linux_old1/drivers/gpu/drm/i915/intel_engine_cs.c

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/*
* Copyright © 2016 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include "i915_drv.h"
#include "intel_ringbuffer.h"
#include "intel_lrc.h"
static const struct engine_info {
const char *name;
unsigned exec_id;
enum intel_engine_hw_id hw_id;
u32 mmio_base;
unsigned irq_shift;
int (*init_legacy)(struct intel_engine_cs *engine);
int (*init_execlists)(struct intel_engine_cs *engine);
} intel_engines[] = {
[RCS] = {
.name = "render ring",
.exec_id = I915_EXEC_RENDER,
.hw_id = RCS_HW,
.mmio_base = RENDER_RING_BASE,
.irq_shift = GEN8_RCS_IRQ_SHIFT,
.init_execlists = logical_render_ring_init,
.init_legacy = intel_init_render_ring_buffer,
},
[BCS] = {
.name = "blitter ring",
.exec_id = I915_EXEC_BLT,
.hw_id = BCS_HW,
.mmio_base = BLT_RING_BASE,
.irq_shift = GEN8_BCS_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_blt_ring_buffer,
},
[VCS] = {
.name = "bsd ring",
.exec_id = I915_EXEC_BSD,
.hw_id = VCS_HW,
.mmio_base = GEN6_BSD_RING_BASE,
.irq_shift = GEN8_VCS1_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_bsd_ring_buffer,
},
[VCS2] = {
.name = "bsd2 ring",
.exec_id = I915_EXEC_BSD,
.hw_id = VCS2_HW,
.mmio_base = GEN8_BSD2_RING_BASE,
.irq_shift = GEN8_VCS2_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_bsd2_ring_buffer,
},
[VECS] = {
.name = "video enhancement ring",
.exec_id = I915_EXEC_VEBOX,
.hw_id = VECS_HW,
.mmio_base = VEBOX_RING_BASE,
.irq_shift = GEN8_VECS_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_vebox_ring_buffer,
},
};
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
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static int
intel_engine_setup(struct drm_i915_private *dev_priv,
enum intel_engine_id id)
{
const struct engine_info *info = &intel_engines[id];
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
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struct intel_engine_cs *engine;
GEM_BUG_ON(dev_priv->engine[id]);
engine = kzalloc(sizeof(*engine), GFP_KERNEL);
if (!engine)
return -ENOMEM;
engine->id = id;
engine->i915 = dev_priv;
engine->name = info->name;
engine->exec_id = info->exec_id;
engine->hw_id = engine->guc_id = info->hw_id;
engine->mmio_base = info->mmio_base;
engine->irq_shift = info->irq_shift;
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
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dev_priv->engine[id] = engine;
return 0;
}
/**
* intel_engines_init() - allocate, populate and init the Engine Command Streamers
* @dev: DRM device.
*
* Return: non-zero if the initialization failed.
*/
int intel_engines_init(struct drm_device *dev)
{
struct drm_i915_private *dev_priv = to_i915(dev);
struct intel_device_info *device_info = mkwrite_device_info(dev_priv);
unsigned int mask = 0;
int (*init)(struct intel_engine_cs *engine);
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
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struct intel_engine_cs *engine;
enum intel_engine_id id;
unsigned int i;
int ret;
WARN_ON(INTEL_INFO(dev_priv)->ring_mask == 0);
WARN_ON(INTEL_INFO(dev_priv)->ring_mask &
GENMASK(sizeof(mask) * BITS_PER_BYTE - 1, I915_NUM_ENGINES));
for (i = 0; i < ARRAY_SIZE(intel_engines); i++) {
if (!HAS_ENGINE(dev_priv, i))
continue;
if (i915.enable_execlists)
init = intel_engines[i].init_execlists;
else
init = intel_engines[i].init_legacy;
if (!init)
continue;
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
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ret = intel_engine_setup(dev_priv, i);
if (ret)
goto cleanup;
ret = init(dev_priv->engine[i]);
if (ret)
goto cleanup;
mask |= ENGINE_MASK(i);
}
/*
* Catch failures to update intel_engines table when the new engines
* are added to the driver by a warning and disabling the forgotten
* engines.
*/
if (WARN_ON(mask != INTEL_INFO(dev_priv)->ring_mask))
device_info->ring_mask = mask;
device_info->num_rings = hweight32(mask);
return 0;
cleanup:
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
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for_each_engine(engine, dev_priv, id) {
if (i915.enable_execlists)
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
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intel_logical_ring_cleanup(engine);
else
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-14 01:14:48 +08:00
intel_engine_cleanup(engine);
}
return ret;
}
void intel_engine_init_seqno(struct intel_engine_cs *engine, u32 seqno)
{
struct drm_i915_private *dev_priv = engine->i915;
/* Our semaphore implementation is strictly monotonic (i.e. we proceed
* so long as the semaphore value in the register/page is greater
* than the sync value), so whenever we reset the seqno,
* so long as we reset the tracking semaphore value to 0, it will
* always be before the next request's seqno. If we don't reset
* the semaphore value, then when the seqno moves backwards all
* future waits will complete instantly (causing rendering corruption).
*/
if (IS_GEN6(dev_priv) || IS_GEN7(dev_priv)) {
I915_WRITE(RING_SYNC_0(engine->mmio_base), 0);
I915_WRITE(RING_SYNC_1(engine->mmio_base), 0);
if (HAS_VEBOX(dev_priv))
I915_WRITE(RING_SYNC_2(engine->mmio_base), 0);
}
if (dev_priv->semaphore) {
struct page *page = i915_vma_first_page(dev_priv->semaphore);
void *semaphores;
/* Semaphores are in noncoherent memory, flush to be safe */
semaphores = kmap(page);
memset(semaphores + GEN8_SEMAPHORE_OFFSET(engine->id, 0),
0, I915_NUM_ENGINES * gen8_semaphore_seqno_size);
drm_clflush_virt_range(semaphores + GEN8_SEMAPHORE_OFFSET(engine->id, 0),
I915_NUM_ENGINES * gen8_semaphore_seqno_size);
kunmap(page);
}
memset(engine->semaphore.sync_seqno, 0,
sizeof(engine->semaphore.sync_seqno));
intel_write_status_page(engine, I915_GEM_HWS_INDEX, seqno);
if (engine->irq_seqno_barrier)
engine->irq_seqno_barrier(engine);
engine->last_submitted_seqno = seqno;
engine->hangcheck.seqno = seqno;
/* After manually advancing the seqno, fake the interrupt in case
* there are any waiters for that seqno.
*/
intel_engine_wakeup(engine);
}
void intel_engine_init_hangcheck(struct intel_engine_cs *engine)
{
memset(&engine->hangcheck, 0, sizeof(engine->hangcheck));
}
static void intel_engine_init_requests(struct intel_engine_cs *engine)
{
init_request_active(&engine->last_request, NULL);
INIT_LIST_HEAD(&engine->request_list);
}
/**
* intel_engines_setup_common - setup engine state not requiring hw access
* @engine: Engine to setup.
*
* Initializes @engine@ structure members shared between legacy and execlists
* submission modes which do not require hardware access.
*
* Typically done early in the submission mode specific engine setup stage.
*/
void intel_engine_setup_common(struct intel_engine_cs *engine)
{
INIT_LIST_HEAD(&engine->execlist_queue);
spin_lock_init(&engine->execlist_lock);
engine->fence_context = fence_context_alloc(1);
intel_engine_init_requests(engine);
intel_engine_init_hangcheck(engine);
i915_gem_batch_pool_init(engine, &engine->batch_pool);
intel_engine_init_cmd_parser(engine);
}
int intel_engine_create_scratch(struct intel_engine_cs *engine, int size)
{
struct drm_i915_gem_object *obj;
struct i915_vma *vma;
int ret;
WARN_ON(engine->scratch);
obj = i915_gem_object_create_stolen(&engine->i915->drm, size);
if (!obj)
obj = i915_gem_object_create(&engine->i915->drm, size);
if (IS_ERR(obj)) {
DRM_ERROR("Failed to allocate scratch page\n");
return PTR_ERR(obj);
}
vma = i915_vma_create(obj, &engine->i915->ggtt.base, NULL);
if (IS_ERR(vma)) {
ret = PTR_ERR(vma);
goto err_unref;
}
ret = i915_vma_pin(vma, 0, 4096, PIN_GLOBAL | PIN_HIGH);
if (ret)
goto err_unref;
engine->scratch = vma;
DRM_DEBUG_DRIVER("%s pipe control offset: 0x%08x\n",
engine->name, i915_ggtt_offset(vma));
return 0;
err_unref:
i915_gem_object_put(obj);
return ret;
}
static void intel_engine_cleanup_scratch(struct intel_engine_cs *engine)
{
i915_vma_unpin_and_release(&engine->scratch);
}
/**
* intel_engines_init_common - initialize cengine state which might require hw access
* @engine: Engine to initialize.
*
* Initializes @engine@ structure members shared between legacy and execlists
* submission modes which do require hardware access.
*
* Typcally done at later stages of submission mode specific engine setup.
*
* Returns zero on success or an error code on failure.
*/
int intel_engine_init_common(struct intel_engine_cs *engine)
{
int ret;
ret = intel_engine_init_breadcrumbs(engine);
if (ret)
return ret;
return 0;
}
/**
* intel_engines_cleanup_common - cleans up the engine state created by
* the common initiailizers.
* @engine: Engine to cleanup.
*
* This cleans up everything created by the common helpers.
*/
void intel_engine_cleanup_common(struct intel_engine_cs *engine)
{
intel_engine_cleanup_scratch(engine);
intel_engine_fini_breadcrumbs(engine);
intel_engine_cleanup_cmd_parser(engine);
i915_gem_batch_pool_fini(&engine->batch_pool);
}
u64 intel_engine_get_active_head(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
u64 acthd;
if (INTEL_GEN(dev_priv) >= 8)
acthd = I915_READ64_2x32(RING_ACTHD(engine->mmio_base),
RING_ACTHD_UDW(engine->mmio_base));
else if (INTEL_GEN(dev_priv) >= 4)
acthd = I915_READ(RING_ACTHD(engine->mmio_base));
else
acthd = I915_READ(ACTHD);
return acthd;
}
u64 intel_engine_get_last_batch_head(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
u64 bbaddr;
if (INTEL_GEN(dev_priv) >= 8)
bbaddr = I915_READ64_2x32(RING_BBADDR(engine->mmio_base),
RING_BBADDR_UDW(engine->mmio_base));
else
bbaddr = I915_READ(RING_BBADDR(engine->mmio_base));
return bbaddr;
}
const char *i915_cache_level_str(struct drm_i915_private *i915, int type)
{
switch (type) {
case I915_CACHE_NONE: return " uncached";
case I915_CACHE_LLC: return HAS_LLC(i915) ? " LLC" : " snooped";
case I915_CACHE_L3_LLC: return " L3+LLC";
case I915_CACHE_WT: return " WT";
default: return "";
}
}
static inline uint32_t
read_subslice_reg(struct drm_i915_private *dev_priv, int slice,
int subslice, i915_reg_t reg)
{
uint32_t mcr;
uint32_t ret;
enum forcewake_domains fw_domains;
fw_domains = intel_uncore_forcewake_for_reg(dev_priv, reg,
FW_REG_READ);
fw_domains |= intel_uncore_forcewake_for_reg(dev_priv,
GEN8_MCR_SELECTOR,
FW_REG_READ | FW_REG_WRITE);
spin_lock_irq(&dev_priv->uncore.lock);
intel_uncore_forcewake_get__locked(dev_priv, fw_domains);
mcr = I915_READ_FW(GEN8_MCR_SELECTOR);
/*
* The HW expects the slice and sublice selectors to be reset to 0
* after reading out the registers.
*/
WARN_ON_ONCE(mcr & (GEN8_MCR_SLICE_MASK | GEN8_MCR_SUBSLICE_MASK));
mcr &= ~(GEN8_MCR_SLICE_MASK | GEN8_MCR_SUBSLICE_MASK);
mcr |= GEN8_MCR_SLICE(slice) | GEN8_MCR_SUBSLICE(subslice);
I915_WRITE_FW(GEN8_MCR_SELECTOR, mcr);
ret = I915_READ_FW(reg);
mcr &= ~(GEN8_MCR_SLICE_MASK | GEN8_MCR_SUBSLICE_MASK);
I915_WRITE_FW(GEN8_MCR_SELECTOR, mcr);
intel_uncore_forcewake_put__locked(dev_priv, fw_domains);
spin_unlock_irq(&dev_priv->uncore.lock);
return ret;
}
/* NB: please notice the memset */
void intel_engine_get_instdone(struct intel_engine_cs *engine,
struct intel_instdone *instdone)
{
struct drm_i915_private *dev_priv = engine->i915;
u32 mmio_base = engine->mmio_base;
int slice;
int subslice;
memset(instdone, 0, sizeof(*instdone));
switch (INTEL_GEN(dev_priv)) {
default:
instdone->instdone = I915_READ(RING_INSTDONE(mmio_base));
if (engine->id != RCS)
break;
instdone->slice_common = I915_READ(GEN7_SC_INSTDONE);
for_each_instdone_slice_subslice(dev_priv, slice, subslice) {
instdone->sampler[slice][subslice] =
read_subslice_reg(dev_priv, slice, subslice,
GEN7_SAMPLER_INSTDONE);
instdone->row[slice][subslice] =
read_subslice_reg(dev_priv, slice, subslice,
GEN7_ROW_INSTDONE);
}
break;
case 7:
instdone->instdone = I915_READ(RING_INSTDONE(mmio_base));
if (engine->id != RCS)
break;
instdone->slice_common = I915_READ(GEN7_SC_INSTDONE);
instdone->sampler[0][0] = I915_READ(GEN7_SAMPLER_INSTDONE);
instdone->row[0][0] = I915_READ(GEN7_ROW_INSTDONE);
break;
case 6:
case 5:
case 4:
instdone->instdone = I915_READ(RING_INSTDONE(mmio_base));
if (engine->id == RCS)
/* HACK: Using the wrong struct member */
instdone->slice_common = I915_READ(GEN4_INSTDONE1);
break;
case 3:
case 2:
instdone->instdone = I915_READ(GEN2_INSTDONE);
break;
}
}