Commit Graph

395 Commits

Author SHA1 Message Date
bernatx 19ddc9fb79 Add BIN files to package 2019-12-11 15:42:40 +01:00
bernatx 36eacf67cc Fix docker utils 2019-12-11 15:42:40 +01:00
bernatx 0891cd6746 Fixing import.py 2019-12-11 15:42:40 +01:00
bernatx 00b901c9e2 Updating Docker pipeline to rebuild pedestrian binary for navigation 2019-12-11 15:42:40 +01:00
bernatx 5f1b5e18e0 Fix import on windows, and rename imported assets 2019-12-11 15:17:51 +01:00
German Ros ebbf2748b9 Update: New Dockerfile to support OpenGL and Vulkan in headless mode
* Support for OpenGL and Vulkan in headless mode
2019-12-11 14:56:29 +01:00
bernatx 960fac7e47 Last version of Recast 2019-12-11 12:07:59 +01:00
Marc Garcia Puig 6161c54b01 Added gitignore file in DockerUtils 2019-12-11 12:07:59 +01:00
bernatx 5fc36879ed Updating Recast last version 2019-12-11 12:07:59 +01:00
Marc Garcia Puig afea285a93 Fixed Setup.sh permissions and other files 2019-12-11 12:07:59 +01:00
bernatx ad0488006a Walkers check vehicles in the direction to go 2019-12-11 12:07:59 +01:00
bernatx a41815f54c Fixing pedestrians collision with vehicles 2019-12-11 12:07:59 +01:00
bernatx f12e63890f Finetunning pedestrians collision 2019-12-11 12:07:59 +01:00
bernatx e2bb97bbaa Update Recast version 2019-12-11 12:07:59 +01:00
bernatx 780f0b0b75 Fixes from PR. Added distance to check for vehicles. 2019-12-11 12:07:59 +01:00
bernatx f1b48b88ea Add hash to the Recast folder to identify latest version 2019-12-11 12:07:59 +01:00
bernatx a0317960d3 Update new Recast version 2019-12-11 12:07:59 +01:00
bernatx 18a89f410c Update new Recast version to use 2019-12-11 12:07:59 +01:00
bernatx 1c4b8c4bea Pedestrians check if a vehicle is near before crossing 2019-12-11 12:07:59 +01:00
bernatx b6cfcbe92c Using last version of Recast 2019-12-11 12:07:59 +01:00
bernatx 21f0bcf2e1 Use last version of Recast fork 2019-12-11 12:07:59 +01:00
bernatx 2060558da7 Pedestrians now can try to avoid vehicles 2019-12-11 12:07:59 +01:00
Xavi 927a3091fb Update content version 2019-12-11 05:07:04 +01:00
Johannes Quast fe83f1ab3b Add Responsibility Sensitive Safety (RSS) to CARLA Client library
- Add build variant with RSS sensor
 - Add RSS result visualization
 - Add RSS Restrictor implementation
 - Add RSS manual control example
2019-12-09 16:37:32 +01:00
Marc Garcia Puig 535cb7681e Small fixes in gnss and in automatic BP doc gen 2019-11-19 16:10:39 +01:00
Praveen Kumar 42af9614a0 Updated TrafficManager (#2112)
* Initial commit

This commit imports files from scenario_runner repository

* WIP TrafficDistributor
Set horizontal integral component to 0
Fixed startup concurrency issue

* TrafficDistributor first crude version

* Code asthetics, Uncrustified.

* Code clean up

* Fixed more concurrency bugs

* Reduced number of vehicles per core
Fixed some unhandled exceptions

* EOD commit 29AUG2018

* Re-organizing directory structure

* WIP code re-organization

* Redesigned PipelineStage
Implemented Messenger to communicate between stages
Implemented LocalizationStage
Added StageEnum
Removed unecessary files

* WIP Testing LocalizationStage

* Implemented and benchmarked LocalizationStage
Achieved single stage throughput of 600,000,000

* Implemented CopyBufferList() in LocalizationStage

* Fixed stage stalling and corrected benchmark

* Setting worker thread count to 1

* Code re-organization for porting MotionPlannerStage

* WIP - porting MotionPlanner

* Moved thread management logic into PipelineStage base class

* Implemented output data frame switching
Moved relavent structures and types from MotionPlannerStage.h to PIDController.h

* Re-organized directory structure to be consistent with rest of the project
Initialized frame_selector in constructor

* WIP - EOD commit 02SEP209

* WIP - managed to break deadlock between sender and receiver

* Implemented common mutex sharing for thread management in PipelineStage
Added small timeout for thread locking in PipelineStage
Finally broke deadlocks in stage integration

* Porting BatchControlStage to new design

* Ported BatchControlStage to new design
Fixed array indexing bug
Messaging actor_id instead of actor pointer to BatchControlStage
Improved thread co-ordination logic in PipelineStage

* Fixed array exetreme indexing issue

* Fixed thread co-ordination logic for multiple worker thread case

* Ported PID state map to dynamically allocated vector
Changed thread co-ordination time out to 1ms

* WIP - EOD 03092019

* Ported CollisionStage to new design
Added debug helper parameter
Added directionality pre-condition to check polygon overlap
Streamlined boundary functions
Fixed actor id to array index map
Passing individual buffers from localization
Using unsigned int keys in VicinityGrid

* WIP - fixing localization conflict on frame switching

* Fixed localization frame switching bug

* Ported TrafficLightStage to new design (#2078)

* Implemented TrafficLightStage with new architecture

* Implemented slowdown on approaching junction

* Integrated all stages into Pipeline class

* Ported PipelineExecutable.cpp to work with new Pipeline

* WIP - Fixing TrafficDistributor

* Switching to single thread stage actions
Added release options to CMakeLists.txt
Changed vicinity grid keys to string

* Changed TrafficDistributor to TrafficDistribution
This class only meant to keep track of vehicles acrros different road positions

* Changed TrafficDistributor declaration in LocalizationStage

* WIP - Lane changes

* Streamlined traffic distribution implementation

* Implemented a working lane change policy

* Fixed const correctness for ActionThreadManager and Action methods
Chaned varialbe++ to ++variable wherever suitable

* Using STL's numeric_limits instead of arbitrary high values for infinity
Made suitable constants static
Camelcase starting with uppercase for InMemoryMap methods
Fixed comment notions in all files

* Streamlined boolean return values from methods in CollisionStage.cpp
Using short hand for boost::geometry
More comments on boundary calculation logic
Camelcasing for methods

* Fixed TrafficDistribution vehicle tracking logic
Removed distance limit for lane change

* Moved lane change logic to TrafficDistributor.cpp

* Implemented logic to avoid collisions with unregistered actors

* Implemented graceful stop functionality for traffic manager

* Code aesthetics

* Added debug support for TrafficDistributor.cpp
Fixed Test.cpp

* Defined constants in TrafficDistributor.cpp
Code aesthetic changes

* Update README.md

* Aphabetical ordering of header include statements

* Code streamlining and aesthetic changes

* Review comment changes (#2116)

Review comment changes
Removed frame_map from TrafficLightStage

* Made changes  for review comments (#2117)

* Fixed implicit private inheritence for LocalizationStage
Removed unecessary using <method> statements in concrete stage classes

* Removed break logic from all loops

* Added detailed comments to all header files

* Minor review comment changes to collision stage

* Detailed comments for all .cpp files

* Implemented batch spawn and delete

* Added minimum distance check for lane change
Increased wait time after sending batch spawn command

* Simplified geodesic boundary creation in collision stage

* Changing to unsigned integers when appropriate
Shorter name aliasing

* Changes for code reveiw comments

* Removed white spaces

* Code review changes
Using carla::geom::Math::DistanceSquared whenever possible
Better name aliasing
Function signature checks

* Code aesthetics, text formatting

* Changes for appropriate auto keyword usage

* Grammar check

* Grammatical correction

* Distance based check points and boundary generation
instead of index based checks

* Using explicit typing wherever possible instead of auto

* Review comment changes

* Review comment changes

* Added time margin for approaching vehicles for lane change
Increased minimum collision boundary
Streamlined InMemoryMap::StructuredWaypoints
Implemented gradual braking in PIDController
Added left right checks in SimpleWaypoint
Removed redundant method in SimpleWaypoint

* Initial implementation for reproducibility

* Fixed radomization during path selection

* Added Vicinity grid-key checker for grid to actor_id map

* WIP: junction negotiation enhancement

* Polygon to polygon distance based collision negotiation

* Update Linux.mk

* Update CMakeLists.txt

* Update Vars.mk

* Update README.md

* Update getting_started.md

* Review comment changes
Namespace aliasing checks
Redundant function call checks
Default constants defined in motion planner stage
Removed hard braking to slow down near junctions
Lane change approaching vehicle check time margin
Added -h option to get help on traffic manager

* Reverting to carla::client::Vehicle::GetTrafficlightState non-signalised junctions

* Added communication timeout and implemented stopping when carla stops
Removed throughtput measurement logic from PipelineExecutable

* Updated gitignore

* updated CHANGELOG.md

* updated CHANGELOG.md

* WIP: negotiating non-signalised junction

* Time duration ticketing system for non-signalised junctions
Changed from pre-randomised to run time randomised decisions at junctions

* Removing debug draw statements

* Fixed make and cmake, more work required

* Added traffic manager build to jenkins

* updated docs
2019-10-07 16:30:51 +02:00
manishthani 89e329b738
Fixed bugs of importing assets (#2068)
* Refactor Commandlet + made small fix

* fixed scale of assets when importing them

* Fixed bug of adding assets automatically, but semantic segmentation to be fixed

* small fix + hiding movemeshes call until its stable

* Meshes are moved to semantic segmentation folders

* Retagging semantic segmentation

* Redefined tags, refactor and added comments

* Updated Changelog

* created a move assets commandlet

* Removing RoadRunnerFiles folder

* readded flag of only prepare maps in import script

* Removing ContentBrowser module

* Added Import folder

* updated readme

* Apply zero rotation

* updated doc link

* updated readme

* refactoring

* Adding more comments and refactoring

* Removed unnecesary include header files

* Remove unnecessary includes in source files
2019-09-17 14:57:22 +02:00
nsubiron e2c4dc1312 Increase version 2019-07-12 19:39:27 +02:00
nsubiron 1fb8c65b35 Add build config as argument to the package command 2019-07-12 19:03:04 +02:00
nsubiron c9af8a71b8 Update content link 2019-07-11 11:42:38 +02:00
Manish 0ce908dbf2 fix pylint 2019-07-10 01:35:47 +02:00
nsubiron 73ad9b5fd2 Update content link 2019-07-10 01:35:47 +02:00
nsubiron fb5ccf3f4e Update "make deploy" to new import/export system 2019-07-10 01:35:47 +02:00
nsubiron 2b04e1c217 Improve "make deploy" dry run 2019-07-10 01:35:47 +02:00
Marc Garcia Puig 78b16319a1 Correctly copying xodr and package.json 2019-07-10 01:35:47 +02:00
Manish edc27f7add Modified pipeline, now make import prepares maps for cooking 2019-07-10 01:35:47 +02:00
Manish 621120ad80 Changing pipeline and changin make package for town06 and town07 2019-07-10 01:35:47 +02:00
Marc Garcia Puig 7ba7587c78 Few fixes 2019-07-10 01:35:47 +02:00
Marc Garcia Puig 070aae5a9c Re-added dockerfiles 2019-07-10 01:35:47 +02:00
Marc Garcia Puig 0afdfbbeea Correctly preparing assets for cooking on package 2019-07-10 01:35:47 +02:00
Manish db88de61c6 Updating documentation and refactoring 2019-07-10 01:35:47 +02:00
Manish 91d815e115 Updated doc and renamed commandlet 2019-07-10 01:35:47 +02:00
Manish c036bc75d9 Fixed bugs
- All actors from all maps where spawned in each map
- World was completely dark when playing imported map
2019-07-10 01:35:47 +02:00
Manish 6f22259c29 deleting useless files 2019-07-10 01:35:47 +02:00
Marc Garcia Puig bcffa78f9d OpenDRIVE files correctly copied to package 2019-07-10 01:35:47 +02:00
Manish b7c670f638 Solved importing for more that 1 package and avoid propmap creation if no props found 2019-07-10 01:35:47 +02:00
Marc Garcia Puig 85c8fd88d4 Disabling rendering in commandlet 2019-07-10 01:35:47 +02:00
Manish b988b597ee Check if xodr file exists + refactor 2019-07-10 01:35:47 +02:00
Marc Garcia Puig d4a419b2b1 Remove unnecessary files before packaging 2019-07-10 01:35:47 +02:00
Marc Garcia Puig 987a257800 Now 'make package' works with standalone packages 2019-07-10 01:35:47 +02:00