102 lines
2.9 KiB
C++
102 lines
2.9 KiB
C++
|
/*
|
||
|
* Copyright (C) 2012 Open Source Robotics Foundation
|
||
|
*
|
||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
* you may not use this file except in compliance with the License.
|
||
|
* You may obtain a copy of the License at
|
||
|
*
|
||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||
|
*
|
||
|
* Unless required by applicable law or agreed to in writing, software
|
||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
* See the License for the specific language governing permissions and
|
||
|
* limitations under the License.
|
||
|
*
|
||
|
*/
|
||
|
/* Desc: Simulation Interface for Player
|
||
|
* Author: Nate Koenig
|
||
|
* Date: 2 March 2006
|
||
|
*/
|
||
|
|
||
|
#ifndef GAZEBO_SIMULATION_INTERFACE_HH
|
||
|
#define GAZEBO_SIMULATION_INTERFACE_HH
|
||
|
|
||
|
#include <map>
|
||
|
#include <string>
|
||
|
|
||
|
#include "GazeboInterface.hh"
|
||
|
#include "gazebo/msgs/msgs.hh"
|
||
|
#include "gazebo/transport/TransportTypes.hh"
|
||
|
#include "gazebo/util/system.hh"
|
||
|
|
||
|
namespace boost
|
||
|
{
|
||
|
class recursive_mutex;
|
||
|
}
|
||
|
|
||
|
/// \addtogroup player_iface
|
||
|
/// \{
|
||
|
/// \defgroup simulation_player Simulation Interface
|
||
|
/// Provides:
|
||
|
/// - PLAYER_SIMULATION_REQ_SET_POSE3D
|
||
|
/// - "set_pose3d"
|
||
|
/// - PLAYER_SIMULATION_REQ_SET_POSE2D
|
||
|
/// - "set_pose2d"
|
||
|
/// - PLAYER_SIMULATION_REQ_GET_POSE3D
|
||
|
/// - "get_pose"
|
||
|
/// - PLAYER_SIMULATION_REQ_GET_POSE2D
|
||
|
/// - "get_pose"
|
||
|
/// - PLAYER_SIMULATION_REQ_GET_PROPERTY
|
||
|
/// - "sim_time" returns double
|
||
|
/// - "real_time" returns double
|
||
|
/// - "pause_time" returns double
|
||
|
/// \brief The Simulation interface
|
||
|
/// \{
|
||
|
///
|
||
|
|
||
|
/// \brief The Simulation interface
|
||
|
class GAZEBO_VISIBLE SimulationInterface : public GazeboInterface
|
||
|
{
|
||
|
/// \brief Constructor
|
||
|
public: SimulationInterface(player_devaddr_t addr, GazeboDriver *driver,
|
||
|
ConfigFile *cf, int section);
|
||
|
/// \brief Destructor
|
||
|
public: virtual ~SimulationInterface();
|
||
|
|
||
|
/// \brief Handle all messages. This is called from GazeboDriver
|
||
|
public: virtual int ProcessMessage(QueuePointer &respQueue,
|
||
|
player_msghdr_t *hdr, void *data);
|
||
|
|
||
|
/// \brief Update this interface, publish new info.
|
||
|
public: virtual void Update();
|
||
|
|
||
|
/// \brief Open a SHM interface when a subscription is received.
|
||
|
/// This is called fromGazeboDriver::Subscribe
|
||
|
public: virtual void Subscribe();
|
||
|
|
||
|
/// \brief Close a SHM interface. This is called from
|
||
|
/// GazeboDriver::Unsubscribe
|
||
|
public: virtual void Unsubscribe();
|
||
|
|
||
|
private: void OnStats(ConstWorldStatisticsPtr &_msg);
|
||
|
|
||
|
private: QueuePointer *responseQueue;
|
||
|
|
||
|
private: player_simulation_pose3d_req_t pose3dReq;
|
||
|
|
||
|
private: player_simulation_pose2d_req_t pose2dReq;
|
||
|
private: static boost::recursive_mutex *mutex;
|
||
|
|
||
|
private: gazebo::transport::SubscriberPtr statsSub;
|
||
|
private: gazebo::transport::PublisherPtr modelPub;
|
||
|
private: double simTime, realTime, pauseTime;
|
||
|
private: bool paused;
|
||
|
|
||
|
private: std::map<std::string, gazebo::math::Pose> entityPoses;
|
||
|
};
|
||
|
|
||
|
/// \}
|
||
|
/// \}
|
||
|
#endif
|