103 lines
2.4 KiB
C++
103 lines
2.4 KiB
C++
/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include "gazebo/math/Plane.hh"
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using namespace gazebo;
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using namespace math;
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/////////////////////////////////////////////////
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Plane::Plane()
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{
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this->d = 0.0;
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}
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/////////////////////////////////////////////////
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Plane::Plane(const Vector3 &_normal, double _offset)
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{
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this->normal = _normal;
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this->d = _offset;
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}
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/////////////////////////////////////////////////
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Plane::Plane(const Vector3 &_normal, const Vector2d &_size, double _offset)
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{
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this->Set(_normal, _size, _offset);
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}
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/////////////////////////////////////////////////
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Plane::Plane(const ignition::math::Planed &_plane)
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{
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this->Set(_plane.Normal(), _plane.Size(), _plane.Offset());
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}
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/////////////////////////////////////////////////
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Plane::~Plane()
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{
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}
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/////////////////////////////////////////////////
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void Plane::Set(const Vector3 &_n, const Vector2d &_s, double _offset)
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{
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this->normal = _n;
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this->size = _s;
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this->d = _offset;
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}
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//////////////////////////////////////////////////
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Plane &Plane::operator =(const Plane & _p)
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{
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this->normal = _p.normal;
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this->size = _p.size;
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this->d = _p.d;
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return *this;
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}
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//////////////////////////////////////////////////
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Plane &Plane::operator=(const ignition::math::Planed &_p)
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{
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this->normal = _p.Normal();
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this->size = _p.Size();
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this->d = _p.Offset();
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return *this;
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}
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//////////////////////////////////////////////////
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double Plane::Distance(const Vector3 &_origin, const Vector3 &_dir) const
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{
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double denom = this->normal.Dot(_dir);
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if (fabs(denom) < 1e-3)
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{
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// parallel
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return 0;
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}
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else
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{
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double nom = _origin.Dot(this->normal) - this->d;
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double t = -(nom/denom);
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return t;
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}
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}
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//////////////////////////////////////////////////
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ignition::math::Planed Plane::Ign() const
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{
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return ignition::math::Planed(this->normal.Ign(), this->size.Ign(), this->d);
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}
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