245 lines
8.3 KiB
C++
245 lines
8.3 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "connect_benchmark"
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/*
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* See README.md for general notes.
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*
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* This set of benchmarks measures the throughput of connect() calls on a single thread for IPv4 and
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* IPv6.
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*
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* Realtime timed tests
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* ====================
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*
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* The tests named *_high_load record the following useful information:
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*
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* - real_time: the mean roundtrip time for one connect() call under load
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*
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* - iterations: the number of times the test was run within the timelimit --- approximately
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* MinTime / real_time
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*
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* Manually timed tests
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* ====================
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*
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* All other sets of tests apart from *_high_load run with manual timing. The purpose of these is to
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* measure 90th-percentile latency for connect() calls compared to mean latency.
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*
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* (TODO: ideally this should be against median latency, but google-benchmark only supports one
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* custom 'label' output for graphing. Stddev isn't appropriate because the latency
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* distribution is usually spiky, not in a nice neat normal-like distribution.)
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*
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* The manually timed tests record the following useful information:
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*
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* - real_time: the average time taken to complete a test run. Unlike the real_time used in high
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* load tests, this is calculated from before-and-after values of the realtime clock
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* over many iterations so may be less accurate than the under-load times.
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*
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* - iterations: the number of times the test was run within the timelimit --- approximately
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* MinTime / real_time, although as explained, may not be as meaningful because of
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* overhead from timing.
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*
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* - label: a manually-recorded time giving the 90th-percentile value of real_time over all
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* individual runs. Should be compared to real_time.
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*
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*/
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#include <arpa/inet.h>
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#include <cutils/sockets.h>
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#include <errno.h>
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#include <netinet/in.h>
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#include <time.h>
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#include <map>
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#include <functional>
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#include <thread>
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#include <android-base/stringprintf.h>
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#include <benchmark/benchmark.h>
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#include <log/log.h>
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#include <netdutils/Stopwatch.h>
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#include <utils/StrongPointer.h>
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#include "FwmarkClient.h"
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#include "SockDiag.h"
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using android::base::StringPrintf;
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using android::netdutils::Stopwatch;
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static int bindAndListen(int s) {
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sockaddr_in6 sin6 = { .sin6_family = AF_INET6 };
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if (bind(s, (sockaddr*) &sin6, sizeof(sin6)) == 0) {
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if (listen(s, 1)) {
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return -1;
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}
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sockaddr_in sin = {};
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socklen_t len = sizeof(sin);
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if (getsockname(s, (sockaddr*) &sin, &len)) {
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return -1;
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}
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return ntohs(sin.sin_port);
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} else {
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return -1;
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}
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}
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static void ipv4_loopback(benchmark::State& state, const bool waitBetweenRuns) {
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const int listensocket = socket(AF_INET6, SOCK_STREAM | SOCK_CLOEXEC, 0);
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const int port = bindAndListen(listensocket);
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if (port == -1) {
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state.SkipWithError("Unable to bind server socket");
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return;
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}
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// ALOGW("Listening on port = %d", port);
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std::vector<uint64_t> latencies(state.max_iterations);
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uint64_t iterations = 0;
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while (state.KeepRunning()) {
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int sock = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
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if (sock < 0) {
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state.SkipWithError(StringPrintf("socket() failed with errno=%d", errno).c_str());
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break;
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}
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const Stopwatch stopwatch;
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sockaddr_in server = { .sin_family = AF_INET, .sin_port = htons(port) };
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if (connect(sock, (sockaddr*) &server, sizeof(server))) {
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state.SkipWithError(StringPrintf("connect() failed with errno=%d", errno).c_str());
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close(sock);
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break;
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}
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if (waitBetweenRuns) {
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latencies[iterations] = stopwatch.timeTakenUs();
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state.SetIterationTime(static_cast<double>(latencies[iterations]) / 1.0e6L);
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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++iterations;
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}
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sockaddr_in6 client;
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socklen_t clientlen = sizeof(client);
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int accepted = accept4(listensocket, (sockaddr*) &client, &clientlen, SOCK_CLOEXEC);
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if (accepted < 0) {
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state.SkipWithError(StringPrintf("accept() failed with errno=%d", errno).c_str());
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close(sock);
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break;
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}
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close(accepted);
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close(sock);
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}
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close(listensocket);
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// ALOGI("Finished test on port = %d", port);
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if (iterations > 0) {
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latencies.resize(iterations);
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sort(latencies.begin(), latencies.end());
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state.SetLabel(StringPrintf("%lld", (long long) latencies[iterations * 9 / 10]));
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}
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}
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static void ipv6_loopback(benchmark::State& state, const bool waitBetweenRuns) {
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const int listensocket = socket(AF_INET6, SOCK_STREAM | SOCK_CLOEXEC, 0);
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const int port = bindAndListen(listensocket);
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if (port == -1) {
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state.SkipWithError("Unable to bind server socket");
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return;
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}
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// ALOGW("Listening on port = %d", port);
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std::vector<uint64_t> latencies(state.max_iterations);
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uint64_t iterations = 0;
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while (state.KeepRunning()) {
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int sock = socket(AF_INET6, SOCK_STREAM | SOCK_CLOEXEC, 0);
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if (sock < 0) {
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state.SkipWithError(StringPrintf("socket() failed with errno=%d", errno).c_str());
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break;
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}
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const Stopwatch stopwatch;
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sockaddr_in6 server = { .sin6_family = AF_INET6, .sin6_port = htons(port) };
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if (connect(sock, (sockaddr*) &server, sizeof(server))) {
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state.SkipWithError(StringPrintf("connect() failed with errno=%d", errno).c_str());
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close(sock);
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break;
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}
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if (waitBetweenRuns) {
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latencies[iterations] = stopwatch.timeTakenUs();
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state.SetIterationTime(static_cast<double>(latencies[iterations]) / 1.0e6L);
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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++iterations;
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}
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sockaddr_in6 client;
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socklen_t clientlen = sizeof(client);
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int accepted = accept4(listensocket, (sockaddr*) &client, &clientlen, SOCK_CLOEXEC);
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if (accepted < 0) {
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state.SkipWithError(StringPrintf("accept() failed with errno=%d", errno).c_str());
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close(sock);
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break;
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}
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close(accepted);
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close(sock);
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}
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close(listensocket);
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// ALOGI("Finished test on port = %d", port);
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if (iterations > 0) {
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latencies.resize(iterations);
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sort(latencies.begin(), latencies.end());
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state.SetLabel(StringPrintf("%lld", (long long) latencies[iterations * 9 / 10]));
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}
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}
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static void run(decltype(ipv4_loopback) benchmarkFunction, ::benchmark::State& state,
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const bool waitBetweenRuns) {
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benchmarkFunction(state, waitBetweenRuns);
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}
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constexpr int MIN_THREADS = 1;
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constexpr int MAX_THREADS = 1;
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constexpr double MIN_TIME = 0.5 /* seconds */;
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// IPv4 benchmarks under no load
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static void ipv4_no_load(::benchmark::State& state) {
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run(ipv4_loopback, state, true);
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}
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BENCHMARK(ipv4_no_load)->MinTime(MIN_TIME)->UseManualTime();
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// IPv4 benchmarks under high load
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static void ipv4_high_load(::benchmark::State& state) {
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run(ipv4_loopback, state, false);
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}
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BENCHMARK(ipv4_high_load)->ThreadRange(MIN_THREADS, MAX_THREADS)->MinTime(MIN_TIME)->UseRealTime();
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// IPv6 raw connect() without using fwmark
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static void ipv6_no_load(::benchmark::State& state) {
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run(ipv6_loopback, state, true);
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}
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BENCHMARK(ipv6_no_load)->MinTime(MIN_TIME)->UseManualTime();
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// IPv6 benchmarks under high load
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static void ipv6_high_load(::benchmark::State& state) {
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run(ipv6_loopback, state, false);
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}
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BENCHMARK(ipv6_high_load)->ThreadRange(MIN_THREADS, MAX_THREADS)->MinTime(MIN_TIME)->UseRealTime();
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