Fixed linux FBX2OBJ installat
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parent
2094f85009
commit
5f23dd9e52
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@ -1,32 +1,42 @@
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echo "Building FBX2OBJ"
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echo "----------------"
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#! /bin/bash
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FBXSDK_URL=https://www.autodesk.com/content/dam/autodesk/www/adn/fbx/2020-0-1/fbx202001_fbxsdk_linux.tar.gz
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source $(dirname "$0")/Environment.sh
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cd Util/DockerUtils
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mkdir dist
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cp . dist/ -r
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cd dist
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cd fbx
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FBX2OBJ_DIST=${CARLA_DOCKER_UTILS_FOLDER}/dist
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FBX2OBJ_FOLDER=${CARLA_DOCKER_UTILS_FOLDER}/fbx
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FBX2OBJ_BUILD_FOLDER=${FBX2OBJ_FOLDER}/build
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FBX2OBJ_DEP_FOLDER=${FBX2OBJ_FOLDER}/dependencies
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echo "Download FBX SDK 2020"
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wget -c ${FBXSDK_URL} -O fbx202001_fbxsdk_linux.tar.gz
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if [ -f ${FBX2OBJ_DIST}/FBX2OBJ ]; then
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log "FBX SDK already installed."
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exit
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fi
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echo "Unpacking"
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tar -xvzf fbx202001_fbxsdk_linux.tar.gz
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rm fbx202001_fbxsdk_linux.tar.gz
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log "Downloading and preparing FBX SDK..."
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echo "Installing"
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printf "y\nyes\nn\n" | ./fbx202001_fbxsdk_linux
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rm fbx202001_fbxsdk_linux
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LIB_NAME=fbx202001_fbxsdk_linux
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FBXSDK_URL=https://www.autodesk.com/content/dam/autodesk/www/adn/fbx/2020-0-1/${LIB_NAME}.tar.gz
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echo "Downloading FBX SDK 2020"
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wget -c ${FBXSDK_URL} -P ${CARLA_DOCKER_UTILS_FOLDER}
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echo "Unpacking..."
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echo ${FBX2OBJ_DEP_FOLDER}
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mkdir -p ${FBX2OBJ_DEP_FOLDER}
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tar -xvzf "${CARLA_DOCKER_UTILS_FOLDER}/${LIB_NAME}.tar.gz" -C ${CARLA_DOCKER_UTILS_FOLDER} ${LIB_NAME}
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rm ${CARLA_DOCKER_UTILS_FOLDER}/${LIB_NAME}.tar.gz
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echo "Installing..."
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echo -e "y\nyes\nn\n" | ${CARLA_DOCKER_UTILS_FOLDER}/${LIB_NAME} ${FBX2OBJ_DEP_FOLDER}
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echo
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rm ${CARLA_DOCKER_UTILS_FOLDER}/${LIB_NAME}
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echo "Compiling FBX2OBJ..."
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mkdir build
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cd build
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cmake ..
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make
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mkdir -p ${FBX2OBJ_DIST}
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echo "Copy binary FBX2OBJ"
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mv FBX2OBJ ../..
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cd ../..
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rm -Rf build
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cmake -S ${FBX2OBJ_FOLDER} -B ${FBX2OBJ_BUILD_FOLDER}
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make -C ${FBX2OBJ_BUILD_FOLDER} install
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log "Success!"
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@ -9,7 +9,7 @@ launch: LibCarla.server.release
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launch-only:
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@${CARLA_BUILD_TOOLS_FOLDER}/BuildCarlaUE4.sh --launch $(ARGS)
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import: CarlaUE4Editor
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import: CarlaUE4Editor PythonAPI build.utils
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@${CARLA_BUILD_TOOLS_FOLDER}/Import.py $(ARGS)
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package: CarlaUE4Editor PythonAPI build.utils
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@ -3,7 +3,9 @@
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CARLA_ROOT_FOLDER=${CURDIR}
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CARLA_BUILD_FOLDER=${CURDIR}/Build
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CARLA_DIST_FOLDER=${CURDIR}/Dist
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CARLA_BUILD_TOOLS_FOLDER=${CURDIR}/Util/BuildTools
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CARLA_UTIL_FOLDER=${CURDIR}/Util
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CARLA_DOCKER_UTILS_FOLDER=${CARLA_UTIL_FOLDER}/DockerUtils
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CARLA_BUILD_TOOLS_FOLDER=${CARLA_UTIL_FOLDER}/BuildTools
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CARLA_TEST_RESULTS_FOLDER=${CARLA_BUILD_FOLDER}/test-results
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CARLAUE4_ROOT_FOLDER=${CURDIR}/Unreal/CarlaUE4
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@ -1 +1,3 @@
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dist
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fbx/build
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fbx/dependencies
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@ -12,15 +12,18 @@ set(CMAKE_GENERATOR_PLATFORM x64)
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# include folders
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include_directories(src)
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include_directories(include)
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include_directories(dependencies/include)
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# library folders
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link_directories(lib/gcc/x64/release)
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link_directories(dependencies/lib/gcc/x64/release)
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# sources
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file(GLOB SOURCES "src/*.cpp")
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add_executable(FBX2OBJ ${SOURCES})
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# install location
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install(TARGETS FBX2OBJ DESTINATION "${CMAKE_CURRENT_SOURCE_DIR}/../dist")
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# libraries to link
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target_link_libraries(FBX2OBJ libfbxsdk.so)
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target_link_libraries(FBX2OBJ dl)
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