer between dequeueBuffer and
* either queueBuffer or cancelBuffer, so clients only need their own
* reference if they might use the buffer after queueing or canceling it.
* Holding a reference to a buffer after queueing or canceling it is only
* allowed if a specific buffer count has been set.
*
* The libsync fence file descriptor returned in the int pointed to by the
* fenceFd argument will refer to the fence that must signal before the
* dequeued buffer may be written to. A value of -1 indicates that the
* caller may access the buffer immediately without waiting on a fence. If
* a valid file descriptor is returned (i.e. any value except -1) then the
* caller is responsible for closing the file descriptor.
*
* Returns 0 on success or -errno on error.
*/
int (*dequeueBuffer)(struct ANativeWindow* window,
struct ANativeWindowBuffer** buffer, int* fenceFd);
/*
* Hook called by EGL when modifications to the render buffer are done.
* This unlocks and post the buffer.
*
* The window holds a reference to the buffer between dequeueBuffer and
* either queueBuffer or cancelBuffer, so clients only need their own
* reference if they might use the buffer after queueing or canceling it.
* Holding a reference to a buffer after queueing or canceling it is only
* allowed if a specific buffer count has been set.
*
* The fenceFd argument specifies a libsync fence file descriptor for a
* fence that must signal before the buffer can be accessed. If the buffer
* can be accessed immediately then a value of -1 should be used. The
* caller must not use the file descriptor after it is passed to
* queueBuffer, and the ANativeWindow implementation is responsible for
* closing it.
*
* Returns 0 on success or -errno on error.
*/
int (*queueBuffer)(struct ANativeWindow* window,
struct ANativeWindowBuffer* buffer, int fenceFd);
/*
* Hook used to cancel a buffer that has been dequeued.
* No synchronization is performed between dequeue() and cancel(), so
* either external synchronization is needed, or these functions must be
* called from the same thread.
*
* The window holds a reference to the buffer between dequeueBuffer and
* either queueBuffer or cancelBuffer, so clients only need their own
* reference if they might use the buffer after queueing or canceling it.
* Holding a reference to a buffer after queueing or canceling it is only
* allowed if a specific buffer count has been set.
*
* The fenceFd argument specifies a libsync fence file decsriptor for a
* fence that must signal before the buffer can be accessed. If the buffer
* can be accessed immediately then a value of -1 should be used.
*
* Note that if the client has not waited on the fence that was returned
* from dequeueBuffer, that same fence should be passed to cancelBuffer to
* ensure that future uses of the buffer are preceded by a wait on that
* fence. The caller must not use the file descriptor after it is passed
* to cancelBuffer, and the ANativeWindow implementation is responsible for
* closing it.
*
* Returns 0 on success or -errno on error.
*/
int (*cancelBuffer)(struct ANativeWindow* window,
struct ANativeWindowBuffer* buffer, int fenceFd);
};
/* Backwards compatibility: use ANativeWindow (struct ANativeWindow in C).
* android_native_window_t is deprecated.
*/
typedef struct ANativeWindow ANativeWindow;
typedef struct ANativeWindow android_native_window_t __deprecated;
/*
* native_window_set_usage(..., usage)
* Sets the intended usage flags for the next buffers
* acquired with (*lockBuffer)() and on.
* By default (if this function is never called), a usage of
* GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE
* is assumed.
* Calling this function will usually cause following buffers to be
* reallocated.
*/
static inline int native_window_set_usage(
struct ANativeWindow* window, int usage)
{
return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage);
}
/* deprecated. Always returns 0. Don't call. */
static inline int native_window_connect(
struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated;
static inline int native_window_connect(
struct ANativeWindow* window __UNUSED, int api __UNUSED) {
return 0;
}
/* deprecated. Always returns 0. Don't call. */
static inline int native_window_disconnect(
struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated;
static inline int native_window_disconnect(
struct ANativeWindow* window __UNUSED, int api __UNUSED) {
return 0;
}
/*
* native_window_set_crop(..., crop)
* Sets which region of the next queued buffers needs to be considered.
* Depending on the scaling mode, a buffer's crop region is scaled and/or
* cropped to match the surface's size. This function sets the crop in
* pre-transformed buffer pixel coordinates.
*
* The specified crop region applies to all buffers queued after it is called.
*
* If 'crop' is NULL, subsequently queued buffers won't be cropped.
*
* An error is returned if for instance the crop region is invalid, out of the
* buffer's bound or if the window is invalid.
*/
static inline int native_window_set_crop(
struct ANativeWindow* window,
android_native_rect_t const * crop)
{
return window->perform(window, NATIVE_WINDOW_SET_CROP, crop);
}
/*
* native_window_set_post_transform_crop(..., crop)
* Sets which region of the next queued buffers needs to be considered.
* Depending on the scaling mode, a buffer's crop region is scaled and/or
* cropped to match the surface's size. This function sets the crop in
* post-transformed pixel coordinates.
*
* The specified crop region applies to all buffers queued after it is called.
*
* If 'crop' is NULL, subsequently queued buffers won't be cropped.
*
* An error is returned if for instance the crop region is invalid, out of the
* buffer's bound or if the window is invalid.
*/
static inline int native_window_set_post_transform_crop(
struct ANativeWindow* window,
android_native_rect_t const * crop)
{
return window->perform(window, NATIVE_WINDOW_SET_POST_TRANSFORM_CROP, crop);
}
/*
* native_window_set_active_rect(..., active_rect)
*
* This function is deprecated and will be removed soon. For now it simply
* sets the post-transform crop for compatibility while multi-project commits
* get checked.
*/
static inline int native_window_set_active_rect(
struct ANativeWindow* window,
android_native_rect_t const * active_rect) __deprecated;
static inline int native_window_set_active_rect(
struct ANativeWindow* window,
android_native_rect_t const * active_rect)
{
return native_window_set_post_transform_crop(window, active_rect);
}
/*
* native_window_set_buffer_count(..., count)
* Sets the number of buffers associated with this native window.
*/
static inline int native_window_set_buffer_count(
struct ANativeWindow* window,
size_t bufferCount)
{
return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount);
}
/*
* native_window_set_buffers_geometry(..., int w, int h, int format)
* All buffers dequeued after this call will have the dimensions and format
* specified. A successful call to this function has the same effect as calling
* native_window_set_buffers_size and native_window_set_buffers_format.
*
* XXX: This function is deprecated. The native_window_set_buffers_dimensions
* and native_window_set_buffers_format functions should be used instead.
*/
static inline int native_window_set_buffers_geometry(
struct ANativeWindow* window,
int w, int h, int format) __deprecated;
static inline int native_window_set_buffers_geometry(
struct ANativeWindow* window,
int w, int h, int format)
{
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
w, h, format);
}
/*
* native_window_set_buffers_dimensions(..., int w, int h)
* All buffers dequeued after this call will have the dimensions specified.
* In particular, all buffers will have a fixed-size, independent from the
* native-window size. They will be scaled according to the scaling mode
* (see native_window_set_scaling_mode) upon window composition.
*
* If w and h are 0, the normal behavior is restored. That is, dequeued buffers
* following this call will be sized to match the window's size.
*
* Calling this function will reset the window crop to a NULL value, which
* disables cropping of the buffers.
*/
static inline int native_window_set_buffers_dimensions(
struct ANativeWindow* window,
int w, int h)
{
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS,
w, h);
}
/*
* native_window_set_buffers_user_dimensions(..., int w, int h)
*
* Sets the user buffer size for the window, which overrides the
* window's size. All buffers dequeued after this call will have the
* dimensions specified unless overridden by
* native_window_set_buffers_dimensions. All buffers will have a
* fixed-size, independent from the native-window size. They will be
* scaled according to the scaling mode (see
* native_window_set_scaling_mode) upon window composition.
*
* If w and h are 0, the normal behavior is restored. That is, the
* default buffer size will match the windows's size.
*
* Calling this function will reset the window crop to a NULL value, which
* disables cropping of the buffers.
*/
static inline int native_window_set_buffers_user_dimensions(
struct ANativeWindow* window,
int w, int h)
{
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS,
w, h);
}
/*
* native_window_set_buffers_format(..., int format)
* All buffers dequeued after this call will have the format specified.
*
* If the specified format is 0, the default buffer format will be used.
*/
static inline int native_window_set_buffers_format(
struct ANativeWindow* window,
int format)
{
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_FORMAT, format);
}
DO NOT MERGE Add ANativeWindow dataSpace; update graphics formats, color spaces First stage of adding a new dataSpace field for ANativeWindow, for communicating format- (and endpoint-) dependent information about graphics buffers. For most formats, dataSpace describes the color space of the buffer, while format describes the memory layout. For some formats, the dataSpace may also specify that the buffer contains depth measurements, encoded images, or other kinds of information that is not necessarily a simple 2D image. Rename the existing colorspace enumeration to dataspace, with an added dataspace for depth, and sRGB gamma-corrected and linear colorspaces. Add in a definition for Android depth point clouds as a variable-length list of float-triplet coordinates, as the underlying layout of buffers with format HAL_PIXEL_FORMAT_BLOB and dataSpace of HAL_DATASPACE_DEPTH. Also remove now-unnecessary sRGB HAL graphics formats, and remove the alias RAW_SENSOR that was left in to ease transition to RAW16. Cherry pick of I8797f67fb9c2b18da5975f2145303ca0bf98e62d with the following diff to maintain source compatibility: @@ -58,6 +58,11 @@ enum { HAL_PIXEL_FORMAT_RGB_565 = 4, HAL_PIXEL_FORMAT_BGRA_8888 = 5, + // Deprecated sRGB formats for source code compatibility + // Not for use in new code + HAL_PIXEL_FORMAT_sRGB_A_8888 = 0xC, + HAL_PIXEL_FORMAT_sRGB_X_8888 = 0xD, + /* * 0x100 - 0x1FF * @@ -189,6 +194,9 @@ enum { */ HAL_PIXEL_FORMAT_RAW16 = 0x20, + // Temporary alias for source code compatibility; do not use in new code + HAL_PIXEL_FORMAT_RAW_SENSOR = HAL_PIXEL_FORMAT_RAW16, + /* * Android RAW10 format: * Change-Id: I5c5ba98b297436f950e06a181eb0ff955747680f
2015-02-18 07:34:44 +08:00
/*
* native_window_set_buffers_data_space(..., int dataSpace)
* All buffers queued after this call will be associated with the dataSpace
* parameter specified.
*
* dataSpace specifies additional information about the buffer that's dependent
* on the buffer format and the endpoints. For example, it can be used to convey
* the color space of the image data in the buffer, or it can be used to
* indicate that the buffers contain depth measurement data instead of color
* images. The default dataSpace is 0, HAL_DATASPACE_UNKNOWN, unless it has been
* overridden by the consumer.
*/
static inline int native_window_set_buffers_data_space(
struct ANativeWindow* window,
android_dataspace_t dataSpace)
{
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DATASPACE,
dataSpace);
}
/*
* native_window_set_buffers_transform(..., int transform)
* All buffers queued after this call will be displayed transformed according
* to the transform parameter specified.
*/
static inline int native_window_set_buffers_transform(
struct ANativeWindow* window,
int transform)
{
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TRANSFORM,
transform);
}
/*
* native_window_set_buffers_sticky_transform(..., int transform)
* All buffers queued after this call will be displayed transformed according
* to the transform parameter specified applied on top of the regular buffer
* transform. Setting this transform will disable the transform hint.
*
* Temporary - This is only intended to be used by the LEGACY camera mode, do
* not use this for anything else.
*/
static inline int native_window_set_buffers_sticky_transform(
struct ANativeWindow* window,
int transform)
{
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM,
transform);
}
/*
* native_window_set_buffers_timestamp(..., int64_t timestamp)
* All buffers queued after this call will be associated with the timestamp
* parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO
* (the default), timestamps will be generated automatically when queueBuffer is
* called. The timestamp is measured in nanoseconds, and is normally monotonically
* increasing. The timestamp should be unaffected by time-of-day adjustments,
* and for a camera should be strictly monotonic but for a media player may be
* reset when the position is set.
*/
static inline int native_window_set_buffers_timestamp(
struct ANativeWindow* window,
int64_t timestamp)
{
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP,
timestamp);
}
/*
* native_window_set_scaling_mode(..., int mode)
* All buffers queued after this call will be associated with the scaling mode
* specified.
*/
static inline int native_window_set_scaling_mode(
struct ANativeWindow* window,
int mode)
{
return window->perform(window, NATIVE_WINDOW_SET_SCALING_MODE,
mode);
}
/*
* native_window_api_connect(..., int api)
* connects an API to this window. only one API can be connected at a time.
* Returns -EINVAL if for some reason the window cannot be connected, which
* can happen if it's connected to some other API.
*/
static inline int native_window_api_connect(
struct ANativeWindow* window, int api)
{
return window->perform(window, NATIVE_WINDOW_API_CONNECT, api);
}
/*
* native_window_api_disconnect(..., int api)
* disconnect the API from this window.
* An error is returned if for instance the window wasn't connected in the
* first place.
*/
static inline int native_window_api_disconnect(
struct ANativeWindow* window, int api)
{
return window->perform(window, NATIVE_WINDOW_API_DISCONNECT, api);
}
/*
* native_window_dequeue_buffer_and_wait(...)
* Dequeue a buffer and wait on the fence associated with that buffer. The
* buffer may safely be accessed immediately upon this function returning. An
* error is returned if either of the dequeue or the wait operations fail.
*/
static inline int native_window_dequeue_buffer_and_wait(ANativeWindow *anw,
struct ANativeWindowBuffer** anb) {
return anw->dequeueBuffer_DEPRECATED(anw, anb);
}
/*
* native_window_set_sideband_stream(..., native_handle_t*)
* Attach a sideband buffer stream to a native window.
*/
static inline int native_window_set_sideband_stream(
struct ANativeWindow* window,
native_handle_t* sidebandHandle)
{
return window->perform(window, NATIVE_WINDOW_SET_SIDEBAND_STREAM,
sidebandHandle);
}
/*
* native_window_set_surface_damage(..., android_native_rect_t* rects, int numRects)
* Set the surface damage (i.e., the region of the surface that has changed
* since the previous frame). The damage set by this call will be reset (to the
* default of full-surface damage) after calling queue, so this must be called
* prior to every frame with damage that does not cover the whole surface if the
* caller desires downstream consumers to use this optimization.
*
* The damage region is specified as an array of rectangles, with the important
* caveat that the origin of the surface is considered to be the bottom-left
* corner, as in OpenGL ES.
*
* If numRects is set to 0, rects may be NULL, and the surface damage will be
* set to the full surface (the same as if this function had not been called for
* this frame).
*/
static inline int native_window_set_surface_damage(
struct ANativeWindow* window,
const android_native_rect_t* rects, size_t numRects)
{
return window->perform(window, NATIVE_WINDOW_SET_SURFACE_DAMAGE,
rects, numRects);
}
/*
* native_window_set_single_buffer_mode(..., bool singleBufferMode)
* Enable/disable single buffer mode
*/
static inline int native_window_set_single_buffer_mode(
struct ANativeWindow* window,
bool singleBufferMode)
{
return window->perform(window, NATIVE_WINDOW_SET_SINGLE_BUFFER_MODE,
singleBufferMode);
}
__END_DECLS
#endif /* SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H */