Updated CHANGELOG
This commit is contained in:
parent
13432ef578
commit
537e66410c
|
@ -1,8 +1,10 @@
|
|||
## latest
|
||||
|
||||
* Added junction class as queryable object from waypoint
|
||||
* Fixed linkage between waypoints in InMemoryMap in Traffic Manager
|
||||
* Vehicles get destroyed when they are stuck in Traffic Manager
|
||||
* Implemented intersection anticipation algorithm in Traffic Manager
|
||||
* Added simple physical map generateion from standalone OpenDRIVE data
|
||||
* Added support for new geometry: `spiral`, `poly3`, and `paramPoly3`
|
||||
* Improved `get_waypoint(location)` performance
|
||||
* New weather system: night time, fog, rain ripples, and now wind affects vegetation and rain (not car physics)
|
||||
|
@ -12,6 +14,7 @@
|
|||
- Added new methods to `BoundingBox`: `contains()`, `get_local_vertices()` and `get_world_vertices(transform)`
|
||||
- Added new function to get a waypoint specifying parameters from the OpenDRIVE: `map.get_waypoint_xodr(road_id, lane_id, s)`
|
||||
- Added 3 new parameters for the `carla.Weather`: `fog_density`, `fog_distance`, and (ground) `wetness`
|
||||
- Added `calra.client.generate_opendrive_world(opendrive)` that loads a map with custom OpenDRIVE basic physical topology
|
||||
* New python clients:
|
||||
- `weather.py`: allows weather changes using the new weather parameters
|
||||
* Fixed docker build of .BIN for pedestrian navigation
|
||||
|
@ -26,6 +29,7 @@
|
|||
- Added an option (-i) when replaying a session to ignore the hero vehicles
|
||||
|
||||
## CARLA 0.9.7
|
||||
|
||||
* Upgraded parameters of Unreal/CarlaUE4/Config/DefaultInput.ini to prevent mouse freeze
|
||||
* Add build variant with AD RSS library integration with RSS sensor and result visualisation
|
||||
* Support for OpenGL and Vulkan in docker + headless mode
|
||||
|
|
Loading…
Reference in New Issue