pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/gui/KeyEventHandler.hh

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6.0 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef _GAZEBO_GUI_KEYEVENTHANDLER_HH_
#define _GAZEBO_GUI_KEYEVENTHANDLER_HH_
#include <list>
#include <memory>
#include <string>
#include <boost/function.hpp>
#include "gazebo/common/CommonTypes.hh"
#include "gazebo/common/SingletonT.hh"
#include "gazebo/util/system.hh"
namespace gazebo
{
namespace common
{
class KeyEvent;
}
namespace gui
{
class KeyEventHandlerPrivate;
/// \class KeyEventHandler KeyEventHandler.hh gui/Gui.hh
/// \brief Processes and filters keyboard events.
class GZ_GUI_VISIBLE KeyEventHandler : public SingletonT<KeyEventHandler>
{
/// \def KeyEventFilter
/// \brief Key event function pointer.
public: typedef boost::function<bool (const common::KeyEvent &_event)>
KeyEventFilter;
/// \cond
/// \brief a class used to store key filters.
public: class Filter
{
/// \brief Constructor
/// \param[in] _name Name associated with the key filter
/// \param[in] _func Key callback function.
public: Filter(const std::string &_name,
KeyEventFilter _func)
: name(_name), func(_func) {}
/// \brief Equality operator
/// \param[in] _f Filter for compare
/// \return True if _f.name == this->name
public: bool operator==(const Filter &_f) const
{
return this->name == _f.name;
}
/// \brief Equality operator
/// \param[in] _f Name of a filter for comparison
/// \return True if _f == this->name
public: bool operator==(const std::string &_f) const
{
return this->name == _f;
}
/// \brief Name of the key filter.
public: std::string name;
/// \brief Event callback function.
public: KeyEventFilter func;
};
/// \brief Constructor
private: KeyEventHandler();
/// \brief Destructor
private: virtual ~KeyEventHandler();
/// \brief Add a filter to a key press event.
/// \param[in] _name Name associated with the filter.
/// \param[in] _filter Function to call when press event occurs.
public: void AddPressFilter(const std::string &_name,
KeyEventFilter _filter);
/// \brief Add a filter to a key release event.
/// \param[in] _name Name associated with the filter.
/// \param[in] _filter Function to call when release event occurs.
public: void AddReleaseFilter(const std::string &_name,
KeyEventFilter _filter);
/// \brief Remove a filter from a key press.
/// \param[in] _name Name associated with the filter to remove.
public: void RemovePressFilter(const std::string &_name);
/// \brief Remove a filter from a key release.
/// \param[in] _name Name associated with the filter to remove.
public: void RemoveReleaseFilter(const std::string &_name);
/// \brief Process a key press event.
/// \param[in] _event The key event.
/// \return Whether or not the event was handled.
public: bool HandlePress(const common::KeyEvent &_event);
/// \brief Process a key release event.
/// \param[in] _event The key event.
/// \return Whether or not the event was handled.
public: bool HandleRelease(const common::KeyEvent &_event);
/// \brief Method to check if autorepeats are toggled.
/// \return Whether or not autorepeats are toggled for key presses.
/// \deprecated See bool AutoRepeat() const.
public: bool GetAutoRepeat() const GAZEBO_DEPRECATED(7.0);
/// \brief Method to check if autorepeats are toggled.
/// \return Whether or not autorepeats are toggled for key presses.
public: bool AutoRepeat() const;
/// \brief Toggle the allowance of autorepeats on key presses.
/// \param[in] _autorepeat Whether or not to allow autorepeats.
public: void SetAutoRepeat(const bool _autorepeat);
/// \brief Helper function to add a named filter to an event list.
/// \param[in] _name Name associated with the _filter.
/// \param[in] _filter Filter function callback.
/// \param[in] _list List which receives the filter.
private: void Add(const std::string &_name, KeyEventFilter _filter,
std::list<Filter> &_list);
/// \brief Helper function to remove a named filter from an event list.
/// \param[in] _name Name associated with the filter to remove.
/// \param[in] _list List which contains the filter to remove.
private: void Remove(const std::string &_name, std::list<Filter> &_list);
/// \brief Helper function to process a filters in an event list.
/// \param[in] _event Key event to process.
/// \param[in] _list List which contains the filters to process.
/// \return Whether or not the event was handled.
private: bool Handle(const common::KeyEvent &_event,
std::list<Filter> &_list);
/// \brief This is a singleton class.
private: friend class SingletonT<KeyEventHandler>;
/// \internal
/// \brief Pointer to private data.
private: std::unique_ptr<KeyEventHandlerPrivate> dataPtr;
};
}
}
#endif