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Typing and modernisation of Agent code (#8072)
* added cpp client build docs (#7942)

* fixed IMU units (#7960)

* Update README.md with new TinyURL links (#7988)

* Added inverse transform (#7999)

Co-authored-by: glopezdiest <glopez@cvc.uab.cat>

* Aaron/fixwheelchair (#8001)

* Fix OSM2ODR build

* Updated fix wheelchair default value

* Docs/unit updates (#8007)

* fixed IMU units

* updated autitwheel version

* Add a `*.pyi` file for auto-completion & hints.

To enable auto-completion and hints in code editors such as VScode, create a `*.pyi` file. This feature is compatible with `python 3.9` and later versions.

* Fixes and missing Iterators

* Fixed Actor.parent

Can be None or an Actor

* Fixed missing return types

* Updated changelog

needs merge with dev version

* Added DSVEventArray iterator

* Added missing type for Labelled Point

* Fixed spelling misstakes

* Removed wrong unit indication

* Added missing -> World to load_world

* Added missing return value to reload_world

* FIX: __init__ methods do not return

* FIX: added ApplyTransform, fixed ApplyTorque

* Filled in missing information and types.

* ActorList.filter actually returns ActorList

* Fixed CityObjectLabels

* Disambiguated get_waypoint signature

Syntax fix (squased)

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* Corrected Sensor.is_listening

Was changed to a function in 0.9.15. More info see: https://github.com/carla-simulator/carla/pull/7439

* Added type hints for `values` attribute on enums

* Fix intendation shadowing methods

* Fix missing @property

* Formatted some docstring to be shorter

* Added stubs for HUD drawing

Functions from #7168

* Corrected and more precise type-hints

- fixed carla.Waypoint.next_until_lane_end

* Improved get_waypoint disambiguation

correctly added two overload function

* Fix spelling mistakes

* Better usage of Enum if typing.Self is availiable

Using Self will not report an override / incompatible error.

* Fix: Enum values were tuples. Added Flag or Int to Enums

* Fixes for wrong stubs

- OpendriveGenerationParameter had no init
- missing @property
- wrong signatures

* Added self parameter to property signatures

* Various fixes

- wrong signatures
- wrong names

* Added setters for VehicleControl

* Improved get_waypoints and Literal type hints

* Corrected [try_]spawn_actor keyword name

* Added Transform.inverse_transform and corrected signature

parameter is called in_point not in_vector

* Improved Callable and callbacks signature

* Corrections and additions

more setters
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spelling

* Fixed Vector arithmetic

* added digital twins video (#8090)

* Typing for GlobalRoutePlanner

* 0.9.13+ modernisation of code

* made function static

* Updated changelog

* fixed spelling mistakes

* No unnecessary inheritance from object and empty class brackets & other

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formatting

* navigation information is now loaded when changing maps

* Porting the changes done to UE5 to fix the recording leak to UE4

The slowdown is considerably more noticeable here since the engine runs much smoother. This makes evident that this is a stopgap measure, and should be looked into further down the line.

* Fixed typo in CityScapes palette (#8137)

* Correcting makefile typo to avoid override warning for target "downloadplugins" (#8167)

The downloadplugins target is already defined below (line 162).

* fix typo in title (#8225)

* added unreal coord system, fixed v2x (#8251)

---------

Co-authored-by: MattRoweEAIF <125647690+MattRoweEAIF@users.noreply.github.com>
Co-authored-by: Blyron <samaniegoaaron112@gmail.com>
Co-authored-by: glopezdiest <58212725+glopezdiest@users.noreply.github.com>
Co-authored-by: glopezdiest <glopez@cvc.uab.cat>
Co-authored-by: Blyron <53337103+Blyron@users.noreply.github.com>
Co-authored-by: Minokori <73998474+Minokori@users.noreply.github.com>
Co-authored-by: AreopagX <49414432+AreopagX@users.noreply.github.com>
Co-authored-by: Jorge Virgos <jorgevirgos.dev@gmail.com>
Co-authored-by: Sergio Paniego Blanco <sergiopaniegoblanco@gmail.com>
Co-authored-by: Ylmdrin <150919430+Ylmdrin@users.noreply.github.com>
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README.md

CARLA Simulator

Documentation

carla.org download documentation forum discord

CARLA is an open-source simulator for autonomous driving research. CARLA has been developed from the ground up to support development, training, and validation of autonomous driving systems. In addition to open-source code and protocols, CARLA provides open digital assets (urban layouts, buildings, vehicles) that were created for this purpose and can be used freely. The simulation platform supports flexible specification of sensor suites and environmental conditions.

CARLA Video

[!NOTE] This is the development branch ue4-dev for the Unreal Engine 4.26 version of CARLA. This branch exists in parallel with the Unreal Engine 5.3 version of CARLA, in the ue5-dev branch. Please be sure that this version of CARLA is suitable for your needs as there are significant differences between the UE 4.26 and UE 5.3 versions of CARLA.

Download CARLA

Linux:

Windows:

[!WARNING] The CARLA package downloads are now provided using the BackBlaze CDN. The Amazon Web Service download links have been discontinued. Please ensure you update any relevant information in repositories using the CARLA simulator package versions.

  • Intel i7 gen 9th - 11th / Intel i9 gen 9th - 11th / AMD ryzen 7 / AMD ryzen 9
  • +32 GB RAM memory
  • NVIDIA RTX 3070 / NVIDIA RTX 3080 / NVIDIA RTX 4090
  • Ubuntu 20.04

Documentation

The CARLA documentation is hosted on ReadTheDocs. Please see the following key links:

CARLA Ecosystem

Repositories associated with the CARLA simulation platform:

Like what you see? Star us on GitHub to support the project!

Paper

If you use CARLA, please cite our CoRL17 paper.

CARLA: An Open Urban Driving Simulator
Alexey Dosovitskiy, German Ros, Felipe Codevilla, Antonio Lopez, Vladlen Koltun; PMLR 78:1-16 [PDF] [talk]

@inproceedings{Dosovitskiy17,
  title = {{CARLA}: {An} Open Urban Driving Simulator},
  author = {Alexey Dosovitskiy and German Ros and Felipe Codevilla and Antonio Lopez and Vladlen Koltun},
  booktitle = {Proceedings of the 1st Annual Conference on Robot Learning},
  pages = {1--16},
  year = {2017}
}

Building CARLA

Clone this repository locally from GitHub:

git clone https://github.com/carla-simulator/carla.git .

Also, clone the CARLA fork of the Unreal Engine into an appropriate location:

git clone --depth 1 -b carla https://github.com/CarlaUnreal/UnrealEngine.git .

Once you have cloned the repositories, follow the instructions for building in Linux or building in Windows.

Contributing

Please take a look at our Contribution guidelines.

F.A.Q.

If you run into problems, check our FAQ.

Licenses

CARLA licenses

CARLA specific code is distributed under MIT License.

CARLA specific assets are distributed under CC-BY License.

CARLA Dependency and Integration licenses

The ad-rss-lib library compiled and linked by the RSS Integration build variant introduces LGPL-2.1-only License.

Unreal Engine 4 follows its own license terms.

CARLA uses three dependencies as part of the SUMO integration:

CARLA uses one dependency as part of the Chrono integration:

CARLA uses the Autodesk FBX SDK for converting FBX to OBJ in the import process of maps. This step is optional, and the SDK is located here

This software contains Autodesk® FBX® code developed by Autodesk, Inc. Copyright 2020 Autodesk, Inc. All rights, reserved. Such code is provided "as is" and Autodesk, Inc. disclaims any and all warranties, whether express or implied, including without limitation the implied warranties of merchantability, fitness for a particular purpose or non-infringement of third party rights. In no event shall Autodesk, Inc. be liable for any direct, indirect, incidental, special, exemplary, or consequential damages (including, but not limited to, procurement of substitute goods or services; loss of use, data, or profits; or business interruption) however caused and on any theory of liability, whether in contract, strict liability, or tort (including negligence or otherwise) arising in any way out of such code."