Fix to import into Carla content directly, instead of on a new package
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@ -329,7 +329,10 @@ void ULoadAssetMaterialsCommandlet::LoadAssetsMaterials(const FString &PackageNa
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MapObjectLibrary = UObjectLibrary::CreateLibrary(UWorld::StaticClass(), false, GIsEditor);
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const FString DefaultPath = TEXT("/Game/") + PackageName + TEXT("/Maps/");
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MapObjectLibrary->AddToRoot();
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MapObjectLibrary->LoadAssetDataFromPath(*DefaultPath);
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for (auto &&data : MapsPaths)
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{
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MapObjectLibrary->LoadAssetDataFromPath(*data.Path);
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}
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MapObjectLibrary->LoadAssetsFromAssetData();
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MapObjectLibrary->GetAssetDataList(AssetDatas);
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