Updating documentation

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bernat 2021-03-03 22:26:31 +01:00
parent 7cf41964b8
commit e43747acbb
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@ -449,7 +449,7 @@ Since these effects are provided by UE, please make sure to check their document
| `min_fstop` | float | 1\.2 | Maximum aperture. |
| `blade_count` | int | 5 | Number of blades that make up the diaphragm mechanism. |
| `exposure_mode` | str | `histogram` | Can be `manual` or `histogram`. More in [UE4 docs](<https://docs.unrealengine.com/en-US/Engine/Rendering/PostProcessEffects/AutomaticExposure/index.html>). |
| `exposure_compensation` | float | **Linux:** \-1.5<br>**Windows:** 0\.0 | Logarithmic adjustment for the exposure. 0: no adjustment, -1:2x darker, -2:4 darker, 1:2x brighter, 2:4x brighter. |
| `exposure_compensation` | float | **Linux:** \+0.75<br>**Windows:** 0\.0 | Logarithmic adjustment for the exposure. 0: no adjustment, -1:2x darker, -2:4 darker, 1:2x brighter, 2:4x brighter. |
| `exposure_min_bright` | float | 10\.0 | In `exposure_mode: "histogram"`. Minimum brightness for auto exposure. The lowest the eye can adapt within. Must be greater than 0 and less than or equal to `exposure_max_bright`. |
| `exposure_max_bright` | float | 12\.0 | In \`exposure\_mode: "histogram"\`. Maximum brightness for auto exposure. The highestthe eye can adapt within. Must be greater than 0 and greater than or equal to \`exposure\_min\_bright\`. |
| `exposure_speed_up` | float | 3\.0 | In `exposure_mode: "histogram"`. Speed at which the adaptation occurs from dark to bright environment. |