245 lines
6.1 KiB
C++
245 lines
6.1 KiB
C++
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/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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/* Desc: Fiducial Interface for Player
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* Author: Nate Koenig
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* Date: 2 March 2006
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*/
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/* TODO
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- PLAYER_FIDUCIAL_REQ_GET_GEOM
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- PLAYER_FIDUCIAL_REQ_SET_ID
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- PLAYER_FIDUCIAL_REQ_GET_ID
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*/
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#include <math.h>
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#include <iostream>
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#include <boost/thread/recursive_mutex.hpp>
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#include "GazeboDriver.hh"
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#include "FiducialInterface.hh"
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using namespace libgazebo;
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boost::recursive_mutex *FiducialInterface::mutex = NULL;
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/////////////////////////////////////////////////
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FiducialInterface::FiducialInterface(player_devaddr_t addr,
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GazeboDriver *driver, ConfigFile *cf,
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int section)
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: GazeboInterface(addr, driver, cf, section), iface(NULL), gz_id(NULL),
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datatime(0.0)
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{
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/*
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// Get the ID of the interface
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this->gz_id = (char*) calloc(1024, sizeof(char));
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strcat(this->gz_id, GazeboClient::prefixId);
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strcat(this->gz_id, cf->ReadString(section, "gz_id", ""));
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// Allocate a Position Interface
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this->iface = new FiducialIface();
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this->datatime = -1;
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memset(&this->data, 0, sizeof(this->data));
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if (this->mutex == NULL)
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this->mutex = new boost::recursive_mutex();
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*/
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}
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/////////////////////////////////////////////////
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FiducialInterface::~FiducialInterface()
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{
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/*
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player_fiducial_data_t_cleanup(&this->data);
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// Release this interface
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delete this->iface;
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*/
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}
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/////////////////////////////////////////////////
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int FiducialInterface::ProcessMessage(QueuePointer &respQueue,
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player_msghdr_t *hdr, void *data)
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{
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/*
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boost::recursive_mutex::scoped_lock lock(*this->mutex);
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// Request the pose and size of the fiducial device
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if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
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PLAYER_FIDUCIAL_REQ_GET_GEOM, this->device_addr))
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{
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player_fiducial_geom_t rep;
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rep.pose.px = 0.0;
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rep.pose.py = 0.0;
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rep.pose.pz = 0.0;
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rep.pose.proll = 0.0;
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rep.pose.ppitch = 0.0;
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rep.pose.pyaw = 0.0;
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rep.size.sw = 0.0;
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rep.size.sl = 0.0;
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rep.size.sh = 0.0;
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rep.fiducial_size.sw = 0.05;
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rep.fiducial_size.sl = 0.50;
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this->driver->Publish(this->device_addr, respQueue,
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PLAYER_MSGTYPE_RESP_ACK,
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PLAYER_FIDUCIAL_REQ_GET_GEOM,
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&rep, sizeof(rep), NULL);
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return 0;
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}
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else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
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PLAYER_FIDUCIAL_REQ_SET_ID, this->device_addr))
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{
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if (hdr->size == sizeof(player_fiducial_id_t))
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{
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// TODO: Implement me
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player_fiducial_id_t pid;
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pid.id = 0;
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// acknowledge, including the new ID
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this->driver->Publish(this->device_addr, respQueue,
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PLAYER_MSGTYPE_RESP_ACK,
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PLAYER_FIDUCIAL_REQ_SET_ID,
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(void*)&pid, sizeof(pid));
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return 0;
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}
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else
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{
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printf("Incorrect packet size setting fiducial ID (%d/%d)",
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(int)hdr->size, (int)sizeof(player_fiducial_id_t));
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return -1; // error - NACK is sent automatically
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}
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}
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else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
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PLAYER_FIDUCIAL_REQ_GET_ID, this->device_addr))
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{
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// TODO: Implement me
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// fill in the data formatted player-like
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player_fiducial_id_t pid;
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pid.id = 0;
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// acknowledge, including the new ID
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this->driver->Publish(this->device_addr, respQueue,
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PLAYER_MSGTYPE_RESP_ACK,
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PLAYER_FIDUCIAL_REQ_GET_ID,
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(void*)&pid, sizeof(pid));
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return 0;
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}
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*/
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return -1;
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}
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/////////////////////////////////////////////////
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void FiducialInterface::Update()
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{
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/*
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struct timeval ts;
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boost::recursive_mutex::scoped_lock lock(*this->mutex);
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this->iface->Lock(1);
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// Only Update when new data is present
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if (this->iface->data->head.time > this->datatime)
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{
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int i;
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FiducialFid *fid;
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this->datatime = this->iface->data->head.time;
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ts.tv_sec = (int) (this->iface->data->head.time);
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ts.tv_usec = (int) (fmod(this->iface->data->head.time, 1) * 1e6);
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unsigned int oldCount = this->data.fiducials_count;
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this->data.fiducials_count = this->iface->data->count;
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if (oldCount != this->data.fiducials_count)
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{
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delete [] this->data.fiducials;
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this->data.fiducials =
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new player_fiducial_item_t[this->data.fiducials_count];
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}
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for (i = 0; i < this->iface->data->count; i++)
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{
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fid = this->iface->data->fids + i;
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this->data.fiducials[i].id = (int16_t) fid->id;
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this->data.fiducials[i].pose.px = fid->pose.pos.x;
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this->data.fiducials[i].pose.py = fid->pose.pos.y;
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this->data.fiducials[i].pose.pz = fid->pose.pos.z;
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this->data.fiducials[i].pose.proll = fid->pose.roll;
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this->data.fiducials[i].pose.ppitch = fid->pose.pitch;
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this->data.fiducials[i].pose.pyaw = fid->pose.yaw;
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}
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this->driver->Publish(this->device_addr,
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PLAYER_MSGTYPE_DATA,
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PLAYER_FIDUCIAL_DATA_SCAN,
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reinterpret_cast<void*>(&data), sizeof(this->data),
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&this->datatime);
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}
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this->iface->Unlock();
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*/
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}
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/////////////////////////////////////////////////
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void FiducialInterface::Subscribe()
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{
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/*
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// Open the interface
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try
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{
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boost::recursive_mutex::scoped_lock lock(*this->mutex);
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this->iface->Open(GazeboClient::client, this->gz_id);
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}
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catch (std::string &e)
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{
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// std::ostringstream stream;
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std::cerr << "Error Subscribing to Gazebo Fiducial Interface\n"
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<< e << "\n";
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// gzthrow(stream.str());
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exit(0);
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}
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*/
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}
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/////////////////////////////////////////////////
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void FiducialInterface::Unsubscribe()
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{
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/*
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boost::recursive_mutex::scoped_lock lock(*this->mutex);
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this->iface->Close();
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*/
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}
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