Updated changelog
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* Introduced hybrid mode for Traffic Manager
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* Upgraded to Unreal Engine 4.24
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* Fixed autonomous agents' incorrect detection of red traffic lights affecting them
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* Added walkable pedestrian crosswalks in OpenDRIVE standalone mode
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* Improved manual_control by adding realistic throttle and brake
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* Added walkable pedestrian crosswalks in OpenDRIVE standalone mode
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* Improved mesh generation with a chunk system for better performance and bigger maps in the future
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* Added security features to the standalone OpenDRIVE mode aiming to prevent cars from falling down from the road
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* Added new Behavior agent
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* Added automatic generation of traffic lights, stop signal and yield signal from OpenDRIVE file
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