nsubiron
9e93fca6cc
Fix vehicle code documentation
2019-06-13 10:40:19 +02:00
John A Novak
11fce62223
Issue #1596 Fix WGS84 reprojection Latitude reversal ( #1601 )
2019-06-04 18:52:49 +02:00
Manish
f7b7ccd9d3
Removing is_steerable param and updating tests
2019-05-29 11:31:13 +02:00
Manish
1f8eb1ead1
Added world pos for wheels + working on using physx to fix a bug
2019-05-29 11:31:13 +02:00
Manish
b4f7ecc5ea
Added radius getter/setter to wheel physics control
2019-05-29 11:31:13 +02:00
Manish
17fe069890
renamed physics params
2019-05-29 11:31:13 +02:00
Aidan Clear
627c351e85
Improving visual quality of the rgb scene capture ( #1549 )
...
* Adding TemporalAA
* Setting alpha values of pixels in buffer to 255 to account for TemporalAA
* Alpha now removed from pixels on the client side in the image deserialize function
* Adding motion blur
2019-05-28 13:25:42 +02:00
Néstor Subirón
d05dc6c743
Allow attaching actors with a spring arm ( #1682 )
2019-05-27 18:07:03 +02:00
nsubiron
423508e8ba
Fix compiler warning C4822
2019-05-07 11:59:45 +02:00
nsubiron
0466081920
Prepare to upgrade to Boost 1.70 (not upgrading due to bug in Boost.Variant)
2019-05-03 12:53:43 +02:00
nsubiron
32d9715ef8
Upgrade to Unreal Engine 4.22 and clang 7
2019-05-03 12:53:43 +02:00
Marc Garcia Puig
8781712eb8
Updated OpenDriveActor ( #1593 )
...
* Fixed OpenDriveActor
* Fixed bebug lines of OpenDriveActor in UE4 editor
* Updated changelog
2019-05-02 14:38:18 +02:00
nsubiron
413737887f
Increase timings for recurrent shared future test
2019-04-30 17:14:19 +02:00
nsubiron
c54bba71db
Better template deduction when posting tasks to the ThreadPool
2019-04-30 13:46:53 +02:00
nsubiron
6af462472a
Merge both thread pool implementations into one
2019-04-30 13:46:53 +02:00
nsubiron
9b13ef9891
Reuse asio's hack in other places
2019-04-30 13:45:19 +02:00
nsubiron
9a2d062cda
Optimize RPC calls, do not wait for result on async calls
2019-04-30 13:45:19 +02:00
nsubiron
73f0bc8647
Refactor overload methods into Functional class
2019-04-30 13:45:19 +02:00
nsubiron
bdc12cbe64
Remove nodiscard attribute as is not yet available in C++14
2019-04-29 18:37:42 +02:00
nsubiron
15fa72a7ad
Fix indentation
2019-04-29 15:35:33 +02:00
nsubiron
ebddbb6f39
Use other levels of asserts through code
2019-04-29 15:35:33 +02:00
nsubiron
75af0855f4
More levels of assertions: development and release
2019-04-29 15:35:33 +02:00
nsubiron
1366b21ce4
Disallow implicit conversions between Vector3D/FVector and Vector2D/FVector2D to avoid missing unit conversions unintentionally
2019-04-29 15:35:33 +02:00
nsubiron
75f1f8593b
Fix narrowing conversions and add warnings for it
2019-04-29 15:35:33 +02:00
nsubiron
4f3b000225
Compile with more warnings enabled
2019-04-29 15:35:33 +02:00
nsubiron
00cdad57c6
Fix missing quotes in CMake files
2019-04-29 15:35:33 +02:00
nsubiron
9e4925b838
Include external dependencies as system to allow stricter warning checks
2019-04-29 15:35:33 +02:00
Marc Garcia Puig
424c32d2d4
Added waypoint's junction_id ( #1509 )
...
* Added waypoint's junction_id and is_junction
* Updated changelog
* Removed unnecessary const
2019-04-29 15:34:45 +02:00
nsubiron
5ef3dde552
Add C++ client example
2019-04-24 17:37:21 +02:00
bernatx
739142954d
Renaming playback speed by playback time factor
2019-04-12 10:25:13 +02:00
bernatx
c6ff4cb362
Added an optional parameter to show more details about a recorder file
...
Related to the show_recorder_file_info.py API
2019-04-12 10:25:13 +02:00
bernatx
be37d22335
Added replayer speed (time factor for slow/fast motion)
2019-04-12 10:25:13 +02:00
nsubiron
24edc1de30
Add optional argument "actor_ids" to world.get_actors to request only the actors with the ids provided
2019-04-04 16:37:21 +02:00
nsubiron
ec477c5514
Add method client.apply_batch_sync that waits for server response
2019-04-04 14:42:28 +02:00
nsubiron
476d587a7d
Add carla.command to spawn actors in batch
2019-04-04 14:42:28 +02:00
Marc Garcia Puig
b793f0f3d3
Deleted obsolete constructor
2019-04-02 16:41:46 +02:00
Marc Garcia Puig
819edd97ec
Updated lane cross detector
2019-04-02 15:46:30 +02:00
Daniel
ad427f60f2
OpenDriveActor with waypoints
2019-03-30 14:29:57 +01:00
nsubiron
367b22f68a
Fix geo-reference parse double hanging forever when run inside Unreal Engine
2019-03-30 14:29:57 +01:00
nsubiron
6d62bec3c3
Rename WaypointInfoRoadMark to LaneMarking
2019-03-30 12:24:51 +01:00
nsubiron
3ac4f14900
Case insensitive string comparisons
2019-03-30 11:02:20 +01:00
nsubiron
a6c96b8275
Uncrustify
2019-03-30 10:56:32 +01:00
nsubiron
79885329d1
Fix uninitialized members
2019-03-30 10:35:30 +01:00
nsubiron
664d6da784
Fix quite fail
2019-03-30 10:22:39 +01:00
Marc Garcia Puig
889b3b6a9f
Fixed tests
2019-03-29 18:14:01 +01:00
Marc Garcia Puig
9f5194dace
Now everything depends on s and not on sOffset
2019-03-29 18:13:33 +01:00
nsubiron
bc6b80fe90
One more assert
2019-03-29 17:47:30 +01:00
nsubiron
95afd66579
Uncrustify
2019-03-29 17:42:41 +01:00
nsubiron
8206ac335c
Fill MapBuilder with asserts
2019-03-29 17:41:55 +01:00
nsubiron
adb3583511
Remove unnecessary const_cast
2019-03-29 17:31:45 +01:00