pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/rendering/CMakeLists.txt

218 lines
4.3 KiB
CMake

include (${gazebo_cmake_dir}/GazeboUtils.cmake)
include_directories(SYSTEM
${OGRE_INCLUDE_DIRS}
${TBB_INCLUDEDIR}
skyx
skyx/include
)
if (WIN32)
include_directories(${libdl_include_dir})
endif()
include_directories(${tinyxml_INCLUDE_DIRS})
link_directories(${tinyxml_LIBRARY_DIRS})
set (sources
ApplyWrenchVisual.cc
ArrowVisual.cc
AxisVisual.cc
Camera.cc
CameraVisual.cc
COMVisual.cc
ContactVisual.cc
Conversions.cc
CustomPSSMShadowCameraSetup.cc
DepthCamera.cc
Distortion.cc
DynamicLines.cc
DynamicRenderable.cc
FPSViewController.cc
GpuLaser.cc
Grid.cc
Heightmap.cc
InertiaVisual.cc
JointVisual.cc
LaserVisual.cc
LensFlare.cc
LinkFrameVisual.cc
SonarVisual.cc
Light.cc
LogicalCameraVisual.cc
Material.cc
MovableText.cc
OrbitViewController.cc
OriginVisual.cc
OrthoViewController.cc
Projector.cc
RayQuery.cc
RenderEngine.cc
RenderEvents.cc
RenderingIface.cc
Road2d.cc
RFIDVisual.cc
RFIDTagVisual.cc
RTShaderSystem.cc
Scene.cc
SelectionObj.cc
TransmitterVisual.cc
UserCamera.cc
VideoVisual.cc
ViewController.cc
Visual.cc
WideAngleCamera.cc
WireBox.cc
WindowManager.cc
WrenchVisual.cc
)
if (NOT USE_EXTERNAL_TINYXML)
include_directories (${CMAKE_SOURCE_DIR}/deps/win/tinyxml)
set (sources ${sources}
${CMAKE_SOURCE_DIR}/deps/win/tinyxml/tinystr.cpp
${CMAKE_SOURCE_DIR}/deps/win/tinyxml/tinyxml.cpp
${CMAKE_SOURCE_DIR}/deps/win/tinyxml/tinyxmlerror.cpp
${CMAKE_SOURCE_DIR}/deps/win/tinyxml/tinyxmlparser.cpp)
endif()
set (headers
ApplyWrenchVisual.hh
ArrowVisual.hh
AxisVisual.hh
Camera.hh
CameraVisual.hh
COMVisual.hh
ContactVisual.hh
Conversions.hh
CustomPSSMShadowCameraSetup.hh
DepthCamera.hh
Distortion.hh
DynamicLines.hh
DynamicRenderable.hh
FPSViewController.hh
GpuLaser.hh
Grid.hh
Heightmap.hh
InertiaVisual.hh
JointVisual.hh
LaserVisual.hh
LensFlare.hh
LinkFrameVisual.hh
LogicalCameraVisual.hh
SonarVisual.hh
Light.hh
Material.hh
MovableText.hh
OrbitViewController.hh
OriginVisual.hh
OrthoViewController.hh
Projector.hh
RayQuery.hh
RenderEngine.hh
RenderEvents.hh
RenderingIface.hh
RenderTypes.hh
Road2d.hh
RFIDVisual.hh
RFIDTagVisual.hh
RTShaderSystem.hh
Scene.hh
SelectionObj.hh
TransmitterVisual.hh
UserCamera.hh
VideoVisual.hh
ViewController.hh
Visual.hh
WideAngleCamera.hh
WireBox.hh
WindowManager.hh
WrenchVisual.hh
ogre_gazebo.h
)
if (${OGRE_VERSION} VERSION_GREATER 1.7.4)
add_subdirectory(deferred_shading)
endif()
add_subdirectory(selection_buffer)
add_subdirectory(skyx)
if (HAVE_OCULUS)
set (sources ${sources}
OculusCamera.cc
)
set (headers ${headers}
OculusCamera.hh
)
endif ()
set (gtest_sources
RenderingConversions_TEST.cc
)
gz_build_tests(${gtest_sources} EXTRA_LIBS gazebo_rendering)
set (gtest_sources_dri
Camera_TEST.cc
COMVisual_TEST.cc
Distortion_TEST.cc
GpuLaser_TEST.cc
Heightmap_TEST.cc
InertiaVisual_TEST.cc
JointVisual_TEST.cc
LinkFrameVisual_TEST.cc
OriginVisual_TEST.cc
RenderEngine_TEST.cc
RTShaderSystem_TEST.cc
Scene_TEST.cc
SelectionObj_TEST.cc
SonarVisual_TEST.cc
TransmitterVisual_TEST.cc
Visual_TEST.cc
)
gz_build_dri_tests(${gtest_sources_dri}
EXTRA_LIBS gazebo_rendering gazebo_test_fixture)
set (rendering_headers "" CACHE INTERNAL "rendering headers" FORCE)
foreach (hdr ${headers})
APPEND_TO_CACHED_STRING(rendering_headers
"Rendering Headers" "#include \"gazebo/rendering/${hdr}\"\n")
endforeach()
configure_file (${CMAKE_CURRENT_SOURCE_DIR}/rendering.hh.in
${CMAKE_CURRENT_BINARY_DIR}/rendering.hh)
link_directories(
${ogre_library_dirs}
)
set (CMAKE_CXX_FLAGS
"${CMAKE_CXX_FLAGS} -DBUILDING_DLL_GZ_RENDERING -DSKYX_LIB")
if (WIN32)
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /FIWinsock2.h")
endif()
gz_add_library(gazebo_rendering ${sources})
target_link_libraries(gazebo_rendering
gazebo_common
gazebo_msgs
gazebo_transport
${ogre_libraries}
${OPENGL_LIBRARIES}
${tinyxml_LIBRARIES}
)
if (HAVE_OCULUS)
target_link_libraries(gazebo_rendering ${OculusVR_LIBRARIES})
endif()
if (NOT APPLE AND NOT WIN32)
target_link_libraries(gazebo_rendering X11)
endif()
gz_install_library(gazebo_rendering)
gz_install_includes("rendering" ${headers} ${CMAKE_CURRENT_BINARY_DIR}/rendering.hh)