fixed units in friction trigger example script
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@ -39,7 +39,7 @@ def main():
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# Find Trigger Friction Blueprint
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friction_bp = world.get_blueprint_library().find('static.trigger.friction')
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extent = carla.Location(7.0, 7.0, 7.0)
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extent = carla.Location(700.0, 700.0, 700.0)
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friction_bp.set_attribute('friction', str(0.0))
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friction_bp.set_attribute('extent_x', str(extent.x))
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@ -52,7 +52,7 @@ def main():
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world.spawn_actor(friction_bp, transform)
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# Optional for visualizing trigger
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world.debug.draw_box(box=carla.BoundingBox(transform.location, extent), rotation=transform.rotation, life_time=100, thickness=0.5, color=carla.Color(r=255,g=0,b=0))
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world.debug.draw_box(box=carla.BoundingBox(transform.location, extent * 1e-2), rotation=transform.rotation, life_time=100, thickness=0.5, color=carla.Color(r=255,g=0,b=0))
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if __name__ == '__main__':
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main()
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