pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/physics/dart/DARTMultiRayShape.hh

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1.8 KiB
C++

/*
* Copyright (C) 2014 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef _GAZEBO_DARTMULTIRAYSHAPE_HH_
#define _GAZEBO_DARTMULTIRAYSHAPE_HH_
#include "gazebo/physics/MultiRayShape.hh"
#include "gazebo/physics/dart/DARTTypes.hh"
#include "gazebo/util/system.hh"
namespace gazebo
{
namespace physics
{
/// \addtogroup gazebo_physics_dart
/// \{
/// Forward declare private data class
class DARTMultiRayShapePrivate;
/// \brief DART specific version of MultiRayShape
class GZ_PHYSICS_VISIBLE DARTMultiRayShape : public MultiRayShape
{
/// \brief Constructor.
/// \param[in] _parent Parent Collision.
public: explicit DARTMultiRayShape(CollisionPtr _parent);
/// \brief Destructor.
public: virtual ~DARTMultiRayShape();
// Documentation inherited.
public: virtual void UpdateRays();
/// \brief Add a ray to the collision.
/// \param[in] _start Start location of the ray.
/// \param[in] _end End location of the ray.
protected: void AddRay(const math::Vector3 &_start,
const math::Vector3 &_end);
/// \internal
/// \brief Pointer to private data
private: DARTMultiRayShapePrivate *dataPtr;
};
/// \}
}
}
#endif