Making it easier to control when it is executed.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Just restore the page table instead. Addressing three
problem with this change:
1. Calling vm_manager_suspend in the suspend path is
problematic cause it wants to wait for the VM use
to end, which in case of a lockup never happens.
2. In case of a locked up memory controller
unbinding the VM seems to make it even more
unstable, creating an unrecoverable lockup
in the end.
3. If we want to backup/restore the leftover ring
content we must not unbind VMs in between.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Just reinitialize the shader content on resume instead.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The IB pool is in gart memory, so it is completely
superfluous to unpin / repin it on suspend / resume.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
It's not critical, but the current code isn't
100% correct.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
For a normal suspend/resume we allready wait for
the rings to be empty, and for a suspend/reasume
in case of a lockup we REALLY don't want to wait
for anything.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Start with last signaled fence number instead
of last emitted one.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
It is possible that radeon_fence_process is called
after writeback is disabled for suspend, leading
to an invalid read of register 0x0.
This fixes a problem for me where the fence value
is temporary incremented by 0x100000000 on
suspend/resume.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
We don't need to pad anything if the number of dwords
written to the ring already matches the requirements.
Fixes some "writting more dword to ring than expected"
warnings.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
GPU reset need to be exclusive, one happening at a time. For this
add a rw semaphore so that any path that trigger GPU activities
have to take the semaphore as a reader thus allowing concurency.
The GPU reset path take the semaphore as a writer ensuring that
no concurrent reset take place.
v2: init rw semaphore
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Don't return success if scheduling the IB fails, otherwise
we end up with an oops in ttm_eu_fence_buffer_objects.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Waiting for a fence can fail for different reasons,
the most common is a deadlock.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Instead of returning the error handle it directly
and while at it fix the comments about the ring lock.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
If drm can't find proc it should fail more gracefully, than just
oopsing, this tests drm_class is NULL, and sets it to NULL in the
fail paths.
Reported-by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Daniel writes:
New pull for -next. Highlights:
- rc6/turbo support for hsw (Eugeni)
- improve corner-case of the reset handling code - gpu reset handling
should be rock-solid now
- support for fb offset > 4096 pixels on gen4+ (yeah, you need some fairly
big screens to hit that)
- the "Flush Me Harder" patch to fix the gen6+ fallout from disabling the
flushing_list
- no more /dev/agpgart on gen6+!
- HAS_PCH_xxx improvements from Paulo
- a few minor bits&pieces all over, most of it in thew hsw code
* tag 'drm-intel-next-2012-07-06' of git://people.freedesktop.org/~danvet/drm-intel: (40 commits)
drm/i915: program FDI_RX TP and FDI delays
drm/i915: introduce for_each_encoder_on_crtc
drm/i915: adjust framebuffer base address on gen4+
drm/i915: introduce crtc->dspaddr_offset
drm/i915: Reject page flips with changed format/offset/pitch
drm/i915: Zero initialize mode_cmd
drm/i915: don't return a spurious -EIO from intel_ring_begin
drm/i915: properly SIGBUS on I/O errors
drm/i915: don't hang userspace when the gpu reset is stuck
drm/i915: non-interruptible sleeps can't handle -EAGAIN
drm/i915: don't trylock in the gpu reset code
drm/i915: fix PIPE_DDI_PORT_MASK
drm/i915: prevent bogus intel_update_fbc notifications
drm/i915: re-initialize DDI buffer translations after resume
drm/i915: don't ironlake_init_pch_refclk() on LPT
drm/i915: get rid of dev_priv->info->has_pch_split
drm/i915: add PCH_NONE to enum intel_pch
drm/i915: prefer wide & slow to fast & narrow in DP configs
drm/i915: fix up ilk rc6 disabling confusion
drm/i915: move force wake support into intel_pm
...
This is required for a stable FDI connection.
v2: fix and simplify the FDI_RX_MISC bits as noticed by Paulo Zanoni.
CC: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We already have this pattern at quite a few places, and moving part of
the modeset helper stuff into the driver will add more.
v2: Don't clobber the crtc struct name with the macro parameter ...
v3: Convert two more places noticed by Paulo Zanoni.
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The tileoffset register only supports a limited offset in x/y of 4096,
so for giant screen configuration with a shared fb we wrap around.
Fix this by computing a linear offset in tiles (pages) and only use
the tileoffset register to offset within the tile.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
To avoid recomputing the display framebuffer offset on gen2/3
pageflips. This is also prep work to do similar trickery on gen4+
Also:
- kill "Start", such upper-case remnants from the ddx must surely die.
- rename "Offset" to linear_offset, to make it clearer that on gen4+
this is only used by the hw for linear buffers, for tiled buffers it
uses the TILEOFF register.
- call DSAPADDR DSPLINOFF on gen4+ for the same reason (and because
the documentation really renamed the register).
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
MI display flips can't handle some changes in the framebuffer
format or layout. Return an error in such cases.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Zero initialize the mode_cmd structure when creating the kernel
framebuffer. Avoids having uninitialized data in offsets[0] for
instance.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The issue with this check is that it results in userspace receiving an
-EIO while the gpu reset hasn't completed, resulting in fallback to sw
rendering or worse.
Now there's also a stern comment in intel_ring_wait_seqno saying that
intel_ring_begin should not return -EAGAIN, ever, because some callers
can't handle that. But after an audit of the callsites I don't see any
issues. I guess the last problematic spot disappeared with the removal
of the pipelined fencing code.
So do the right thing and call check_wedge, which should properly
decide whether an -EAGAIN or -EIO is appropriate if wedged is set.
Note that the early check for a wedged gpu before touching the ring is
rather important (and it took me quite some time of acting like the
densest doofus to figure that out): If we don't do that and the gpu
died for good, not having been resurrect by the reset code, userspace
can merrily fill up the entire ring until it notices that something is
amiss.
Allowing userspace to emit more render, despite that we know that it
will fail can't lead to anything good (and by experience can lead to
all sorts of havoc, including angering the OOM gods and hard-hanging
the hw for good).
v2: Fix EAGAIN mispell, noticed by Chris Wilson.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... instead of looping endless with no hope of ever serving that
page-fault. We only need to break out of this loop when the gpu died,
to run the reset work (and hopefully resurrect it).
To clarify questions Chris raised on irc: This is about handling I/O
errors not from our own code, but e.g. when the disk died when trying
to swap in a gem bo. So this patch remidies the issue that the current
handling only handles gpu-death-induced cases of -EIO. Admittedly,
dying disks are much rarer than hanging gpus ...To clarify questions
Chris raised on irc: This is about handling I/O errors not from our
own code, but e.g. when the disk died when trying to swap in a gem bo.
So this patch remidies the issue that the current handling only
handles gpu-death-induced cases of -EIO. Admittedly, dying disks are
much rarer than hanging gpus ...
This seems to have been lost in:
commit d9bc7e9f32
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Mon Feb 7 13:09:31 2011 +0000
drm/i915: Fix infinite loop regression from 21dd3734
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With the gpu reset no longer using a trylock we've increased the
chances of userspace getting stuck quite a bit. To make that
(hopefully) rare case more paletable time out when waiting for the gpu
reset code to complete and signal this little issue to the caller by
returning -EIO.
This should help userspace to somewhat gracefully fall back and
hopefully allow the user to grab some logs and reboot the machine
(instead of staring at a frozen X screen in agony).
Suggested by Chris Wilson because I've been stubborn about allowing
the gpu reset code no to fail, ever (by removing the trylock).
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
So don't return -EAGAIN, even in the case of a gpu hang. Remap it to
-EIO instead. Note that this isn't really an issue with
interruptability, but more that we have quite a few codepaths (mostly
around kms stuff) that simply can't handle any errors and hence not
even -EAGAIN. Instead of adding proper failure paths so that we could
restart these ioctls we've opted for the cheap way out of sleeping
non-interruptibly. Which works everywhere but when the gpu dies,
which this patch fixes.
So essentially interruptible == false means 'wait for the gpu or die
trying'.'
This patch is a bit ugly because intel_ring_begin is all non-interruptible
and hence only returns -EIO. But as the comment in there says,
auditing all the callsites would be a pain.
To avoid duplicating code, reuse i915_gem_check_wedge in __wait_seqno
and intel_wait_ring_buffer. Also use the opportunity to clarify the
different cases in i915_gem_check_wedge a bit with comments.
v2: Don't access dev_priv->mm.interruptible from check_wedge - we
might not hold dev->struct_mutex, making this racy. Instead pass
interruptible in as a parameter. I've noticed this because I've hit a
BUG_ON(!mutex_is_locked) at the top of check_wedge. This has been
added in
commit b4aca0106c
Author: Ben Widawsky <ben@bwidawsk.net>
Date: Wed Apr 25 20:50:12 2012 -0700
drm/i915: extract some common olr+wedge code
although that commit is missing any justification for this. I guess
it's just copy&paste, because the same commit add the same BUG_ON
check to check_olr, where it indeed makes sense.
But in check_wedge everything we access is protected by other means,
so this is superflous. And because it now gets in the way (we add a
new caller in __wait_seqno, which can be called without
dev->struct_mutext) let's just remove it.
v3: Group all the i915_gem_check_wedge refactoring into this patch, so
that this patch here is all about not returning -EAGAIN to callsites
that can't handle syscall restarting.
v4: Add clarification what interuptible == fales means in our code,
requested by Ben Widawsky.
v5: Fix EAGAIN mispell noticed by Chris Wilson.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Simply failing to reset the gpu because someone else might still hold
the mutex isn't a great idea - I see reliable silent reset failures.
And gpu reset simply needs to be reliable and Just Work.
"But ... the deadlocks!"
We already kick all processes waiting for the gpu before launching the
reset work item. New waiters need to check the wedging state anyway
and then bail out. If we have places that can deadlock, we simply need
to fix them.
"But ... testing!"
We have the gpu hangman, and if the current gpu load gem_exec_nop
isn't good enough to hit a specific case, we can add a new one.
"But ... don't we return -EAGAIN for non-interruptible calls to
wait_seqno now?"
Yep, but this problem already exists in the current code. A follow up
patch will remedy this by returning -EIO for non-interruptible sleeps
if the gpu died and the low-level wait bails out with -EAGAIN.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Only bits 30:28, bit 31 is PIPE_DDI_FUNC_ENABLE.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This pollutes dmesg output even if we do not have FBC for the device, so
move the DRM_DEBUG_KMS statement lower.
v2: just kill the message as suggested by Daniel.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is necessary for the modesetting to work correctly after a
suspend-resume cycle. Without this, the pipes and clocks got the correct
configuration, but the underlying DDI buffers configuration was lost.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This function is used to set the PCH_DREF_CONTROL register, which does
not exist on LPT anymore.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Previously we had has_pch_split to tell us whether we had a PCH or not
and we also had dev_priv->pch_type to tell us which kind of PCH it
was, but it could only be used if we were 100% sure we did have a PCH.
Now that PCH_NONE was added to dev_priv->pch_type we don't need
has_pch_split anymore: we can just check for pch_type != PCH_NONE.
The HAS_PCH_{IBX,CPT,LPT} macros use dev_priv->pch_type, so they can
only be called after intel_detect_pch. The HAS_PCH_SPLIT macro looks
at dev_priv->info->has_pch_split, which is available earlier.
Since the goal is to implement HAS_PCH_SPLIT using dev_priv->pch_type
instead of dev_priv->info->has_pch_split, we need to make sure that
intel_detect_pch is called before any calls to HAS_PCH_SPLIT are made.
So we moved the intel_detect_pch call to an earlier stage.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
And rely on the fact that it's 0 to assume that machines without a PCH
will have PCH_NONE as dev_priv->pch_type.
Just today I finally realized that HAS_PCH_IBX is true for machines
without a PCH. IMHO this is totally counter-intuitive and I don't
think it's a good idea to assume that we're going to check for
HAS_PCH_IBX only after we check for HAS_PCH_SPLIT.
I believe that in the future we'll have more PCH types and checks
like:
if (HAS_PCH_IBX(dev) || HAS_PCH_CPT(dev))
will become more and more common. There's a good chance that we may
break non-PCH machines by adding these checks in code that runs on all
machines. I also believe that the HAS_PCH_SPLIT check will become less
common as we add more and more different PCH types. We'll probably
start replacing checks like:
if (HAS_PCH_SPLIT(dev))
foo();
else
bar();
with:
if (HAS_PCH_NEW(dev))
baz();
else if (HAS_PCH_OLD(dev) || HAS_PCH_IBX(dev))
foo();
else
bar();
and this may break gen 2/3/4.
As far as we have investigated, this patch will affect the behavior of
intel_hdmi_dpms and intel_dp_link_down on gen 4. In both functions the
code inside the HAS_PCH_IBX check is for IBX-specific workarounds, so
we should be safe. If we start bisecting gen 2/3/4 bugs to this commit
we should consider replacing the HAS_PCH_IBX checks with something
else.
V2: Improve commit message, list possible side effects and solution.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
High frequency link configurations have the potential to cause trouble
with long and/or cheap cables, so prefer slow and wide configurations
instead. This patch has the potential to cause trouble for eDP
configurations that lie about available lanes, so if we run into that we
can make it conditional on eDP.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45801
Tested-by: peter@colberg.org
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
While creating the new enable/disable_gt_powersave functions in
commit 8090c6b9da
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Sun Jun 24 16:42:32 2012 +0200
drm/i915: wrap up gt powersave enabling functions
I've botched up the handling of ironlake_disable_rc6. Fix this up by
calling it at the right place. Note though that ironlake_disable_rc6
does a bit more than just disabling rc6 - it also tears down all the
allocated context objects.
Hence we need to move intel_teardown_rc6 out and directly call it from
intel_modeset_cleanup.
Also properly mark ironlake_enable_rc6 as static and kill the un-used
declaration in i915_drv.h.
Note: In review a question popped out why disable_rc6 also tears down
the backing object and why we should move that out - it's simply for
consistency with gen6+ rps code, which does it that way.
Cc: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit moves force wake support routines into intel_pm modules, and
exports the gen6_gt_check_fifodbg routine (used in I915_READ).
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
For Haswell, on some of the early hardware revisions, it is possible to
run into issues when RC6 state is enabled and when pipes change state.
v2: add comment saying that this is for early revisions only.
v3: beautify as suggested by Daniel Vetter.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is based on Ivy Bridge clock gating for now, but is subject to
changes in the future.
Note: Compared to the ivb clock gating this drops the the IDICOS
medium uncore sharing tuned in
commit 208482232d
Author: Ben Widawsky <ben@bwidawsk.net>
Date: Fri May 4 18:58:59 2012 -0700
drm/i915: set IDICOS to medium uncore resources
Eugeni wants to benchmark the effect of this first.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
[danvet: added note]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We weren't disabling RC6 bits when bringing down RPS.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
It should be working so let's turn it on by default and catch any possible
issues faster.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Just a cosmetic change to simplify the if statement.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Most of the RPS and RC6 enabling functionality is similar to what we had
on Gen6/Gen7, so we preserve most of the registers.
Note that Haswell only has RC6, so account for that as well. As suggested
by Daniel Vetter, to reduce the amount of changes in the patch, we still
write the RC6p/RC6pp thresholds, but those are ignored on Haswell.
Note: Some discussion about the nature of the new tuning constants
popped up in review - the answer is that we don't know why they've
changed, but the guide from VPG with the magic numbers simply has
different values now.
v2: Squash fix for ?: vs | operation precende bug into this patch.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
[danvet: Added note to commit message. Squashed fix.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
There is a different ACK register for force wake on Haswell, so account
for that.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As a w/a to prevent reads sporadically returning 0, we need to wait for
the GT thread to return to TC0 before proceeding to read the registers.
v2: adapt for Haswell changes (Eugeni).
v3: use wait_for_atomic_us for thread status polling.
v3: *really* use wait_for_atomic for polling.
References: https://bugs.freedesktop.org/show_bug.cgi?id=50243
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Tidy up the routines for interacting with the GT (in particular the
forcewake dance) which are scattered throughout the code in a single
structure.
v2: use wait_for_atomic for polling.
v3: *really* use wait_for_atomic for polling.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Daniel complained about this on initial review, but he graciously moved
the patches forward. As promised, I am delivering the desired cleanup
now.
Hopefully I didn't screw the trivial patch up ;-)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
It was stuck right in the middle of the gart functions.
Move next to the bm_disable function and where it is used.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Consolidate the CS functions to one section of the file.
Previously they were spread all around.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Looks like a copy/paste error.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The prep to remove the flushing list in
commit cc889e0f6c
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Wed Jun 13 20:45:19 2012 +0200
drm/i915: disable flushing_list/gpu_write_list
causes quite some decent regressions. We can fix this by setting the
CS_STALL bit to ensure that the following seqno write happens only
after the cache flush has completed. But only do that when the caller
actually wants the flush (and not also when we invalidate caches
before starting the next batch).
I've looked through all our ancient scrolls about gen6+ pipe control
workarounds, and this seems to be indeed a legal combination: We're
allowed to set the CS_STALL bit when we flush the render cache (which
we do).
While yelling at this code, also pass back the return value from
intel_emit_post_sync_nonzero_flush properly.
v2: Instead of emitting more pipe controls, set the CS_STALL bit on
the write flush as suggested by Chris Wilson. It seems to work, too.
Cc: Eric Anholt <eric@anholt.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51436
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51429
Tested-by: Lu Hua <huax.lu@intel.com>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Daniel writes:
New -next pull request. Highlights:
- Remaining vlv patches from Jesse et al.
- Some hw workarounds from Jesse
- hw context support from Ben
- full uncore sharing on ivb
- prep work to move the gtt code from intel-gtt.c to drm/i915 for gen6+
- some backlight code improvements
- leftovers for the timeout ioctl (we've forgotten the getparam)
- ibx transcoder workarounds
- some smaller fixlets and improvements
- the new version of the "dont rely on HPD exclusively for VGA" patch
Wrt regressions QA reported quite a few this time around.
- The piglit/kernel-test fallout all has patches that are just awaiting
review and merging into the next -next cycle.
- Which just leaves a bunch of bugs about new modelines that don't work.
It looks like these are all due to the new 16:9/16:10 modes in 3.5
(yeah, only in this manual testing cycle did the git branch used by QA
contain a backmerge of mainline with these patches). Although I haven't
yet confirmed this by letting our QA test the revert of that series.
- Wrt bugs in general I'm trying to fight down some of our long-standing
backlight issues (not regressions), but this seems to be a game of
"you move, you lose" ... :("
Dropped merge bits since this had an -rc4 merge in it to fix some ugly
conflicts.