7be3fd486c | ||
---|---|---|
.. | ||
UnitTestRunner | ||
CMakeLists.txt | ||
README | ||
README.md | ||
run_tests.sh | ||
testAAudio.cpp | ||
testFlowgraph.cpp | ||
testStreamClosedMethods.cpp | ||
testStreamOpen.cpp | ||
testStreamStates.cpp | ||
testStreamWaitState.cpp | ||
testUtilities.cpp | ||
testXRunBehaviour.cpp |
README.md
Oboe Unit Tests
This directory contains the Oboe unit tests. They are run using the bash script run_tests.sh
.
The basic operation is:
- Connect an Android device or start the Android emulator
- Open a terminal window and execute
run_tests.sh
Prerequisites/caveats
You must have compiled and executed one of the Oboe examples or OboeTester. That ensures that the NDK and cmake is installed.
You must define ANDROID_NDK
as an environment variable and make sure cmake
is on your path.
To test this on Mac or Linux enter:
echo $ANDROID_HOME
echo $ANDROID_NDK
cmake --version
They may already be set. If not, then this may work on Mac OS:
export ANDROID_HOME=$HOME/Library/Android/sdk
or this may work on Linux:
export ANDROID_HOME=$HOME/Android/Sdk
Now we need to determine the latest installed version of the NDK. Enter:
ls $ANDROID_HOME/ndk
Make note of the folder name. Mine was "21.3.6528147" so I entered:
export ANDROID_NDK=$ANDROID_HOME/ndk/21.3.6528147/
If you need to add cmake
to your path then you can find it by entering:
ls $ANDROID_HOME/cmake
Make note of the folder name. Mine was "3.10.2.4988404" so I entered:
export PATH=$PATH:$ANDROID_HOME/cmake/3.10.2.4988404/bin
cmake --version
Running the Tests
To run the tests, enter:
cd tests
./run_tests.sh
You may need to enter <control-c> to exit the script.
If you get this error:
com.android.builder.testing.api.DeviceException: com.android.ddmlib.InstallException:
INSTALL_FAILED_UPDATE_INCOMPATIBLE: Package com.google.oboe.tests.unittestrunner
signatures do not match previously installed version; ignoring!
then uninstall the app "UnitTestRunner" from the Android device.
See run_tests.sh
for more documentation