pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/common/GTSMeshUtils.hh

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2019-03-28 10:57:49 +08:00
/*
* Copyright (C) 2014 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef _GAZEBO_GTSMESHUTILS_HH_
#define _GAZEBO_GTSMESHUTILS_HH_
#include <vector>
#include <ignition/math/Vector2.hh>
#include "gazebo/common/Mesh.hh"
#include "gazebo/math/Vector2d.hh"
#include "gazebo/math/Vector2i.hh"
struct _GtsSurface;
typedef _GtsSurface GtsSurface;
namespace gazebo
{
namespace common
{
class Mesh;
/// \addtogroup gazebo_common Common
/// \{
/// \class GTSMeshUtils GTSMeshUtils.hh common/common.hh
/// \brief Creates GTS utilities for meshes
class GZ_COMMON_VISIBLE GTSMeshUtils
{
/// \brief Perform delaunay triangulation on input vertices.
/// \param[in] _vertices A list of all vertices
/// \param[in] _edges A list of edges. Each edge is made of 2 vertex
/// indices from _vertices
/// \param[out] _submesh A submesh that will be populated with the
/// resulting triangles.
/// \return True on success.
public: static bool DelaunayTriangulation(
const std::vector<ignition::math::Vector2d> &_vertices,
const std::vector<ignition::math::Vector2i> &_edges,
SubMesh *_submesh);
/// \brief Perform delaunay triangulation on input vertices.
/// \param[in] _vertices A list of all vertices
/// \param[in] _edges A list of edges. Each edge is made of 2 vertex
/// indices from _vertices
/// \return Triangulated GTS surface.
private: static GtsSurface *DelaunayTriangulation(
const std::vector<ignition::math::Vector2d> &_vertices,
const std::vector<ignition::math::Vector2i> &_edges);
};
}
}
#endif