pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/physics/SurfaceParams.cc

263 lines
6.3 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "gazebo/common/Assert.hh"
#include "gazebo/common/Console.hh"
#include "gazebo/physics/SurfaceParams.hh"
using namespace gazebo;
using namespace physics;
//////////////////////////////////////////////////
FrictionPyramid::FrictionPyramid()
: patchRadius(0.0)
, surfaceRadius(IGN_DBL_MAX)
, usePatchRadius(1)
, poissonsRatio(0.3)
, elasticModulus(0)
{
this->mu[0] = 1.0;
this->mu[1] = 1.0;
this->mu[2] = 1.0;
}
//////////////////////////////////////////////////
FrictionPyramid::~FrictionPyramid()
{
}
//////////////////////////////////////////////////
double FrictionPyramid::GetMuPrimary()
{
return this->Mu(0);
}
//////////////////////////////////////////////////
double FrictionPyramid::GetMuSecondary()
{
return this->Mu(1);
}
//////////////////////////////////////////////////
double FrictionPyramid::MuPrimary() const
{
return this->Mu(0);
}
//////////////////////////////////////////////////
double FrictionPyramid::MuSecondary() const
{
return this->Mu(1);
}
//////////////////////////////////////////////////
double FrictionPyramid::MuTorsion() const
{
return this->Mu(2);
}
//////////////////////////////////////////////////
double FrictionPyramid::PatchRadius() const
{
return this->patchRadius;
}
//////////////////////////////////////////////////
double FrictionPyramid::SurfaceRadius() const
{
return this->surfaceRadius;
}
//////////////////////////////////////////////////
bool FrictionPyramid::UsePatchRadius() const
{
return this->usePatchRadius;
}
//////////////////////////////////////////////////
void FrictionPyramid::SetMuPrimary(double _mu)
{
this->SetMu(0, _mu);
}
//////////////////////////////////////////////////
void FrictionPyramid::SetMuSecondary(double _mu)
{
this->SetMu(1, _mu);
}
//////////////////////////////////////////////////
void FrictionPyramid::SetMuTorsion(const double _mu)
{
this->SetMu(2, _mu);
}
//////////////////////////////////////////////////
void FrictionPyramid::SetPatchRadius(const double _radius)
{
this->patchRadius = _radius;
}
//////////////////////////////////////////////////
void FrictionPyramid::SetSurfaceRadius(const double _radius)
{
this->surfaceRadius = _radius;
}
//////////////////////////////////////////////////
void FrictionPyramid::SetUsePatchRadius(const bool _use)
{
this->usePatchRadius = _use;
}
//////////////////////////////////////////////////
double FrictionPyramid::PoissonsRatio() const
{
return this->poissonsRatio;
}
//////////////////////////////////////////////////
void FrictionPyramid::SetPoissonsRatio(const double _ratio)
{
if (_ratio < -1.0)
{
this->poissonsRatio = -1.00;
gzwarn << "Poisson's ratio out of bounds [" << _ratio
<< "] default to [" << this->poissonsRatio << "]\n";
}
else if (_ratio > 0.5)
{
this->poissonsRatio = 0.5;
gzwarn << "Poisson's ratio out of bounds [" << _ratio
<< "] default to [" << this->poissonsRatio << "]\n";
}
else
{
this->poissonsRatio = _ratio;
}
}
//////////////////////////////////////////////////
double FrictionPyramid::ElasticModulus() const
{
return this->elasticModulus;
}
//////////////////////////////////////////////////
void FrictionPyramid::SetElasticModulus(const double _modulus)
{
if (_modulus < 0)
{
this->elasticModulus = 0;
}
else
{
this->elasticModulus = _modulus;
}
}
//////////////////////////////////////////////////
double FrictionPyramid::Mu(const unsigned int _index) const
{
GZ_ASSERT(_index < 3, "Invalid _index to Mu");
return this->mu[_index];
}
//////////////////////////////////////////////////
void FrictionPyramid::SetMu(unsigned int _index, double _mu)
{
GZ_ASSERT(_index < 3, "Invalid _index to SetMu");
if (_mu < 0)
{
this->mu[_index] = GZ_FLT_MAX;
}
else
{
this->mu[_index] = _mu;
}
}
//////////////////////////////////////////////////
SurfaceParams::SurfaceParams()
: collideWithoutContact(false),
collideWithoutContactBitmask(1),
collideBitmask(65535)
{
}
//////////////////////////////////////////////////
SurfaceParams::~SurfaceParams()
{
}
//////////////////////////////////////////////////
void SurfaceParams::Load(sdf::ElementPtr _sdf)
{
if (!_sdf)
gzerr << "Surface _sdf is NULL" << std::endl;
else
{
sdf::ElementPtr contactElem = _sdf->GetElement("contact");
if (!contactElem)
gzerr << "Surface contact sdf member is NULL" << std::endl;
else
{
this->collideWithoutContact =
contactElem->Get<bool>("collide_without_contact");
this->collideWithoutContactBitmask =
contactElem->Get<unsigned int>("collide_without_contact_bitmask");
if (contactElem->HasElement("collide_bitmask"))
{
this->collideBitmask =
contactElem->Get<unsigned int>("collide_bitmask");
}
}
}
}
/////////////////////////////////////////////////
void SurfaceParams::FillMsg(msgs::Surface &_msg)
{
_msg.set_collide_without_contact(this->collideWithoutContact);
_msg.set_collide_without_contact_bitmask(this->collideWithoutContactBitmask);
_msg.set_collide_bitmask(this->collideBitmask);
}
/////////////////////////////////////////////////
void SurfaceParams::ProcessMsg(const msgs::Surface &_msg)
{
if (_msg.has_collide_without_contact())
this->collideWithoutContact = _msg.collide_without_contact();
if (_msg.has_collide_without_contact_bitmask())
this->collideWithoutContactBitmask = _msg.collide_without_contact_bitmask();
if (_msg.has_collide_bitmask())
this->collideBitmask = _msg.collide_bitmask();
}
/////////////////////////////////////////////////
FrictionPyramidPtr SurfaceParams::GetFrictionPyramid() const
{
return FrictionPyramidPtr();
}
/////////////////////////////////////////////////
FrictionPyramidPtr SurfaceParams::FrictionPyramid() const
{
return FrictionPyramidPtr();
}