Changed simulate physics to be sync call
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@ -405,7 +405,7 @@ namespace detail {
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}
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void Client::SetActorSimulatePhysics(rpc::ActorId actor, const bool enabled) {
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_pimpl->AsyncCall("set_actor_simulate_physics", actor, enabled);
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_pimpl->CallAndWait<void>("set_actor_simulate_physics", actor, enabled);
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}
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void Client::SetActorEnableGravity(rpc::ActorId actor, const bool enabled) {
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