* added cpp client build docs (#7942)
* fixed IMU units (#7960)
* Update README.md with new TinyURL links (#7988)
* Added inverse transform (#7999)
Co-authored-by: glopezdiest <glopez@cvc.uab.cat>
* Aaron/fixwheelchair (#8001)
* Fix OSM2ODR build
* Updated fix wheelchair default value
* Docs/unit updates (#8007)
* fixed IMU units
* updated autitwheel version
* Add a `*.pyi` file for auto-completion & hints.
To enable auto-completion and hints in code editors such as VScode, create a `*.pyi` file. This feature is compatible with `python 3.9` and later versions.
* Fixes and missing Iterators
* Fixed Actor.parent
Can be None or an Actor
* Fixed missing return types
* Updated changelog
needs merge with dev version
* Added DSVEventArray iterator
* Added missing type for Labelled Point
* Fixed spelling misstakes
* Removed wrong unit indication
* Added missing -> World to load_world
* Added missing return value to reload_world
* FIX: __init__ methods do not return
* FIX: added ApplyTransform, fixed ApplyTorque
* Filled in missing information and types.
* ActorList.filter actually returns ActorList
* Fixed CityObjectLabels
* Disambiguated get_waypoint signature
Syntax fix (squased)
* Added undocumented variables
FutureActor
laod_world_if_different
* Corrected Sensor.is_listening
Was changed to a function in 0.9.15. More info see: https://github.com/carla-simulator/carla/pull/7439
* Added type hints for `values` attribute on enums
* Fix intendation shadowing methods
* Fix missing @property
* Formatted some docstring to be shorter
* Added stubs for HUD drawing
Functions from #7168
* Corrected and more precise type-hints
- fixed carla.Waypoint.next_until_lane_end
* Improved get_waypoint disambiguation
correctly added two overload function
* Fix spelling mistakes
* Better usage of Enum if typing.Self is availiable
Using Self will not report an override / incompatible error.
* Fix: Enum values were tuples. Added Flag or Int to Enums
* Fixes for wrong stubs
- OpendriveGenerationParameter had no init
- missing @property
- wrong signatures
* Added self parameter to property signatures
* Various fixes
- wrong signatures
- wrong names
* Added setters for VehicleControl
* Improved get_waypoints and Literal type hints
* Corrected [try_]spawn_actor keyword name
* Added Transform.inverse_transform and corrected signature
parameter is called in_point not in_vector
* Improved Callable and callbacks signature
* Corrections and additions
more setters
missing, wrong types corrected
spelling
* Fixed Vector arithmetic
* added digital twins video (#8090)
* navigation information is now loaded when changing maps
* Porting the changes done to UE5 to fix the recording leak to UE4
The slowdown is considerably more noticeable here since the engine runs much smoother. This makes evident that this is a stopgap measure, and should be looked into further down the line.
* Fixed typo in CityScapes palette (#8137)
* Correcting makefile typo to avoid override warning for target "downloadplugins" (#8167)
The downloadplugins target is already defined below (line 162).
---------
Co-authored-by: MattRoweEAIF <125647690+MattRoweEAIF@users.noreply.github.com>
Co-authored-by: glopezdiest <58212725+glopezdiest@users.noreply.github.com>
Co-authored-by: glopezdiest <glopez@cvc.uab.cat>
Co-authored-by: Minokori <73998474+Minokori@users.noreply.github.com>
Co-authored-by: Daniel <github.blurry@9ox.net>
Co-authored-by: AreopagX <49414432+AreopagX@users.noreply.github.com>
Co-authored-by: Jorge Virgos <jorgevirgos.dev@gmail.com>
Co-authored-by: Sergio Paniego Blanco <sergiopaniegoblanco@gmail.com>
Co-authored-by: Ylmdrin <150919430+Ylmdrin@users.noreply.github.com>
Build success
Added package
Remove delete workspace for testing
Clean workspace after build
Add deploy for testing
Relocation of Unreal Engine
Using absolute path for UnrealEngine
Execute shell
Test without remove at end
Using bash instead of shell
New jenkins file for testing nodes
new tag
modified
modify 'test' stage
all in GPU
tags
all in 'build' and 'gpu'
Adjust some scripts to run smooth on GPU slave
force deploy always
Disable docker push
Remove all on slaves at end
add some locks
add some parallel stages
Fix windows package, now it copies all required files
Add 7zip option to compress package for windows
Add 'make CarlaUE4Editor' to windows
Fix the program files path for windows 64
More jobs on parallel
Add Update.bat to windows pipeline
Fixing make CarlaUE4Editor
Commenting stages in windows
Enable again download of content and fix artifact
Build only Ubuntu
Enable deploy of Docker
Make packaging of additional maps
Enabling windows build again
Adding Deploy for windows
Change URL to the new S3 buckets
Changed the Jenkins public IP
Fixes from Codacy
Disable Windows build
Add more time to smoke tests for connecting
Add 'run' option of examples without compilation
Enabled delete all after job
Adds a lock for the packaging
Removing all locks
Update the Doxygen step in Ubuntu
Fix nodes to use
* Updated CARLA video link (README)
* Updated API reference - deleted overview
* Added css to docs
* Added documentation standard section
* Updated API docs
* Updated documentation following the standard
* Updated How to create map and import docs + documentation related standard + improvements
* Word change
* Updated importing assests from RR
* Fixes and new section for pedestrian navigation
* Changed image position
* Updated