Trimed whitespaces
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@ -250,7 +250,7 @@ namespace detail {
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}
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uint64_t SetEpisodeSettings(const rpc::EpisodeSettings &settings);
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rpc::WeatherParameters GetWeatherParameters() {
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return _client.GetWeatherParameters();
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}
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@ -266,7 +266,7 @@ namespace detail {
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void SetIMUISensorGravity(float NewIMUISensorGravity) {
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_client.SetIMUISensorGravity(NewIMUISensorGravity);
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}
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rpc::VehiclePhysicsControl GetVehiclePhysicsControl(const Vehicle &vehicle) const {
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return _client.GetVehiclePhysicsControl(vehicle.GetId());
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}
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@ -469,7 +469,7 @@ namespace detail {
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std::vector<std::string> GetActorBoneNames(const Actor &actor) {
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return _client.GetActorBoneNames(actor.GetId());
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}
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}
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std::vector<geom::Transform> GetActorSocketWorldTransforms(const Actor &actor) {
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return _client.GetActorSocketWorldTransforms(actor.GetId());
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@ -321,6 +321,8 @@ void export_world() {
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.def("apply_settings", &ApplySettings, (arg("settings"), arg("seconds")=0.0))
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.def("get_weather", CONST_CALL_WITHOUT_GIL(cc::World, GetWeather))
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.def("set_weather", &cc::World::SetWeather)
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.def("get_imui_sensor_gravity", CONST_CALL_WITHOUT_GIL(cc::World, GetIMUISensorGravity))
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.def("set_imui_sensor_gravity", &cc::World::SetIMUISensorGravity, (arg("NewIMUISensorGravity")) )
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.def("get_snapshot", &cc::World::GetSnapshot)
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.def("get_actor", CONST_CALL_WITHOUT_GIL_1(cc::World, GetActor, carla::ActorId), (arg("actor_id")))
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.def("get_actors", CONST_CALL_WITHOUT_GIL(cc::World, GetActors))
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@ -111,11 +111,11 @@ public:
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const carla::rpc::MaterialParameter& TextureParam);
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TArray<FString> GetNamesOfAllActors();
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// Gravitational acceleration. Default is earth one, which is approximately 9.81 m/s^2
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UPROPERTY(BlueprintReadOnly, EditAnywhere, Category="Sensor Gravity")
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float IMUISensorGravity = 9.81f;
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protected:
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void InitGame(const FString &MapName, const FString &Options, FString &ErrorMessage) override;
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@ -182,7 +182,7 @@ private:
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UPROPERTY()
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ALargeMapManager* LMManager = nullptr;
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FDelegateHandle OnEpisodeSettingsChangeHandle;
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boost::optional<carla::road::Map> Map;
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