minor fixes
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@ -1,6 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$" vcs="Git" />
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</component>
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</project>
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@ -24,6 +24,10 @@ import cpuinfo
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import numpy as np
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import pygame
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import psutil
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try:
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import queue
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except ImportError:
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import Queue as queue
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import shutil
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import subprocess
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from tr import tr
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@ -35,20 +39,20 @@ import carla
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# ======================================================================================================================
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pygame_clock = pygame.time.Clock()
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current_fps = 0
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sensors_callback = []
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# ======================================================================================================================
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# -- Tunable parameters ------------------------------------------------------------------------------------------------
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# ======================================================================================================================
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list_towns = ['Town01', 'Town02', 'Town03', 'Town04', 'Town05']
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number_locations = 3
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number_ticks = 50
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number_locations = 2
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number_ticks = 4
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actor_list = ['vehicle.*']
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def weathers():
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list_weathers = [ carla.WeatherParameters.ClearNoon,
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carla.WeatherParameters.CloudyNoon,
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carla.WeatherParameters.SoftRainSunset
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#carla.WeatherParameters.CloudyNoon,
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#carla.WeatherParameters.SoftRainSunset
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]
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return list_weathers
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@ -58,22 +62,22 @@ def define_sensors():
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list_sensor_specs = []
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sensors00 = [{'type':'sensor.camera.rgb', 'x': 0.7, 'y': 0.0, 'z': 1.60, 'roll': 0.0, 'pitch': 0.0, 'yaw': 0.0,
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'width': 300, 'height': 200, 'fov': 100, 'label':'cam-300x200'}]
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'width': 300, 'height': 200, 'fov': 100, 'label':'1. cam-300x200'}]
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sensors01 = [{'type':'sensor.camera.rgb', 'x': 0.7, 'y': 0.0, 'z': 1.60, 'roll': 0.0, 'pitch': 0.0, 'yaw': 0.0,
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'width': 800, 'height': 600, 'fov': 100, 'label':'cam-800x600'}]
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'width': 800, 'height': 600, 'fov': 100, 'label':'2. cam-800x600'}]
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sensors02 = [{'type':'sensor.camera.rgb', 'x': 0.7, 'y': 0.0, 'z': 1.60, 'roll': 0.0, 'pitch': 0.0, 'yaw': 0.0,
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'width': 1900, 'height': 1080, 'fov': 100, 'label':'cam-1900x1080'}]
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'width': 1900, 'height': 1080, 'fov': 100, 'label':'3. cam-1900x1080'}]
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sensors03 = [{'type': 'sensor.camera.rgb', 'x': 0.7, 'y': 0.0, 'z': 1.60, 'roll': 0.0, 'pitch': 0.0, 'yaw': 0.0,
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'width': 300, 'height': 200, 'fov': 100, 'label': 'cam-300x200'},
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'width': 300, 'height': 200, 'fov': 100, 'label': '4. cam-300x200'},
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{'type': 'sensor.camera.rgb', 'x': 0.7, 'y': 0.4, 'z': 1.60, 'roll': 0.0, 'pitch': 0.0, 'yaw': 0.0,
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'width': 300, 'height': 200, 'fov': 100, 'label': 'cam-300x200'},
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]
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sensors04 = [{'type': 'sensor.lidar.ray_cast', 'x': 0.7, 'y': 0.0, 'z': 1.60, 'yaw': 0.0, 'pitch': 0.0, 'roll': 0.0,
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'label': 'LIDAR'}]
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'label': '5. LIDAR'}]
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list_sensor_specs.append(sensors00)
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list_sensor_specs.append(sensors01)
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@ -85,6 +89,8 @@ def define_sensors():
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def create_ego_vehicle(world, ego_vehicle, spawn_point, list_sensor_spec):
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global sensors_callback
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if ego_vehicle:
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ego_vehicle.set_transform(spawn_point)
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sensors = None
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@ -114,6 +120,12 @@ def create_ego_vehicle(world, ego_vehicle, spawn_point, list_sensor_spec):
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# create sensor
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sensor_transform = carla.Transform(sensor_location, sensor_rotation)
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sensor = world.spawn_actor(bp, sensor_transform, ego_vehicle)
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# add callbacks
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sensor_queue = queue.Queue()
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sensor.listen(sensor_queue.put)
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sensors_callback.append(sensor_queue)
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sensors.append(sensor)
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return ego_vehicle, sensors
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@ -124,7 +136,7 @@ def create_ego_vehicle(world, ego_vehicle, spawn_point, list_sensor_spec):
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# ======================================================================================================================
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def run_benchmark(world, sensor_specs_list, number_locations, number_ticks, actor_list):
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global current_fps
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global current_fps, sensors_callback
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spawn_points = world.get_map().get_spawn_points()
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n = min(number_locations, len(spawn_points))
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@ -141,15 +153,15 @@ def run_benchmark(world, sensor_specs_list, number_locations, number_ticks, acto
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ticks = 0
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while ticks < number_ticks:
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if not world.wait_for_tick(10.0):
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continue
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print("== Samples {} / {}".format(ticks, number_ticks))
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ts = world.wait_for_tick(1000.0)
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print("== Samples {} / {}".format(ticks+1, number_ticks))
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list_fps.append(current_fps)
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ticks += 1
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for sensor in sensor_list:
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sensor.stop()
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sensor.destroy()
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sensors_callback.clear()
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ego_vehicle.destroy()
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return list_fps
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@ -170,7 +182,7 @@ def serialize_records(records, system_specs, filename):
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s += "| ----------- | ----------- | ----------- | ----------- | ----------- | ----------- |\n"
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fd.write(s)
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for sensor_key in records.keys():
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for sensor_key in sorted(records.keys()):
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list_records = records[sensor_key]
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for record in list_records:
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s = "| {} | {} | {} | {} | {:03.2f} | {:03.2f} |\n".format(record['sensors'],
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@ -211,7 +223,10 @@ def get_system_specs():
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def on_world_tick(timestamp):
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global pygame_clock, current_fps
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global pygame_clock, current_fps, sensors_callback
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# block for sensor data!
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for callback in sensors_callback:
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_ = callback.get()
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pygame_clock.tick()
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current_fps = pygame_clock.get_fps()
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@ -220,11 +235,11 @@ def on_world_tick(timestamp):
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def main(args):
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client = carla.Client(args.host, int(args.port))
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client.set_timeout(10.0)
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client.set_timeout(60.0)
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pygame.init()
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records = {}
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for town in list_towns:
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for town in sorted(client.get_available_maps()):
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world = client.load_world(town)
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world.on_tick(on_world_tick)
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for weather in weathers():
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@ -251,9 +266,8 @@ def main(args):
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system_specs = get_system_specs()
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serialize_records(records, system_specs, args.file)
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return 0
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pygame.quit()
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print("--- I am not going to exit...")
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if __name__ == '__main__':
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description = "Benchmark CARLA performance in your platform for different towns and sensor configurations\n"
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