Radar: bug fix in initialization

This commit is contained in:
Sidi Liang 2021-04-22 16:04:06 +08:00
parent d97494e11a
commit 9ae79b1c17
1 changed files with 2 additions and 2 deletions

View File

@ -183,6 +183,8 @@ var Radar = {
}
},
initWithoutStarting: func(){ #//Added due to compability
if(me.radarTimer == nil) me.radarTimer = maketimer(me.updateInterval, func me.update());
if(me.warnEnabled and me.warningTimer == nil) me.warningTimer = maketimer(me.warningInterval, func me.warn());
me.searchAngle = math.acos(me.maxRange / math.sqrt((2/me.maxWidth)*(2/me.maxWidth) + me.maxRange*me.maxRange));
me.tanSearchAngle = math.tan(me.searchAngle);
me.getCoord();
@ -193,8 +195,6 @@ var Radar = {
me.initialized = 1;
},
start: func(){
if(me.radarTimer == nil) me.radarTimer = maketimer(me.updateInterval, func me.update());
if(me.warnEnabled and me.warningTimer == nil) me.warningTimer = maketimer(me.warningInterval, func me.warn());
me.radarTimer.start();
me.multiplayerManager.start();
me.isRunning = 1;