56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _GAZEBO_GUI_TERRAINEDITOR_HH_
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#define _GAZEBO_GUI_TERRAINEDITOR_HH_
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#include <memory>
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#include "gazebo/gui/qt.h"
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#include "gazebo/gui/Editor.hh"
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#include "gazebo/util/system.hh"
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namespace gazebo
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{
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namespace gui
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{
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class TerrainEditorPrivate;
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/// \class TerrainEditor TerrainEditor.hh gui/gui.hh
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/// \brief Interface to the terrain editor.
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class GZ_GUI_VISIBLE TerrainEditor : public Editor
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{
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Q_OBJECT
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/// \brief Constuctor.
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/// \param[in] _mainWindow Pointer to the mainwindow.
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public: TerrainEditor(MainWindow *_mainWindow);
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/// \brief Destuctor.
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public: virtual ~TerrainEditor();
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/// \brief QT callback when entering building edit mode
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/// \param[in] _checked True if the menu item is checked
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private slots: void OnEdit(bool _checked);
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/// \internal
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/// \brief Pointer to private data.
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private: std::unique_ptr<TerrainEditorPrivate> dataPtr;
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};
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}
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}
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#endif
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