carla/CHANGELOG.md

1.5 KiB

CARLA 0.3.0

  • Added basic dynamic weather functionality.
    • Weather and sun light can be changed during game.
    • Presets stored in config file CarlaWeather.ini.
  • Add basic functionality to spawn pedestrians.
  • Split road meshes for intersections and turns for better precission of the road map.
  • Better debug for road map.
  • Implemented collision count for other cars and pedestrians.
  • Command line argument -carla-settings now accepts relative paths.
  • Improved performance when semantic segmentation is disabled.
  • Improved tagger system.

CARLA 0.2.4

  • Fixed serialization of road map resulting in a huge map size.

CARLA 0.2.3

  • Fixed rounding errors in HUD (100% was shown as 99%, 30 FPS as 29 FPS).
  • Fixed crash when player goes out of road map.
  • Fixed several issues related to the transform of the road map (wasn't working in CARLA_ORIGIN_1).

CARLA 0.2.2

  • Implemented signals for off-road and opposite lane invasion
  • Fixed linking issues (use Unreal's libpng)
  • Fixed memory leak in PNG compression

CARLA 0.2.1

  • Fixed the memory leak related to protobuf issues
  • Fixed color shift in semantic segmentation and depth
  • Added in-game timestamp (now sending both OS and in-game)

CARLA 0.2.0

  • Fixed Depth issues
  • Added semantic segmentation
  • Changed codification to PNG
  • Camera configuration through config INI file

CARLA 0.1.1

  • Added build system for Windows and Linux

CARLA 0.1.0

  • Added basic functionality