Fixed open3d name
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@ -54,6 +54,7 @@ LABEL_COLORS = np.array([
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(110, 190, 160), # Static
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(170, 120, 50), # Dynamic
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(45, 60, 150), # Water
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(145, 170, 100), # Terrain
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]) / 255.0 # normalize each channel [0-1] since is what Open3D uses
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