64 lines
1.6 KiB
C++
64 lines
1.6 KiB
C++
/*
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* Copyright (C) 2015 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _GAZEBO_RENDERING_LIGHT_PRIVATE_HH_
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#define _GAZEBO_RENDERING_LIGHT_PRIVATE_HH_
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#include <sdf/sdf.hh>
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#include "gazebo/rendering/RenderTypes.hh"
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#include "gazebo/common/CommonTypes.hh"
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namespace Ogre
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{
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class Light;
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}
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namespace gazebo
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{
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namespace rendering
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{
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class DynamicLines;
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/// \internal
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/// \brief Private data for the Light class
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class LightPrivate
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{
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/// \brief The ogre light source
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public: Ogre::Light *light;
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/// \brief The visual used to visualize the light.
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public: VisualPtr visual;
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/// \brief The lines used to visualize the light.
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public: DynamicLines *line;
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/// \brief SDF element data for the light.
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public: sdf::ElementPtr sdf;
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/// \brief Event connection to toggle visualization on/off.
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public: event::ConnectionPtr showLightsConnection;
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/// \brief Pointer to the scene.
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public: ScenePtr scene;
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/// \brief Counter used to generate unique light names.
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public: static unsigned int lightCounter;
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};
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}
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}
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#endif
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