Commit Graph

691 Commits

Author SHA1 Message Date
dotero 2bc3b397cb Added missed Set function to Gnss and fixed Set function in BlueprintLibrary 2019-11-19 16:10:39 +01:00
Marc Garcia Puig 5e17f743cd Fixed small compilation error 2019-11-19 16:10:39 +01:00
dotero ba9f9b09c7 Added noise to Gnss 2019-11-19 16:10:39 +01:00
dotero 7b3a41060c Updated Gnss Serializer 2019-11-19 16:10:39 +01:00
codeffee 4afde0117c Fixed previous commit 2019-11-19 16:10:39 +01:00
codeffee 1749f2f2af Removed Vector3D ctr and operator= and updated some function names 2019-11-19 16:10:39 +01:00
dotero b52543e952 Fixed code format issues 2019-11-19 16:10:39 +01:00
dotero fc8cf109eb Now Episode holds the GeoLocation information of the map instead of GameMode. 2019-11-19 16:10:39 +01:00
doterop 4ec1338007 Moved GNSS sensor from client to server 2019-11-19 16:10:39 +01:00
Marc Garcia Puig 6187bf4916
New sensor: Inertial measurement unit (IMU) (#2220)
* Added IMU sensor to the client-server pipeline

* Fixed lane_explorer.py with the new debug API

* Changed compass output to standard compass degrees

* - Added accelerometer calculation to IMU.

* Added angular velocity to the IMU

* Changed IMU acceleration from world to local

* Updated changelog

* Updated accelerometer. Now uses vehicle movement component information instead of pawn information.

* Added docs regardings new sensors

* Fixed SI units in Lidar

* Fixed core dumped when using other python modules

* Explicitly deleted  Vec3D from FVec constructors

* Removed redundant DeltaTime calculation
2019-11-13 18:50:21 +01:00
Xavi 714f8c4cbf Remove Depth of Field to eliminate the blur it produces with nearby objects. (#2173)
Tweak PostProces values of CameraSceneCapture: Bloom and SSAO
2019-10-25 16:56:22 +02:00
Xavi 8e2a15f3d5 Animations_SceneCaptureSensor (#2151)
* Animations_SceneCaptureSensor

* Modify_spawn_npc.py

* Removed animations changes
2019-10-10 11:54:55 +02:00
Marc Garcia Puig 3b625c28f9
Lens distortion shader (#2145)
* Exposed DOF and Exposure in Python for  RGB sensor

* Fixed blueprint waypoint functions

* Added Tonemapper settings

* Improved lens shader

* RGB camera have lens shader by default

* Adjusted lens shader

* Added lens disortion to Depth and SemSeg sensors

* Added Chromatic Aberration to Camera API

* Added the blueprint doc_gen and updated docs

* Sorted blueprint attributes in docs

* Added docs about new camera attributes

* Spelling fixes in docs

* Sorted includes

* Fixed travis pylint 3
2019-10-03 19:08:53 +02:00
manishthani 89e329b738
Fixed bugs of importing assets (#2068)
* Refactor Commandlet + made small fix

* fixed scale of assets when importing them

* Fixed bug of adding assets automatically, but semantic segmentation to be fixed

* small fix + hiding movemeshes call until its stable

* Meshes are moved to semantic segmentation folders

* Retagging semantic segmentation

* Redefined tags, refactor and added comments

* Updated Changelog

* created a move assets commandlet

* Removing RoadRunnerFiles folder

* readded flag of only prepare maps in import script

* Removing ContentBrowser module

* Added Import folder

* updated readme

* Apply zero rotation

* updated doc link

* updated readme

* refactoring

* Adding more comments and refactoring

* Removed unnecesary include header files

* Remove unnecessary includes in source files
2019-09-17 14:57:22 +02:00
Marc Garcia Puig 865eccb863 Extended RGB sensor (#1950)
* Exposed DOF and Exposure in Python for  RGB sensor

* Fixed blueprint waypoint functions

* Added Tonemapper settings

* Exposed camera temperature and tint

* Updated Changelog
2019-08-02 17:40:05 +02:00
bernat 47cfba6c54
Fix Windows build (#1910)
* Fix function in conflict with Windows Unicode API

* Minor corrections from PR
2019-07-22 16:17:28 +02:00
nsubiron e2c4dc1312 Increase version 2019-07-12 19:39:27 +02:00
Marc Garcia Puig 29bf420fda Updated changelog and review changes 2019-07-12 18:38:25 +02:00
bernatx 17ef5f41f9 Minor fixes from PR 2019-07-12 18:34:24 +02:00
bernatx f820826f7f Added text to new debug system 2019-07-12 17:43:32 +02:00
Marc Garcia Puig 0b8837f34c Added arrows, and boxes to the new debug system 2019-07-12 17:19:18 +02:00
Marc Garcia Puig 7a2b283471 Added Lines and Points render on shipping package 2019-07-11 15:55:35 +02:00
Manish 5a8d326521 fixing includes 2019-07-10 01:35:47 +02:00
Manish f0d7055068 Updated doc and refactor 2019-07-10 01:35:47 +02:00
Manish c3b9647c87 Find recursively all Package.json files in Content 2019-07-10 01:35:47 +02:00
Manish edc27f7add Modified pipeline, now make import prepares maps for cooking 2019-07-10 01:35:47 +02:00
Manish 621120ad80 Changing pipeline and changin make package for town06 and town07 2019-07-10 01:35:47 +02:00
Manish db88de61c6 Updating documentation and refactoring 2019-07-10 01:35:47 +02:00
Manish 91d815e115 Updated doc and renamed commandlet 2019-07-10 01:35:47 +02:00
Manish c036bc75d9 Fixed bugs
- All actors from all maps where spawned in each map
- World was completely dark when playing imported map
2019-07-10 01:35:47 +02:00
Manish 6f22259c29 deleting useless files 2019-07-10 01:35:47 +02:00
Manish b7c670f638 Solved importing for more that 1 package and avoid propmap creation if no props found 2019-07-10 01:35:47 +02:00
Manish a9eafaba25 Fixed bug of accumulating Opendrive actors for maps 2019-07-10 01:35:47 +02:00
Manish b988b597ee Check if xodr file exists + refactor 2019-07-10 01:35:47 +02:00
Marc Garcia Puig 987a257800 Now 'make package' works with standalone packages 2019-07-10 01:35:47 +02:00
Marc Garcia Puig b3537a5df1 Ignoring OpenDrive in 'PropsMap' & fixed MapPaths 2019-07-10 01:35:47 +02:00
Manish 60a45199ea Now we can import multiple maps and props! :D 2019-07-10 01:35:47 +02:00
Manish b96ea36d6f Import maps working, simplified commandlet code and process 2019-07-10 01:35:47 +02:00
Manish 8a2a86bb32 Working on new commandlet that unifies importing of props and maps 2019-07-10 01:35:47 +02:00
nsubiron cfc6ee6fa1 Package the project in shipping mode 2019-07-09 18:46:09 +02:00
nsubiron 8f2d5b089e Allow changing fixed frame rate at runtime 2019-07-09 18:46:09 +02:00
bernatx 78030240c0 Adding folder '/maps/nav/' for packages 2019-07-08 18:42:45 +02:00
bernatx e0cdc80cc1 Changes from PR 2019-07-08 18:42:45 +02:00
bernatx b652e67295 Fixes from PR 2019-07-08 18:42:45 +02:00
bernatx b41efd90cf Fixing rebase 2019-07-08 18:42:45 +02:00
bernatx c05ed8a0f2 Creating new batch command for walkers 2019-07-08 18:42:45 +02:00
bernatx a08a3bbc26 Fix conflicts with rebase 2019-07-08 18:42:45 +02:00
Manish c3d160dfde Fixed walker shaking when moving by creating ApplyTransform2D batch command 2019-07-08 18:42:45 +02:00
bernatx b7486c90a4 Remove function from blueprint 2019-07-08 18:42:45 +02:00
bernatx e31a071163 Added a base offset to adjust the position on Z axis 2019-07-08 18:42:45 +02:00