The win32 version of 9f2d1a9cfc. The big
technique is to fit a Win32 HANDLE value in an int because it only uses
32-bits. This allows most of the other adb code to stay the same.
Also, fix a regression in the 'adb server nodaemon' command that was
erroneously returning an error when --reply-fd was not used, which
should not be necessary for this particular command.
Change-Id: I37e9c609014b813af93bf0d6c12f665b59c93c41
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
When "adb start-server" is issued, and a server needs to be launched,
adb client forks itself and the child process runs the server routine.
Once the server initializes its various components, it sends an "OK\n"
back to the client via its stderror (or stdout on Windows).
This sequence breaks down if before sending the "OK\n", the server
happens to log something on its stderr. In order to avoid this, the
client now expects the ack to come on a different fd rather than one
of the standard streams.
Bug: https://code.google.com/p/android/issues/detail?id=182150
Change-Id: I9d58a08068d71eb3b77e8a7377e934631c016466
Initial support for Unicode file/dir names. Unicode paths can be passed
on the command line, directory enumeration can enumerate Unicode paths,
Unicode paths are used for file access, and Unicode paths can be output
on the console correctly.
Also Unicode environment variable access.
Initial support for Unicode output from adb shell (which uses
adb_fwrite()). This is partial because the corner case of an
adb_fwrite() call with an incomplete UTF-8 multi-byte sequence does not
output correctly, but this should be uncommon, is better than what we
had before (*always* incorrect UTF-8 multi-byte sequences) and can be
fixed in the future.
Calls to Windows APIs with char strings were changed to pass wchar_t
strings to the FooW() variants.
For more details, see the giant comment in sysdeps_win32.cpp.
https://code.google.com/p/android/issues/detail?id=8185
Change-Id: I7ebf6713bb635638b986ccee97b354428837c9c5
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Call getaddrinfo() for connecting to IPv6 destinations.
Winsock APIs do not set errno. WSAGetLastError() returns Winsock errors
that are more numerous than BSD sockets, so it really doesn't make sense
to map those to BSD socket errors. Plus, even if we did that, the
Windows C Runtime (that mingw binaries use) has a strerror() that does
not recognize BSD socket error codes.
The solution is to wrap the various libcutils socket_* APIs with
sysdeps.h network_* APIs. For POSIX, the network_* APIs just call
strerror(). For Windows, they call SystemErrorCodeToString() (adapted
from Chromium).
Also in this change:
- Various other code was modified to return errors in a std::string*
argument, to be able to surface the error string to the end-user.
- Improved error checking and use of D() to log Winsock errors for
improved debuggability.
- For sysdeps_win32.cpp, added unique_fh class that works like
std::unique_ptr, for calling _fh_close().
- Fix win32 adb_socketpair() setting of errno in error case.
- Improve _socket_set_errno() D() logging to reduce confusion. Map
a few extra error codes.
- Move adb_shutdown() lower in sysdeps_win32.cpp so it can call
_socket_set_errno().
- Move network_connect() from adb_utils.cpp to sysdeps.h.
- Merge socket_loopback_server() and socket_inaddr_any_server() into
_network_server() since most of the code was identical.
Change-Id: I945f36870f320578b3a11ba093852ba6f7b93400
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
adb forward --no-rebind (and the matching reverse command) seem to have
been broken by 424af02f36. I fixed-up the
string parsing and also fixed the error message not to include
strerror(errno) since that does not apply because it is an
application-level error that doesn't have anything to do with the
OS/libc.
Change-Id: Iba7286283bfcf1782076355edcd9c355c0a0edfd
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
The reason behing this change is to increase the adb push/pull speed
with reduceing the number of packets sent between the host and the
device because the communication is heavily bound by packet latency.
The change maintains two way compatibility in the communication
protocol with negotiating a packet size between the target and the
host with the CONNECT packets.
After this change the push/pull speeds improved significantly
(measured from Linux-x86_64 with 100MB of data):
| Old push | Old pull || New push | New pull |
-----------------------------------------------------------
Hammerhead | 4.6 MB/s | 3.9 MB/s || 13.1 MB/s | 16.5 MB/s |
-----------------------------------------------------------
Volantis | 6.0 MB/s | 6.2 MS/s || 25.9 MB/s | 29.0 MB/s |
-----------------------------------------------------------
Fugu | 6.0 MB/s | 5.1 MB/s || 27.9 MB/s | 33.2 MB/s |
-----------------------------------------------------------
Change-Id: Id9625de31266e43394289e325c7e7e473379c5d8
Add missing \n to uses of legacy D() macro. This should make the legacy
logging easier to read (and harder to miss important stuff).
On POSIX, use gettid() from libcutils instead of pthread_self() so that
the output shows a more reasonable number instead of a pointer value.
This should be ok since libbase's logging already uses gettid().
Win32:
Don't let the Win32 last error get overwritten by API calls after the
original error'ing API. When encountering an unknown error, log the
specific error code.
Change-Id: Ib8f72754efa7ba895d2f1cd914251fec2a1d894c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Now we'll say "no devices found" if you haven't set ANDROID_SERIAL and
there's no device connected to default to.
Also clean up the relevant code a little.
Change-Id: Id254929629ce0888628d5ba8e67cd996ffbf9c8a
Require authorization by default, and remove the ability to override
that in user builds. (userdebug and eng are still free to do whatever
they want.)
Bug: http://b/21862859
Change-Id: Ibf8af375be5bf1141c1ad481eee7a59fb10a7adb
In the adb client, redirect stdin and stderr of the adb server to `nul',
so that when the adb server starts up, it avoids issues in the C Runtime
where it closes stderr, making it hard to properly reopen. There are
probably other ways to avoid this issue, but I think this is the
cleanest that will keep working over the years and will exercise the
most commonly used code-paths in the C Runtime.
Fix some adb_close() calls to be unix_close() (only really matters on
Windows).
Make stderr non-buffered on Windows, to match the (sensible) Linux
behavior.
Change-Id: I1b15c64240e50dbeb56788b0d0d901f4536ad788
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
We really need better infrastructure for parsing adb subcommands, but
in the meantime...
At least this cleans up a little more of the implementation too.
Bug: http://b/20736014
Change-Id: I76209847da3724906c71924017bcb69fa31e0b49
Document the differences between adb_*() and unix_*() in the function
prototypes in sysdeps.h. See the file for the details (CR/LF
translation, well-known file descriptors, etc.).
Fix adb_read(), adb_write(), and adb_close() calls that should really be
unix_read(), unix_write(), and unix_close(). Note that this should have
no impact on unix because on unix, unix_read/unix_write/unix_close are
macros that map to adb_read/adb_write/adb_close.
Improve sysdeps_win32.cpp file descriptor diagnostic logging to output
the name of the function that was passed a bad file descriptor.
Change-Id: I0a1d9c28772656c80bcc303ef8b61fccf4cd637c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Any output from the LOG family will now go to stderr and logcat on the
device. stderr is usually redirected to a log file, but that is now
inhibited for adbd if being run from a tty (useful when debugging with
the serial console).
This also fixes sending logs to the file on device for the trace mask
of "all". The "all" tag was specifically handled to return early from
the function, preventing the file initialization from happening.
Change-Id: Id253577bfd1500fbce92dbfba0f9be23dbfd5ee4
Old code was a mess for splitting a string and then searching a list
when they really wanted a map.
To more closely match ANDROID_LOG_TAG, only use a space separated list
rather than space/colon/semi-colon/comma.
Change-Id: I915ff4968e42d5f8dec1b43b6eacc0c8d7b44d7b
The name "client" is somewhat misleading as it also contains the host
side adb server, but it's a part of the client binary.
Change-Id: I128b7bab213e330eb21b5010cd1fec5f7a62c8af
This patch factors out a lot of the basic protocol code: sending OKAY,
sending FAIL, and sending a length-prefixed string.
ADB_TRACE has been non-optional for a long time, so let's just remove
the #ifs.
Also actually build the device tracker test tool (and remove its duplicate).
Bug: http://b/20666660
Change-Id: I6c7d59f18707bdc62ca69dea45547617f9f31fc6
Incorrectly set $ADB_VENDOR_KEYS is the most likely cause of failed
adb connections. Make it easier to debug such problems by including
the value in use in the error message.
Bug: 20165551
Change-Id: I64c1d98ae6d3fb40eea9e1f0ddcfcf4f2d9d7318
Addresses nnk's post commit review comments on
https://android-review.googlesource.com/#/c/139381/
Remove unneeded code for creating /data/adb.
Add an O_CLOEXEC.
Move the closing of stdin out to main().
Append the pid of the current process to the log file to avoid
clobbering the log if the process crashes and restarts within the same
second.
Change-Id: Ide0be86b4b33256486634c29ba02efaf10cf913d
Previously the adbd trace mask had to be set as raw hex rather than
with the colon separated list. We all have better things to do than
memorize bitmasks, so make adbd use the same trace mask setting code
as adb.
Change-Id: I0bf0ab61c070d06d1cc2acf1ed90b2b77ccd261b
* sysdeps.h should always be included first.
* TRACE_TAG needs to be defined before anything is included.
* Some files were missing copyright headers.
* Save precious bytes on my SSD by removing useless whitespace.
Change-Id: I88980e6e00b5be1093806cf286740d9e4a033b94
I keep trying to clean things up and needing std::strings. Might as
well just do this now.
usb_linux_client.c is going to stay as C because GCC isn't smart
enough to deal with the designated initializers it uses (though for
some reason it is in C mode).
The Darwin files are staying as C because I don't have a way to test
that they build.
The Windows files are staying as C because while I can actually build
for them, it's slow and painful.
Change-Id: I75367d29205a9049d34460032b3bb36384f43941