pxmlw6n2f/Gazebo_Distributed_TCP/media/materials/scripts/deferred_post.material

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// Post processors
// Deferred Shading: Ambient light
material DeferredShading/AmbientLight
{
technique
{
pass
{
lighting off
depth_write on
depth_check on
texture_unit tex0
{
texture_alias tex0
content_type compositor DeferredShading/GBuffer mrt_output 0
tex_address_mode clamp
filtering none
}
texture_unit tex0
{
texture_alias tex0
content_type compositor DeferredShading/GBuffer mrt_output 1
tex_address_mode clamp
filtering none
}
vertex_program_ref DeferredShading/vs
{
}
fragment_program_ref DeferredShading/Ambient_ps
{
}
}
}
}
// Deferred Lighting: Ambient light
material DeferredLighting/AmbientLight
{
technique
{
pass
{
lighting off
depth_write on
depth_check on
vertex_program_ref DeferredShading/vs
{
}
fragment_program_ref DeferredLighting/Ambient_ps
{
}
texture_unit
{
content_type compositor DeferredLighting/GBuffer mrt_output 0
tex_address_mode clamp
filtering none
}
}
}
}
material DeferredShading/Post/SimpleQuad
{
technique
{
pass
{
lighting off
depth_write off
depth_check off
texture_unit
{
texture white.bmp
filtering none
}
}
}
}