nsubiron
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e0928ff9ed
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Upgrade to Unreal Engine 4.17
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2017-08-23 12:38:06 +02:00 |
nsubiron
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3480cb911d
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Whoooops
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2017-06-02 17:28:13 +01:00 |
nsubiron
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3f4b7e9c65
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Override some capture post-process settings depending on the weather
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2017-06-02 17:22:03 +01:00 |
nsubiron
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088ec71d7b
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Fixes #21 color shift in semantic segmentation
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2017-04-25 14:38:31 +02:00 |
nsubiron
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31805d3085
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Add camera FOV to INI settings file
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2017-04-21 14:53:43 +02:00 |
nsubiron
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af9841768f
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Fix #16, fix several post-processing issues
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2017-04-20 17:55:09 +02:00 |
nsubiron
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bf460482e5
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#17 Add semantic segmentation option to cameras
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2017-04-19 19:26:56 +02:00 |
nsubiron
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c498ff357a
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Make adding capture cameras fully customizable in settings file
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2017-04-06 15:56:43 +02:00 |
nsubiron
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714fec71ac
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Programatically set camera post-processing, fixes #6
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2017-04-05 17:11:35 +02:00 |
nsubiron
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5cbb7530f8
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#6, attach single camera to pawn if mode is Mono
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2017-04-04 18:27:25 +01:00 |
nsubiron
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948a10fe27
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Make debug checks and prints optional, related to #1
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2017-04-04 12:28:41 +02:00 |
nsubiron
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90dac9dc7f
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Reorganize where images are stored
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2017-03-23 18:15:52 +01:00 |
nsubiron
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f2cf748009
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Add support for depth cameras
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2017-03-23 12:27:40 +01:00 |
nsubiron
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cfa7da7cf1
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Add camera capture and register with game mode mechanisms
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2017-03-15 14:24:43 +01:00 |
nsubiron
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928726bf35
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Port code for scene capture to file
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2017-03-07 13:47:27 +00:00 |