nsubiron
7dfbe396d0
Conversions between Vector3D and Location in Python API
2019-02-05 18:29:41 +01:00
nsubiron
82d36872fc
Do not try to destroy lane detector as it does not exist in the simulator
2019-01-31 14:18:56 +01:00
Néstor Subirón
0e8ca5064b
Merge branch 'master' into tl_api
2019-01-30 14:40:21 +01:00
Aidan Clear
fc73946e73
Fixing indent issue
2019-01-30 11:48:40 +01:00
Aidan Clear
faac288002
Prettyfying the files in response to review
2019-01-30 11:20:23 +01:00
Daniel
1334116a98
Optimization
2019-01-29 19:51:51 +01:00
Daniel
93a30cda52
Optimization of ObstacleDetectionEvent
2019-01-29 19:43:37 +01:00
Daniel
79b7e39196
Moved code from Sensor to ActorBlueprintFunctionLibrary
...
Added documentation
Minor code improvements
2019-01-29 19:21:34 +01:00
Aidan Clear
cb6c57d24e
Merge branch 'master' into tl_api
2019-01-29 13:07:48 +00:00
Daniel Novillo Villarejo
5a31efe298
Obstacle detector for vehicles or everything
2019-01-29 12:44:22 +01:00
Daniel Novillo Villarejo
91e9ee8200
Basic sensor setup for ObstacleDetectionSensor
2019-01-29 12:44:22 +01:00
Aidan Clear
acb590ca85
Adding python api support for changing a traffic light's state and timers and getting the traffic light and speed limit for a vehicle
2019-01-28 20:03:16 +01:00
nsubiron
98a515537a
Minor fixes
2019-01-28 19:13:56 +01:00
nsubiron
027362bb48
Refactor the server to always return a Response object, move some functionality to UCarlaEpisode
2019-01-27 13:34:57 +01:00
nsubiron
1683bd66a0
Split test rpc and msgpack
2019-01-26 18:45:26 +01:00
nsubiron
7a9b1f08d9
Remove throws from MsgPackAdaptors
2019-01-26 18:44:40 +01:00
nsubiron
1f34cf33b7
Add more info to actor view, including serialized data
2019-01-26 18:31:15 +01:00
nsubiron
4e70097c4b
Add Response class
2019-01-26 18:31:15 +01:00
nsubiron
0371620a36
Replace Optional by boost::optional and add adaptors for serialization
2019-01-26 18:31:15 +01:00
nsubiron
8296b50aec
Fix serialization of boost::variant
2019-01-26 18:31:15 +01:00
nsubiron
8778cd6a4a
Adjust streaming benchmark, failing on laptop
2019-01-26 17:56:07 +01:00
nsubiron
3f29c40530
Add exceptions back to Buffer
2019-01-26 17:42:53 +01:00
nsubiron
6ff8784f16
Compile server pipeline with -fno-exceptions, split unit tests for client and server
2019-01-26 17:27:14 +01:00
nsubiron
d0137fecc7
Replace uses of throw by carla::throw_exception
2019-01-26 16:10:52 +01:00
nsubiron
459d75568a
Add carla::throw_exception function to re-route exceptions
2019-01-26 15:59:17 +01:00
nsubiron
8e6406cf78
Suppress deprecated header warning
2019-01-26 14:32:04 +01:00
nsubiron
81e41bbb2f
Fix assert placed in wrong place
2019-01-26 14:31:35 +01:00
nsubiron
e231d71f18
Clear expired streams
2019-01-26 14:31:35 +01:00
nsubiron
bd398acf28
#1119 make sure streams are discarded when the sensor is destroyed
2019-01-26 14:31:35 +01:00
bernatx
21bf92c5af
Removed 'add_force' command, and little fixes.
2019-01-24 18:57:38 +01:00
bernatx
c360d1407b
Adding conversion for meter / centimeter for Vector3D
2019-01-24 18:57:38 +01:00
bernatx
eaf3392c66
Added methods to PythonAPI for managing some physics of an actor
2019-01-24 18:57:38 +01:00
Marc Garcia Puig
2b99e46954
Fixed OpenDriveActor bug on multiple lane junctions
2019-01-24 12:58:15 +01:00
nsubiron
6c8499c8c9
Upgrade to UE4.21
2019-01-23 18:57:26 +01:00
Pasch, Frederik
89af74d967
Add support for a gnss sensor
...
An initial reference location is read from the header of the OpenDRIVE definition (/OpenDRIVE/header/geoReference)
The expected format is based on the Proj4 syntax:
+lat_0=<LATITUDE as double> +lon_0=<LONGITUDE as double)
Example (Town01):
<OpenDRIVE>
<header revMajor="1" revMinor="4" name="" version="1" date="2018-10-26T12:17:35" north="2.0479999989271146e+1" south="-3.4888998413085938e+2" east="4.1446086126736287e+2" west="-2.0712774024007370e+1" vendor="VectorZero">
<geoReference><![CDATA[+lat_0=4.9000000000000000e+1 +lon_0=8.0000000000000000e+0]]></geoReference>
</header>
...
2019-01-23 17:49:01 +01:00
nsubiron
4235da52a2
Add bounding box to pedestrians
2019-01-22 19:54:57 +01:00
nsubiron
4c68cdb345
Add jump to pedestrian control
2019-01-22 19:54:57 +01:00
nsubiron
4ab822bcce
Add support for spawning and controlling walkers
2019-01-22 19:54:57 +01:00
nsubiron
aeecd3d6eb
Rename get_vehicle_control to get_control to be consistent with walkers
2019-01-22 19:54:57 +01:00
nsubiron
656aba71ec
Rename apply_control_to_actor to apply_control_to_vehicle
2019-01-22 19:54:57 +01:00
nsubiron
25bc958e78
Upgrade Boost dependencies and image IO to Boost 1.69
2019-01-22 11:52:22 +01:00
nsubiron
5295261aca
Add forward vector to rotations and transforms
2019-01-17 11:41:14 +01:00
nsubiron
0bcefc0ffd
Clean up geom files
2019-01-17 11:36:56 +01:00
nsubiron
5714f69243
Minor print out fix
2019-01-10 16:49:04 +01:00
manishthani
4e341b2b9f
Refactoring according to reviewable
2019-01-10 14:03:11 +01:00
manishthani
3de574af36
Any type of point can be transformed
2019-01-09 17:41:01 +01:00
manishthani
4e2b0b891d
Removed useless function
2019-01-08 12:44:54 +01:00
manishthani
7a163c2320
Extended functionality of point transforms
2019-01-08 11:19:12 +01:00
nsubiron
4661c24899
Add find function to actor list
2018-12-16 00:05:15 +01:00
nsubiron
e464913014
Update cameras and sensors documentation
2018-12-15 17:35:04 +01:00