changelog
This commit is contained in:
parent
00882c6a22
commit
db1637a924
|
@ -8,6 +8,7 @@
|
||||||
* Added the speed limits for 100, 110 and 120 Km/h.
|
* Added the speed limits for 100, 110 and 120 Km/h.
|
||||||
* Fixing sensor destruction, now the stream and socket is succesfully destroyed.
|
* Fixing sensor destruction, now the stream and socket is succesfully destroyed.
|
||||||
* Fixed bug at `Vehicle.get_traffic_light_state()` and `Vehicle.is_at_traffic_light()` causing vehicles to temporarily not lose the information of a traffic light if they moved away from it before it turned green.
|
* Fixed bug at `Vehicle.get_traffic_light_state()` and `Vehicle.is_at_traffic_light()` causing vehicles to temporarily not lose the information of a traffic light if they moved away from it before it turned green.
|
||||||
|
* Changed the height of the automatic spawn points, from 3m to only 0.5m
|
||||||
* Added multi-GPU feature. Now several servers (with dedicated GPU) can render sensors for the same simulation.
|
* Added multi-GPU feature. Now several servers (with dedicated GPU) can render sensors for the same simulation.
|
||||||
* Fixed bug causing the `Vehicle.get_traffic_light_state()` function not notify about the green to yellow and yellow to red light state changes.
|
* Fixed bug causing the `Vehicle.get_traffic_light_state()` function not notify about the green to yellow and yellow to red light state changes.
|
||||||
* Fixed bug causing the `Vehicle.is_at_traffic_light()` function to return *false* if the traffic light was green.
|
* Fixed bug causing the `Vehicle.is_at_traffic_light()` function to return *false* if the traffic light was green.
|
||||||
|
|
Loading…
Reference in New Issue