Existing actors in replayer are positioned to the initial position. (#3328)
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@ -54,6 +54,10 @@ std::pair<int, FActorView>CarlaReplayerHelper::TryToCreateReplayerActor(
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if (desc->Id == ActorDesc.Id)
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if (desc->Id == ActorDesc.Id)
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{
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{
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// we don't need to create, actor of same type already exist
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// we don't need to create, actor of same type already exist
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// relocate
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FRotator Rot = FRotator::MakeFromEuler(Rotation);
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FTransform Trans2(Rot, Location, FVector(1, 1, 1));
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view.GetActor()->SetActorTransform(Trans2, false, nullptr, ETeleportType::TeleportPhysics);
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return std::pair<int, FActorView>(2, view);
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return std::pair<int, FActorView>(2, view);
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}
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}
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}
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}
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