changelog
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CHANGELOG.md
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CHANGELOG.md
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## CARLA 0.9.15
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* Added build support for VS2022 and Ninja for LibCarla and osm2odr on Windows
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* Fixed bug causing the TM's unstuck logic to incorrectly remove the vehicles in some situations.
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* Fixed the extra data in Directx textures, so we need to copy row by row on Windows to remove extra bytes on images
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* Fixed vertices of big meshes (more than 65k vertices) in CarlaExporter
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* Fixed sensors to check for the stream to be ready (race condition)
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* Added empty actor
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* Added Digital Twins feature version 0.1. Now you can create your own map based on OpenStreetMaps
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* Added new maps: Town13 (is a large map) and Town15
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* The spectator will be used to load tiles and actor in Large Maps when no other actors with the rolename 'ego_vehicle' or 'hero' are present. Added the `spectator_as_ego` to the `carla.WorldSettings()` to allow users to disable this behavior.
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* Fixed the import script, where could use any other TilesInfo.txt if the destination folder has many
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* Add keyword arguments for `carla.TrafficManager` Python API functions
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* Added build support for VS2022 and Ninja for LibCarla and osm2odr on Windows
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* Added empty actor
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* Restored gamma value to 2.2 instead of 2.4
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* CarlaExporter tool now exports the box collider and convex collider of the object if it has one, otherwise the mesh
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* Pedestrians with AI or in replayer are now faster around 10x. They have collisions disabled until they hit a vehicle.
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* `start_replaying.py` using flag `--move-spectator`
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* Surface non-unity build mode by passing ARGS=--no-unity to make; allows IWYU-type errors to be unmasked and fixed.
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* Added maps, vehicles, pedestrians and props catalogues to the documentation
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* Add keyword arguments for `carla.TrafficManager` Python API functions
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* Fixed bug causing the `FPixelReader::SavePixelsToDisk(PixelData, FilePath)` function to crash due to pixel array not set correctly.
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* Collisions detected by the CollisionSensor no longer generate more than one event per frame.
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* Fixed segfaults in Python API due to incorrect GIL locking under Python 3.10.
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* Added API function to load a map only if it is different from the current one.
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* Fixed a bug in the TrafficManager causing vehicles that reached an ending lane to have abnormal behavior while lane changing.
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* Fixed bug causing the TM's unstuck logic to incorrectly remove the vehicles in some situations.
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* Fixed the extra data in Directx textures, so we need to copy row by row on Windows to remove extra bytes on images
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* Fixed vertices of big meshes (more than 65k vertices) in CarlaExporter
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* Fixed sensors to check for the stream to be ready (race condition)
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* Fixed bug causing the `FPixelReader::SavePixelsToDisk(PixelData, FilePath)` function to crash due to pixel array not set correctly.
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* Fixed segfaults in Python API due to incorrect GIL locking under Python 3.10.
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* Fixed the import script, where could use any other TilesInfo.txt if the destination folder has many
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## CARLA 0.9.14
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