directx-headers/CMakeLists.txt

94 lines
3.7 KiB
CMake

# Copyright (c) Microsoft Corporation.
# Licensed under the MIT License.
cmake_minimum_required(VERSION 3.10.2)
project(DirectX-Headers
LANGUAGES CXX
VERSION 1.608.2
)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
# It's useful to know if you are a top level project or not, if your project is
# being consumed via add_subdirectory
if(CMAKE_PROJECT_NAME STREQUAL PROJECT_NAME)
set(IS_TOPLEVEL_PROJECT TRUE)
else()
set(IS_TOPLEVEL_PROJECT FALSE)
endif()
# Use DXHEADERS_* prefix to avoid potential name conflicts in cmake-gui, and allow
# grouping by prefix if more options are added
#
# Testing should only be enabled by default if we are top level. Otherwise clients can set it
# either via cmake or cmake-gui
option(DXHEADERS_BUILD_TEST "Build the test" ${IS_TOPLEVEL_PROJECT})
option(DXHEADERS_INSTALL "Installation logic" ${IS_TOPLEVEL_PROJECT})
option(DXHEADERS_BUILD_GOOGLE_TEST "Build the google test suite" ${IS_TOPLEVEL_PROJECT})
include(GNUInstallDirs)
# Enables consumers to add this library as a link target to automatically add
# these include directories, regardless of whether this is referenced via subdirectory
# or from an installed location
add_library(DirectX-Headers STATIC src/d3dx12_property_format_table.cpp)
target_include_directories(DirectX-Headers SYSTEM PUBLIC
"$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>"
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>"
)
target_include_directories(DirectX-Headers PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/include/directx)
# For non-Windows targets, also add the WSL stubs to the include path
if (NOT WIN32)
target_include_directories(DirectX-Headers SYSTEM PUBLIC
"$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include/wsl/stubs>"
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/wsl/stubs>"
)
endif()
add_library(Microsoft::DirectX-Headers ALIAS DirectX-Headers)
add_library(DirectX-Guids STATIC src/dxguids.cpp)
target_link_libraries(DirectX-Guids PRIVATE DirectX-Headers)
add_library(Microsoft::DirectX-Guids ALIAS DirectX-Guids)
if (DXHEADERS_INSTALL)
# Install the targets
install(TARGETS DirectX-Headers DirectX-Guids
EXPORT DirectX-Headers-Targets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
# Create the targets CMake file which contains the above definitions
install(EXPORT DirectX-Headers-Targets FILE directx-headers-targets.cmake
NAMESPACE Microsoft::
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/directx-headers/cmake)
# Install the actual includes
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/include/"
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
# Create the CMake config files
include(CMakePackageConfigHelpers)
write_basic_package_version_file("directx-headers-config-version.cmake"
VERSION ${PROJECT_VERSION}
COMPATIBILITY SameMajorVersion)
configure_package_config_file(
"${CMAKE_CURRENT_SOURCE_DIR}/cmake/directx-headers-config.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/directx-headers-config.cmake"
INSTALL_DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/directx-headers/cmake)
# Install the CMake config files
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/directx-headers-config.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/directx-headers-config-version.cmake"
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/directx-headers/cmake)
endif()
if (DXHEADERS_BUILD_TEST)
add_subdirectory(test)
endif()
if (DXHEADERS_BUILD_GOOGLE_TEST)
add_subdirectory(googletest)
endif()