changelog

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bernatx 2023-11-10 10:31:19 +01:00
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## CARLA 0.9.15
* Added build support for VS2022 and Ninja for LibCarla and osm2odr on Windows
* Fixed bug causing the TM's unstuck logic to incorrectly remove the vehicles in some situations.
* Fixed the extra data in Directx textures, so we need to copy row by row on Windows to remove extra bytes on images
* Fixed vertices of big meshes (more than 65k vertices) in CarlaExporter
* Fixed sensors to check for the stream to be ready (race condition)
* Added empty actor
* Added Digital Twins feature version 0.1. Now you can create your own map based on OpenStreetMaps
* Added new maps: Town13 (is a large map) and Town15
* The spectator will be used to load tiles and actor in Large Maps when no other actors with the rolename 'ego_vehicle' or 'hero' are present. Added the `spectator_as_ego` to the `carla.WorldSettings()` to allow users to disable this behavior.
* Fixed the import script, where could use any other TilesInfo.txt if the destination folder has many
* Add keyword arguments for `carla.TrafficManager` Python API functions
* Added build support for VS2022 and Ninja for LibCarla and osm2odr on Windows
* Added empty actor
* Restored gamma value to 2.2 instead of 2.4
* CarlaExporter tool now exports the box collider and convex collider of the object if it has one, otherwise the mesh
* Pedestrians with AI or in replayer are now faster around 10x. They have collisions disabled until they hit a vehicle.
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* `start_replaying.py` using flag `--move-spectator`
* Surface non-unity build mode by passing ARGS=--no-unity to make; allows IWYU-type errors to be unmasked and fixed.
* Added maps, vehicles, pedestrians and props catalogues to the documentation
* Add keyword arguments for `carla.TrafficManager` Python API functions
* Fixed bug causing the `FPixelReader::SavePixelsToDisk(PixelData, FilePath)` function to crash due to pixel array not set correctly.
* Collisions detected by the CollisionSensor no longer generate more than one event per frame.
* Fixed segfaults in Python API due to incorrect GIL locking under Python 3.10.
* Added API function to load a map only if it is different from the current one.
* Fixed a bug in the TrafficManager causing vehicles that reached an ending lane to have abnormal behavior while lane changing.
* Fixed bug causing the TM's unstuck logic to incorrectly remove the vehicles in some situations.
* Fixed the extra data in Directx textures, so we need to copy row by row on Windows to remove extra bytes on images
* Fixed vertices of big meshes (more than 65k vertices) in CarlaExporter
* Fixed sensors to check for the stream to be ready (race condition)
* Fixed bug causing the `FPixelReader::SavePixelsToDisk(PixelData, FilePath)` function to crash due to pixel array not set correctly.
* Fixed segfaults in Python API due to incorrect GIL locking under Python 3.10.
* Fixed the import script, where could use any other TilesInfo.txt if the destination folder has many
## CARLA 0.9.14